Commit Graph

5 Commits

Author SHA1 Message Date
Shane Freeder 419ae0e668
Fire EntityRemovedFromWorldEvent for all entities (Fixes #2282) 2019-10-19 09:14:26 +01:00
Shane Freeder 0f2ea04c1c
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
af58d316 Fix javadoc warning in Firework.setShotAtAngle

CraftBukkit Changes:
e2dd6555 SPIGOT-5372: Re-add tile entity fixer due to MC-163945
1e7a197f Fix incorrect inequality in 683bae0670c
db98d54d SPIGOT-5362: Suspicious stews fail isSimilar check

Spigot Changes:
56f84710 Rebuild patches
2019-10-18 17:31:01 +01:00
Shane Freeder e8c82f4eee
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
0399d9d6 SPIGOT-5341: Add Material.isAir
547f5709 SPIGOT-5353: Expand explosion API by adding source entity

CraftBukkit Changes:
7deb3728 SPIGOT-5309: Call cancelled EntityDamageEvent when damaging invisible armor stands
46351e17 SPIGOT-5341: Add Material.isAir
683bae06 SPIGOT-5342: Lore lost when deserializing items with no version stored
c2d12011 SPIGOT-5353: Expand explosion API by adding source entity
2019-10-08 19:37:02 +01:00
Spottedleaf bfc807c27a Improve spawn loading and debug output for waiting on a chunk (#2595)
Spawn loading has been changed to use getChunkAt calls to manually
load chunks since watchdog can watch these calls and so we guard
against plugins/players changing the radius of a spawn while it's
loading

Debug output has been improved to note the status of the currently
waiting chunk
2019-09-29 20:23:09 -05:00
Zach Brown 89eb890239
[CI-SKIP] Rebuild patches 2019-09-29 15:02:04 -05:00
Renamed from Spigot-Server-Patches/0386-Configurable-Keep-Spawn-Loaded-range-per-world.patch (Browse further)