Commit Graph

7 Commits

Author SHA1 Message Date
Aikar 566740114e
update upstream 2018-07-29 12:42:07 -04:00
Aikar 48d75228ed
Update upstream 2018-07-25 19:05:07 -04:00
Aikar 4f7a858bd6
Merge pull request #1248
c2d29a73 PlayerElytraBoostEvent (BillyGalbreath)

* pull/1248/head:
  PlayerElytraBoostEvent

Also merged paper config into parent
2018-07-23 20:29:55 -04:00
Shane Freeder 12b0bf7983
Avoid ArithmeticException should server be stopped before worlds are loaded
Our changes for the spawn radius have the potential to throw an ArithmeticException
should the server be stopped before we've loaded worlds, we check if the server is
running earlier to check if we should even consider attempting to load chunks, which
would cause us to, 1) not load chunks anyways, as we're disabled; 2) throw an
ArithmeticException due to us expecting that we're going to be loading more than 0 chunks.
2018-07-23 10:25:03 +01:00
Aikar 643187e289
Fix spawn loading percentages 2018-07-22 19:53:01 -04:00
Aikar e2c75e81f7
Update Paper to 1.13 proper - THIS IS STILL HIGHLY UNSTABLE
DO NOT RUN ON PRODUCTION SERVERS!!! Use Backups!!
2018-07-22 01:27:46 -04:00
Shane Freeder 84c98c2ba8
NOT FINISHED! She compiles, and she... suffers the wrath of chunkgen... 2018-07-19 05:42:43 +01:00
Renamed from Spigot-Server-Patches/0096-Configurable-Keep-Spawn-Loaded-range-per-world.patch (Browse further)