Zach Brown
|
a0cd14a34c
|
Rebuild patches
|
2017-09-06 22:59:08 -04:00 |
Aikar
|
ff5bd7b03b
|
Upstream update
|
2017-08-07 23:05:16 -04:00 |
BlackHole
|
6879328bf6
|
Update to 1.12.1
|
2017-08-03 17:27:54 +02:00 |
Shane Freeder
|
fed4815fff
|
Update B/CB
|
2017-07-28 15:51:46 +01:00 |
Aikar
|
dcd4f3710f
|
Upstream update
|
2017-07-26 21:12:40 -04:00 |
Shane Freeder
|
18be9d24e4
|
Update B/CB
|
2017-07-10 14:04:41 +01:00 |
Zach Brown
|
720769bf30
|
Update upstream B/S
|
2017-05-23 17:11:28 -05:00 |
Zach Brown
|
baf762a2c1
|
Update upstream B/CB/S
|
2017-05-15 11:25:20 -05:00 |
Zach Brown
|
491286def4
|
Update to MC 1.12-pre2
|
2017-05-14 16:06:27 -05:00 |
Zach Brown
|
2db4e57e4d
|
Update bStats implementation
|
2017-04-22 01:16:45 -05:00 |
Zach Brown
|
5e2784e941
|
Switch to a bStats based Metrics system
|
2017-03-25 00:22:02 -05:00 |
chickeneer
|
ff73ad6dde
|
Fix tick loop bug - Fixes #624
We were not calculating time after the sleep ,resulting in wrong
calculations. This caused us to go 100ms, 0ms, 100ms, 0 ms repeatedly.
|
2017-03-10 03:03:49 -05:00 |
Zach Brown
|
1e1541a2e9
|
Update upstream S
|
2017-01-30 22:33:54 -06:00 |
Zach Brown
|
63130fd2aa
|
Update upstream B/CB
Closes GH-569
|
2017-01-06 15:45:59 -06:00 |
Zach Brown
|
0728696e06
|
Add ProjectileCollideEvent
Base our vanish changes on top of that event.
|
2016-12-16 22:13:46 -06:00 |