From aeb95ccd8be310d368a73b4c335d49c82f39a7b8 Mon Sep 17 00:00:00 2001 From: Aikar Date: Wed, 21 Sep 2016 22:54:28 -0400 Subject: [PATCH] Chunk registration fixes World checks and the Chunk Add logic are inconsistent on how Y > 256, < 0, is treated Keep them consistent diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java index a349f19..cd127e9 100644 --- a/src/main/java/net/minecraft/server/World.java +++ b/src/main/java/net/minecraft/server/World.java @@ -1783,7 +1783,7 @@ public abstract class World implements IBlockAccess { } int k = MathHelper.floor(entity.locX / 16.0D); - int l = MathHelper.floor(entity.locY / 16.0D); + int l = Math.min(15, Math.max(0, MathHelper.floor(entity.locY / 16.0D))); // Paper - stay consistent with chunk add/remove behavior int i1 = MathHelper.floor(entity.locZ / 16.0D); if (!entity.aa || entity.ab != k || entity.ac != l || entity.ad != i1) { -- 2.9.3