Commit Graph

1003 Commits

Author SHA1 Message Date
Zach Brown 8e365012c0 Update from upstream SpigotMC
Upstream Merge (Bukkit + CraftBukkit) SpigotMC/Spigot@da20125dab
Plug WorldMap Memory Leak SpigotMC/Spigot@da20125dab
2014-08-08 17:15:42 -05:00
Zach Brown c08319bf13 Update from upstream SpigotMC
Fix LEFT_CLICK_AIR detection when not in creative SpigotMC/Spigot@883534a72a
2014-08-07 14:33:06 -05:00
Zach Brown dca3a3b021 Update from upstream SpigotMC
Fixed: Check cast SpigotMC/Spigot@7efa75c63a
2014-08-06 18:16:23 -05:00
Zach Brown 27e94ec67b Update from upstream SpigotMC
Fix timings SpigotMC/Spigot@7d79f6bf5e
Fix the particle api using the wrong Material class SpigotMC/Spigot@f5a1e7a96f
2014-08-05 13:44:19 -05:00
Zach Brown 557a65eb3c Update CraftBukkit 2014-08-04 15:11:38 -05:00
Zach Brown 5ee589911c Upsteam fix missed diff from MC 1.3.1 Update
SpigotMC/Spigot@2e45f5d2fa
2014-08-01 03:51:48 -05:00
Zach Brown 1d84acbcff Update from upstream SpigotMC
Merge the max health attribute patch into the previous one SpigotMC/Spigot@8d45fe7f77
Filter attribute modifiers which cause the attribute to go out of its range SpigotMC/Spigot@463a1eb595
2014-07-31 19:16:47 -05:00
Zach Brown 7cab612cfb Update from upstream SpigotMC
Skip online mode UUID lookups when in offline mode and not using Bungee. SpigotMC/Spigot@25b673fd7e
2014-07-30 03:39:03 -05:00
Byteflux aeead930a1 Better nerf for TNT Cannons ...
Drops the item
Applies to all Falling Block Entities
2014-07-30 03:35:32 -05:00
Zach Brown df10dcf656 Update from upstream SpigotMC
Set the minimum max health attribute value to 0.1 SpigotMC/Spigot@d3b9fa0d1f
Add an option for a global cache for any request on Mojang's api SpigotMC/Spigot@3452c620df
Handle cases where the api fails to return a profile SpigotMC/Spigot@6a6eff3319
2014-07-29 14:59:47 -05:00
Zach Brown 03ff104849 Update from upstream SpigotMC
Allow Attribute Capping. SpigotMC/Spigot@fb3a9d38dd
Fix unit tests (broken in the above) SpigotMC/Spigot@1e98f1161f
Update attribute maxes again once loaded SpigotMC/Spigot@2bf4481e15
2014-07-28 03:00:45 -05:00
Zach Brown 6d67f53a26 Fix CraftBukkit-Patches/0032 that got mangled in the upstream update 2014-07-27 14:26:04 -05:00
Zach Brown 398f6983bd Update from upstream SpigotMC
Make "moved too quickly" limit configurable SpigotMC/Spigot@99a0a640e8
Undeprecate Player#updateInventory()V SpigotMC/Spigot@5c32e1cb48
Fetch complete profile for skull items, similarly to TileEntitySkull. SpigotMC/Spigot@33d758773e
Move getDouble into the Spigot Configuration patch SpigotMC/Spigot@b5dd202af1
Add missing particle to particle API SpigotMC/Spigot@273c64bbad
Log debug levels to the log file. SpigotMC/Spigot@348eae75f4
Fix PlayerItemDamageEvent (we already had this #badupstreamrelations) SpigotMC/Spigot@e207ea23cd
Move hopper patch to top for PR180 SpigotMC/Spigot@abb775108d
Don't be so spammy on Java 6 SpigotMC/Spigot@5abb82b1ca
Apply NBTReadLimiter to more things SpigotMC/Spigot@408944e9f5
2014-07-27 14:20:28 -05:00
Zach Brown 7dd671146d Update from upstream SpigotMC
Don't use Bukkit.getLogger as the CraftServer isn't loaded at this point SpigotMC/Spigot@5c48793ecf
Modify the block placement limit to allow for the odd random packet or two SpigotMC/Spigot@7768676ae2
2014-07-24 22:21:57 -05:00
Zach Brown a5c9b31256 Update from upstream SpigotMC
No need to wait for the conversation to finish SpigotMC/Spigot@67b502b6f8
2014-07-23 10:56:36 -05:00
Zach Brown 4aef5602d5 Update from upstream SpigotMC
Remove defensive copy in EAR SpigotMC/Spigot@f1ba1f6c07
Make "moved wrongly limit" configurable SpigotMC/Spigot@f7ab380e16
Fix null Tile Entity Worlds (we already had this) SpigotMC/Spigot@b271cdbfa0
Fix slow tab complete for some commands SpigotMC/Spigot@f3b7952c73
Only suggest ops to deop and remove whitelist add case entirely SpigotMC/Spigot@0e1fcfbe70
Allow tab complete for /whitelist add SpigotMC/Spigot@27f8aa22bd
2014-07-22 15:25:09 -05:00
Zach Brown 7b0c576798 Restructure PaperSpigot as a new set of modules
Allows us much greater control over the Spigot portion of the code
and makes us more "proper"
Credit to @Dmck2b for originally passing the idea along a while back
2014-07-21 15:46:54 -05:00
Zach Brown b2ec959ec7 Upstream - Classloader changes and interact limiter changes 2014-07-16 14:11:44 -05:00
Zach Brown 56df661368 Configurable delay for mob AI targetting
Allows for interesting gameplay elements and other interesting tweaks
2014-07-14 01:24:09 -05:00
Zach Brown 489e293d69 Upstream - Don't overwrite invalid config files 2014-07-12 19:38:57 -05:00
Zach Brown 604d0e801d Upstream - Don't crash when a skele shoots an item frame 2014-07-11 08:17:54 -05:00
Zach Brown 5c711db6f1 Restore our earlier and simpler TNT direction bias fix 2014-07-11 03:57:06 -05:00
Iceee 1ffb628a78 Don't tick chests v3 - Now with more not-ticking
As always, thanks Ice
2014-07-11 01:57:39 -05:00
Zach Brown 2352f9cadd Use CraftBukkit's damage API fix instead of our own
... here's hoping theirs works
2014-07-10 21:47:05 -05:00
Dmck2b 9e2cc27fb0 Actually fix the spawn chunks persistence patch 2014-07-10 13:47:43 -05:00
Zach Brown f23a372321 Revert "Update spawn chunk persistence patch"
This reverts commit 27494d6d9f.
2014-07-09 23:46:54 -05:00
Dmck2b 27494d6d9f Update spawn chunk persistence patch 2014-07-09 22:06:09 -05:00
Zach Brown 832f7ad2c3 Configurable nerf for TNT cannons 2014-07-09 17:40:03 -05:00
Zach Brown 56c2ba6437 Replace TNT fix with less buggy solution
... although the last one was pretty funny
2014-07-09 17:07:26 -05:00
Iceee b848676e2f Don't tick chests v2 2014-07-08 22:56:08 -05:00
Zach Brown 66dd81d53a Better EULA handling 2014-07-08 22:40:26 -05:00
Zach Brown f125630ef1 PaperSpigot 1.7.10 2014-07-08 22:05:35 -05:00
Aikar 0e9f7b049f Revert Bukkit damage API changes 2014-07-08 19:31:45 -05:00
Zach Brown cfd51ccfb9 Revert updates to TNT bias patch 2014-07-08 19:28:16 -05:00
Evan A. Haskell 3a120c167c Fix null tile entity worlds crashing the server 2014-07-08 18:26:32 -05:00
Dmck2b 74692cfcd3 Allow toggling of chunk persistance 2014-07-09 00:00:00 +01:00
Zach Brown 8d8bbf09ec Update TNT directional bias patch
Includes work by SportBukkit - Thanks guys
2014-07-08 16:31:38 -05:00
Zach Brown e75a3020e5 Upstream merge 2014-07-08 16:10:12 -05:00
Zach Brown bba86b10b2 Experimental: Don't tick chests
This isn't used anywhere and only adds to the load. This change should be considered experiemental however as it needs testing
2014-07-07 16:29:19 -05:00
Dmck2b 42744f8853 Add configurable despawn ranges for living entities 2014-07-06 22:23:20 -05:00
gsand 64863c09c3 Player Exhaustion Multipliers 2014-07-06 19:19:11 -05:00
Zach Brown a1c77b4f20 Upstream merge - Revert player ticking in main loop 2014-07-06 19:16:34 -05:00
Zach Brown d9bc079038 Restore gsand's name to this patch :) 2014-07-06 02:50:09 -05:00
Zach Brown 04b7baf758 Remove patch 0012 hunger mulitplier for sprint jump
Newer and better patch coming soon
cc @gsand
2014-07-06 02:47:46 -05:00
Zach Brown 41a98e8541 Let's not check the config value every time
Once is enough
2014-07-06 01:50:02 -05:00
Zach Brown 0976e9a02a Make players tick in main loop "feature" configurable
Defaults to false, servers thant additional security and peace of mind can turn it back on but doing so may cause gameplay abnormalities
2014-07-05 22:55:30 -05:00
Dmck2b 7711f9fc8a Make JSON errors more user friendly and less crash prone 2014-07-05 14:54:21 -05:00
Dmck2b 1c632afdd1 Add more information and instructiions to some world crashes/issues 2014-07-05 14:47:42 -05:00
Zach Brown 3709c87cb8 Upstream merge - remove movement limit 2014-07-03 23:21:36 -05:00
Zach Brown 31a917241b Configurable movement limit restriction 2014-07-03 19:29:30 -05:00