From 4b5e545bb6a57d1fb6168e7ae397a111d33dace0 Mon Sep 17 00:00:00 2001 From: BillyGalbreath Date: Sat, 8 Sep 2018 18:43:31 -0500 Subject: [PATCH] Allow chests to be placed with NBT data diff --git a/src/main/java/net/minecraft/server/ItemStack.java b/src/main/java/net/minecraft/server/ItemStack.java index d32ea9c92..d1000805a 100644 --- a/src/main/java/net/minecraft/server/ItemStack.java +++ b/src/main/java/net/minecraft/server/ItemStack.java @@ -232,6 +232,15 @@ public final class ItemStack { enuminteractionresult = EnumInteractionResult.FAIL; // cancel placement // PAIL: Remove this when MC-99075 fixed placeEvent.getPlayer().updateInventory(); + + // Paper start + for (Map.Entry e : world.capturedTileEntities.entrySet()) { + if (e.getValue() instanceof TileEntityLootable) { + ((TileEntityLootable) e.getValue()).setLootTable(null); + } + } + // Paper end + // revert back all captured blocks for (BlockState blockstate : blocks) { blockstate.update(true, false); diff --git a/src/main/java/net/minecraft/server/TileEntityChest.java b/src/main/java/net/minecraft/server/TileEntityChest.java index f00c7dade..961e9d62c 100644 --- a/src/main/java/net/minecraft/server/TileEntityChest.java +++ b/src/main/java/net/minecraft/server/TileEntityChest.java @@ -305,7 +305,7 @@ public class TileEntityChest extends TileEntityLootable { // Paper - Remove ITic // CraftBukkit start @Override public boolean isFilteredNBT() { - return true; + return false; // Paper } // CraftBukkit end } -- 2.20.1