Commit Graph

904 Commits

Author SHA1 Message Date
BillyGalbreath d6358a6ac1 PlayerAttemptPickupItemEvent (#732) 2017-06-11 19:46:11 -05:00
BillyGalbreath 209b70caab PlayerPickupItemEvent#setFlyAtPlayer (#683)
* PlayerPickupItemEvent#setFlyAtPlayer
2017-06-11 19:43:59 -05:00
BillyGalbreath 8ad4216e18 EntityPickupItemEvent (#679)
EntityPickupItemEvent
2017-06-11 19:42:01 -05:00
BillyGalbreath 1ca53dcefe Item#canEntityPickup (#680)
Item#canEntityPickup
2017-06-11 19:40:42 -05:00
Shane Freeder 06a34ec40a
Provide a configurable option to disable creeper lingering effect spawns 2017-06-11 21:29:04 +01:00
Zach 4eff799e80 Merge pull request #728 from Minecrell/terminalconsoleappender
Improve console implementation
2017-06-11 15:12:27 -05:00
Zach Brown 263bd3f539
Update upstream CB/S 2017-06-11 12:03:07 -05:00
Minecrell de2af506f3 Improve console implementation
Rewrite console improvements (console colors, tab completion,
persistent input line, ...) using JLine 3.x and TerminalConsoleAppender.

New features:
  - Support console colors for Vanilla commands
  - Add console colors for warnings and errors
  - Server can now be turned off safely using CTRL + C. JLine catches
    the signal and the implementation shuts down the server cleanly.
  - Support console colors and persistent input line when running in
    IntelliJ IDEA

Other changes:
  - Update JLine to 3.3.1 (from 2.12.1)
  - Server starts 1-2 seconds faster thanks to optimizations in Log4j
    configuration
2017-06-11 14:31:21 +02:00
kashike 90b2d02091 Add configuration option to prevent player names from being suggested 2017-06-09 07:32:12 -07:00
Aikar 19e9e0d647 Update upstream 2017-06-09 08:29:44 -04:00
Shane Freeder c829f34e0c
Re: Actually exit the JVM after stopping the server when /restart is ran 2017-06-09 01:46:54 +01:00
Shane Freeder 1f626a5ed9
Do not relocate fastutil 2017-06-08 19:07:00 +01:00
Shane Freeder 3c9f2a0a20
Update Paper to MC 1.12 2017-06-08 15:17:11 +01:00
Zach Brown 04d2d38581
Update upstream B/CB 2017-06-02 23:41:05 -05:00
Shane Freeder adab11a1f7
Update to 1.12-pre6 2017-05-31 22:12:46 -05:00
Zach Brown d032cd0568
Add more info, triggers to watchdog velocity warn
Adds entity name to exception message
Checks that the velocity to be set is NaN
2017-05-28 00:06:26 -05:00
Zach Brown 066f383b95
Update upstream B/CB/S 2017-05-27 23:25:17 -05:00
Zach Brown 9d6bb9d4c8
Bump outdated build notification back out to norm
Merge outdated notification patch into existing branding patch
2017-05-26 22:46:27 -05:00
Zach Brown 720769bf30
Update upstream B/S 2017-05-23 17:11:28 -05:00
Zach Brown c1d0b4b4c6
Update Paper to MC 1.12-pre5 2017-05-20 23:49:56 -05:00
Zach Brown 7ff16c0197
Merge branch 'master' into pre/1.12 2017-05-18 18:43:21 -05:00
Shane Freeder ee2ec9feac
Actually exit the JVM after stopping the server when /restart is ran 2017-05-18 21:15:47 +01:00
Zach Brown 210ef18495
Merge branch 'master' into pre/1.12 2017-05-17 17:53:13 -05:00
Shane Freeder ca6254067f
Workaround a jansi bug with Windows
Update Paperclip too while we're here
2017-05-17 17:51:54 -05:00
Zach Brown c6e0ceabd7
Add an option to make parrots stick to shoulders
When enabled, Parrots will not fly off of a player's shoulder everytime
they change Y level, touch water, sneeze, etc.
Instead, a player must toggle shift to "shake" the parrots off.
2017-05-16 21:34:47 -05:00
Zach Brown baf762a2c1
Update upstream B/CB/S 2017-05-15 11:25:20 -05:00
Zach Brown 8e610af635
Merge branch 'master' into pre/1.12 2017-05-15 10:57:42 -05:00
Shane Freeder a2459e30fd
Allow the watchdog to try sanely stopping the server 2017-05-15 16:36:15 +01:00
Zach Brown 6e2332a592
Switch 1.12-pre2 to its own version checks
Fix stream formatting issue that had been bugging me
2017-05-15 10:28:28 -05:00
Zach Brown 491286def4
Update to MC 1.12-pre2 2017-05-14 16:06:27 -05:00
Zach Brown 3052144be8
Update upstream CB 2017-05-13 20:37:46 -05:00
Zach Brown a76ba5c118
Add system property to disable book size limits 2017-05-13 20:26:19 -05:00
Zach Brown 2103c75247
Publicly execute the main thread at dawn
GH-684

Better handles most true deadlock situations
2017-05-13 06:08:09 -05:00
Zach Brown b0d78d461b
Properly handle async calls to restart the server
GH-681
2017-05-12 23:49:59 -05:00
Zach Brown 6c3faf6aa3
Update upstream B/CB/S 2017-05-04 18:08:52 -05:00
Zach Brown e9abb69799
Raise book max title length to 32 2017-04-29 20:43:14 -05:00
Zach Brown 974b0afca9
Remove last bit of chunk exists region file fix
CraftBukkit removed their implementation that caused this issue,
switching to Mojang's implementation which doesn't appear to share it. I
already removed the important bit in the last upstream merge, this is
just unused and unnecessary now. So we remove it.
2017-04-29 05:27:31 -05:00
Zach Brown 8b2122a291
Update upstream B/CB/S 2017-04-28 19:25:52 -05:00
Zach Brown 5f3d5d8170
Fix patch conflict with upstream 2017-04-22 17:49:47 -05:00
Zach Brown f68b2ab95e
Update upstream CB/S 2017-04-22 17:41:28 -05:00
Shane Freeder ffb572ce9a
Remove Ignore invalid Marker Icon ID's in maps
Spigot has patched this issue inside MapIcon, meaning that we no longer need to maintain this patch; Spigots patch also fixes #668 in that it will verify the length of the array, as well as protect against a negative type value being fetched from the array. Only real change is that Spigots patch returns a MapIcon.Type.PLAYER, instead of the RED_MARKER as originally PR'd by Aikar.
2017-04-22 15:52:56 +01:00
Shane Freeder 7afde8f75f
Use lastIndexOf in Metrics class to futureproof
Because who's going to remember to change that line...
2017-04-22 02:37:58 -05:00
Zach Brown 2db4e57e4d
Update bStats implementation 2017-04-22 01:16:45 -05:00
Zach Brown 9db28f00db
Update upstream B/CB 2017-04-21 23:42:59 -05:00
Zach 56ba57b210 Merge pull request #663 from electronicboy/player-death-passenger-bug
Call stopRiding() on a Players death
2017-04-21 18:06:53 -05:00
Zach Brown d5cf14188a
Update upstream B/CB 2017-04-20 08:22:40 -05:00
Shane Freeder 674913df0a
Call stopRiding() on a Players death
Currently, when a player dies they are not automatically ejected from the entity they are riding, which allows
for the ridden entity to affect the players location on respawn (we're still riding it for a part of a tick), as well as allows a dupe to occur with the ridden entity teleporting to the new world with the player
2017-04-18 15:17:54 +01:00
Zach Brown 63beca49fe
Update upstream B/CB/S
Closes GH-658
2017-04-16 17:12:14 -05:00
Zach Brown 362e425271
Update upstream CB/S 2017-04-10 22:11:26 -05:00
kashike 19b5d5b124 Fix NFE caused by attempting to read an EMPTY ItemStack
Thanks @gabizou
2017-04-09 23:52:14 -07:00