Commit Graph

5 Commits

Author SHA1 Message Date
Aikar e2c75e81f7
Update Paper to 1.13 proper - THIS IS STILL HIGHLY UNSTABLE
DO NOT RUN ON PRODUCTION SERVERS!!! Use Backups!!
2018-07-22 01:27:46 -04:00
Aikar 5b6dfb3463
NOT FINISHED!!! Current Progress on 1.13-pre7 update
This work is 100% unfinished. I am pushing it up so that we as a team
can work on this update.

Do not try to use this branch. You will fail.
2018-07-16 00:13:29 -04:00
Aikar 18c3716c49
Current Chunk for Entity and Block Entities, counts by entity type
This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.

We also store counts by type to further enable other performance optimizations in later patches.
2018-07-04 03:58:56 -04:00
Zach Brown 7cbda258cc Allow users to configure the tickNextTickList cap 2015-03-23 14:40:52 -05:00
Zach Brown f1c39a0f62 Remove patch that kept the player on world changes 2015-03-20 21:39:37 -05:00
Renamed from Spigot-Server-Patches/0014-Allow-nerfed-mobs-to-jump.patch (Browse further)