Commit Graph

18 Commits

Author SHA1 Message Date
Aikar 76e1e4d79f
Update Upstream
Removed my ChunkLoadEvent patch as upstream fixed it
2018-07-30 01:08:59 -04:00
Aikar b9b32ba7dc
Update upstream 2018-07-29 22:16:15 -04:00
Aikar 4f7a858bd6
Merge pull request #1248
c2d29a73 PlayerElytraBoostEvent (BillyGalbreath)

* pull/1248/head:
  PlayerElytraBoostEvent

Also merged paper config into parent
2018-07-23 20:29:55 -04:00
Shane Freeder 84c98c2ba8
NOT FINISHED! She compiles, and she... suffers the wrath of chunkgen... 2018-07-19 05:42:43 +01:00
Aikar 5b6dfb3463
NOT FINISHED!!! Current Progress on 1.13-pre7 update
This work is 100% unfinished. I am pushing it up so that we as a team
can work on this update.

Do not try to use this branch. You will fail.
2018-07-16 00:13:29 -04:00
Aikar 230bf934b5
Fix issue with entity activation range check - #1199 2018-07-14 00:12:42 -04:00
Aikar db4ecc9d9d
Multitude of changes to attempt to fix #1199 2018-07-12 16:50:17 -04:00
Aikar 6745297b05
Only use stored chunk ref if it matches current chunk registration
Closes #1197

While this really undoes a lot of the desired performance gains avoiding chunk lookups,
we sadly have to accept this because we are seeing lots of bugs with entities.
2018-07-08 22:39:46 -04:00
Aikar 17525cd54b
Fix weird bugs with entities - Fixes #1195 2018-07-05 18:39:43 -04:00
Aikar 18c3716c49
Current Chunk for Entity and Block Entities, counts by entity type
This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.

We also store counts by type to further enable other performance optimizations in later patches.
2018-07-04 03:58:56 -04:00
Zach Brown c02c01b2c5
Add rate limiting to PacketPlayInUseItem as well
Also removes our toggle for Spigot's option, I doubt anyone uses it.
2016-09-10 21:44:06 -05:00
Zach Brown c442e96eb9
Update to Minecraft 1.10 2016-06-08 23:42:46 -05:00
Martin Panzer cf65e06d96
Make falling block height nerf respect doEntityDrops 2016-06-06 21:14:35 +02:00
Aikar 18b4817a33 bump the default maxMobSpawns default to 250, and add support for unlimited
Use -1 to represent vanilla/unlimited.
Updated PaperWorldConfig to also update the individual worlds limit if it was set
to the new default value.

Should hopefully help #235
2016-05-16 22:07:12 -04:00
Aikar b59e2a51de Paper 1.9.4 Update 2016-05-12 01:01:13 -04:00
Aikar 9ff01b16ab Add MCUtils helper
This will be used by my next commit. But trying to get the build going
since CI blew up
2016-03-28 21:01:42 -04:00
Zach Brown 99fec76702 Paper 1.9 2016-03-03 03:46:49 -06:00
Zach Brown a26fef50ef Re-introduce an option to limit the height of a flying tnt entity 2016-01-18 16:24:29 -06:00