Aikar
7c7f8b83ab
Optimized Light Level Comparisons
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Use an optimized method to test if a block position meets a desired light level.
This method benefits from returning as soon as the desired light level matches.
Also Optimize Grass more
2016-03-18 23:55:31 -04:00
Zach Brown
30f02fe6e5
Fix the end credits toggle
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I think its pretty clear that no one uses this given that it didn't work at all before
2016-03-16 02:41:38 -05:00
Aikar
06def38a47
Re-add chunk save queue improvements
2016-03-12 14:23:17 -06:00
Zach Brown
3fc67691fc
Fix BeaconEffectEvent
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It is no longer 5 am
2016-03-11 20:36:47 -06:00
Zach Brown
e208ee6102
Update patch numbers for PR merges
2016-03-09 19:48:14 -06:00
kashike
a8ecaee65f
Add methods for working with arrows stuck in living entities
2016-03-08 21:11:46 -08:00