Commit Graph

874 Commits

Author SHA1 Message Date
md_5 a8269a5119 Fix engine mode 2, again 2013-07-28 15:58:10 +10:00
md_5 e5b7d37953 Fix engine mode 2 2013-07-28 08:23:08 +10:00
md_5 7e99854246 1,3 can only be expressed as an integer, not a byte! #logic 2013-07-27 11:56:56 +10:00
md_5 e6c808d887 Add new replacements config for use with anti xray mode 2 2013-07-27 11:48:43 +10:00
md_5 ea574d0315 Fix invalid username patch to disconnect correctly 2013-07-25 17:06:35 +10:00
md_5 5d31ee288a Should probably do an upstream update. 2013-07-24 19:33:10 +10:00
md_5 32eb618d1c Bump netty versions ._. 2013-07-24 17:43:12 +10:00
md_5 755645cc23 Catch conversation API errors so that plugins don't silently malfunction. 2013-07-22 19:10:02 +10:00
md_5 6139802e21 Update to Netty 4.0.3 final! 2013-07-19 19:45:54 +10:00
md_5 3e1ce88947 Update to latest CB 2013-07-19 19:35:05 +10:00
Ammar Askar 83732d4ce1 Simplify contains in LongHashSet along with some other minor tweaks 2013-07-19 13:16:32 +05:00
Ammar Askar b1fafd6a88 Added simple entity ticking caching 2013-07-16 16:24:37 +05:00
md_5 a144cc905b [Anti XRay] Don't trigger updates on the clicked block - fixes block lag caused when mining ores quickly. 2013-07-15 14:14:45 +10:00
md_5 e881f8990f Reset default antixray blocks to remove 1 and 5, to fix block lag people have being seeing. Thanks @andrewkm for the report. 2013-07-13 11:37:21 +10:00
Alex Bennett 855d97b89a Added getAllSessionData() to the Conversation API. 2013-07-12 11:21:22 +10:00
md_5 3005aa33e0 Add additional case for EntityDismountEvent 2013-07-11 16:59:26 +10:00
md_5 c7c08d81ae Remove CraftHorse patch since it is now covered by upstream 2013-07-11 11:33:09 +10:00
md_5 6b60db4272 Update to latest CraftBukkit and refresh all patch hashes - somehow InventoryClickEvent patch got applied twice. 2013-07-11 11:31:30 +10:00
MonsieurApple ed79b37aaa Fix potion effects not being reset on death. Fixes
BUKKIT-4515
2013-07-11 10:28:04 +10:00
md_5 bc88549f20 Fix client crash with cannot send chat message 2013-07-10 23:46:31 +10:00
md-5 2a35eaf126 Merge pull request #44 from ItsHarry/master
Fixed StructureGrowEvent.getPlayer(); always returning null regardless of whether bonemeal was used or not.
2013-07-10 04:51:52 -07:00
ItsHarry d69d231845 Fixed StructureGrowEvent.getPlayer(); always returning null regardless of whether bone meal was used or not. 2013-07-10 13:48:26 +02:00
md_5 8940026e9f Update upstream versions, notable fix being reduction in ocelot spawning due to modified persistance 'hack'. 2013-07-10 15:58:16 +10:00
md_5 6b3632e736 Remove patch that prevents piston extend event firing twice - causes pistons to eat blocks on some occasions. Thanks Salaman and his team for debugging. 2013-07-09 13:16:16 +10:00
md_5 5a70ec4f37 PendingConnection.c() -> d() 2013-07-09 10:48:33 +10:00
md_5 9018b1d7ba Update Spigot to Minecraft 1.6.2 2013-07-09 10:31:10 +10:00
md_5 3ec60528a2 Update Packet44 to take a snapshot of attributes to prevent concurrent modification leading to bad packets or CMEs. This is a REQURIED update to get support. 2013-07-09 08:29:39 +10:00
md_5 d06a613c2f Change jar name to include 1.6.2 2013-07-08 21:38:44 +10:00
md_5 34c6423083 Minor code cleanup to snapshot protocol - nothing functional 2013-07-08 21:27:56 +10:00
md_5 14d833f8e2 Add missing packet 2013-07-08 21:19:55 +10:00
md_5 b0cbbf81cc 1.6.2 Protocol Support Enabled by Default 2013-07-08 21:17:32 +10:00
Aikar 4ec29f51dc Add InventoryClickEvent.getClickedInventory. Adds BUKKIT-4495
Plugins currently have to do the logic themselves on the raw slot ID
in order to determine the inventory clicked. This provides the logic for plugins to
readily identify which inventory was clicked.
2013-07-08 14:59:17 +10:00
md_5 b5ee9871fb Add 1.6 Potion Effects. Thanks @bloodsplat for pointing this out. 2013-07-08 12:37:44 +10:00
md_5 0bab96762d Always call dismount events regardless of Vehicle or not 2013-07-08 09:22:29 +10:00
md_5 8674b1053d Keep CraftServer init early, but make plugins load at approx the same time they do in CraftBukkit - thanks @aadnk for wanting this 2013-07-07 09:33:34 +10:00
md_5 df2ee3e398 Replace MessageList with list, see if we can catch issues. 2013-07-07 09:05:04 +10:00
md_5 a59da621da Ensure packet hooks are called sync - thanks @aadnk for pointing this out 2013-07-07 09:02:13 +10:00
md_5 cd02250065 Did someone say console command completion? These commits were authored by @quickwango and come from Bukkit/Bukkit#868 and Bukkit/CraftBukkit#1151 2013-07-06 09:40:00 +10:00
md_5 87854c51ab Add my "fix" for EntityPersistance, I do believe that removing this check is incorrect and the result of a slight hiccup by Bukkit. 2013-07-05 21:56:07 +10:00
md_5 124d4867c7 Add Type Safety checks for............. sanity....? 2013-07-05 13:19:45 +10:00
md_5 3601ca3da5 Pull a series of CraftBukkit patches - see below for summary and credits:
Bukkit/CraftBukkit#1145 : @Zarius : Don't fire piston extend event twice
Bukkit/CraftBukkit#1174 : @millerkil : Prevent plugins causing ghost players
Bukkit/CraftBukkit#1177 : @jb-aero : Properly set ambient flag for potion effects
2013-07-05 12:22:04 +10:00
Alex Ciuba 693b2872b1 Properly Consume Bonemeal in Dispensers
Don't consume bonemeal if there is no crop in front. Fixes BUKKIT-3790
Pulls Bukkit/CraftBukkit#1172
2013-07-05 12:22:01 +10:00
Mike Primm a7014a3eb7 Create CraftHorse Instance for EntityHorse
Handle creating instance of CraftHorse for EntityHorse instances and spawn()
Pulls Bukkit/CraftBukkit#1185
2013-07-05 12:22:01 +10:00
md_5 93c7b77399 Update upstream versions! 2013-07-05 12:22:01 +10:00
md_5 81aee9fec2 Prevent crash on dismount, thanks Salaman for the report! 2013-07-05 12:21:49 +10:00
md_5 bc16626761 Include only the bits of netty we need 2013-07-04 20:14:10 +10:00
md_5 26f85d2572 Update Depends
- All of these changes have been reviewed to be binary compatible and in general contract compatible with previous versions of the libraries.
2013-07-04 20:05:41 +10:00
md_5 6cca81703a Netty CR9 2013-07-04 19:58:09 +10:00
md_5 fec1763e6d Switch index length check around to prevent crashes 2013-07-04 12:11:17 +10:00
md_5 1fbd057e42 Wouldn't it be nice if the console was coloured - actually colour console messages instead of just leaving colour codes. 2013-07-04 10:12:57 +10:00