Commit Graph

6 Commits

Author SHA1 Message Date
Nassim Jahnke c2e2281f29
Initial 1.18 update 2022-02-28 22:52:35 -07:00
Spottedleaf 286bd1bfb5
1.18 misc performance dev branch (#7368)
- Port player chunk loader patch
Makes the chunk system act as it did in 1.17, no additional tickets (and thus logic) to make a chunk ticking.
Adds simulation distance API, deprecates old no-tick method.
- More collision optimisations
Ancient patch from tuinity that never could be pushed to master.
- Fix Optimise ArraySetSorted#removeIf patch
- Execute chunk tasks fairly for worlds while waiting for next tick
- Port Replace ticket level propagator
2022-02-18 09:44:46 -08:00
Noah van der Aa c904da6eab
Offset spigot item optimizations instead of Mojang's (#6290) 2022-01-19 11:18:24 -08:00
Jake Potrebic 3a43821c38
Updated Upstream (Bukkit/CraftBukkit/Spigot) 2021-12-31 19:05:42 -08:00
stonar96 4ab59e1326 Port Anti-Xray to 1.18 (#6947) 2021-11-30 19:26:33 +01:00
Nassim Jahnke 5a90a2033d More more more more more more more more more more more more more more more more more more work 2021-11-30 19:26:33 +01:00
Renamed from patches/removed/1.18/0435-Delay-Chunk-Unloads-based-on-Player-Movement.patch (Browse further)