Aikar
8f89e0f84c
SPIGOT-1903: Update PlayerConnection on world change - Fixes #120
2016-04-10 22:36:56 -04:00
Aikar
d8321084f8
upstream
2016-04-10 19:58:05 -04:00
Zach Brown
a3358b1915
Ugly workaround for SPIGOT-1915 & GH-114
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Closes GH-114
2016-04-10 03:24:54 -05:00
Zach Brown
6fc0a013a5
Apply the Ensure inv drag is in bounds patch properly
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Closes GH-174
2016-04-09 21:33:29 -05:00
Aikar
38b8a26236
Provide ability to wrap test server command for willies...
2016-04-09 21:46:09 -04:00
Zach Brown
04064bc956
Update upstream CB
2016-04-09 20:44:54 -05:00
Aikar
7079bd6244
Add testserver command - quickly start a test server
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This will help encourage testing with some widely used plugins
to help identify issues caused by changes before they are pushed.
2016-04-09 21:33:32 -04:00
Zach Brown
e50e705520
Update .travis.yml while we're here
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Just in case we ever need it again
*cough* or they loosen up their restrictions on system use *cough*
2016-04-09 14:01:01 -05:00
Zach Brown
a97fe29d9d
Can't expect others to follow formatting if I don't
2016-04-09 13:54:47 -05:00
Zach Brown
0de12fa3ec
Update B/CB
2016-04-09 13:51:47 -05:00
Zach Brown
4ed5672cd9
Backport a memory cleanup change from 16w14a
2016-04-09 13:50:56 -05:00
Zach Brown
38d2939ff1
Update upstreams and rebuild
2016-04-08 17:24:26 -05:00
Zach Brown
44a1d43781
Simplify vanilla scoreboard nickname coloring patch
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Closes GH-195
2016-04-07 17:31:09 -05:00
Zach Brown
baa0270275
Move comment to its proper location
2016-04-07 01:39:54 -05:00
Zach Brown
348e6968c3
Disable, Enable GPG signs as needed Pre, Post git am
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Disable GPG signing before AM, slows things down and doesn't play nicely.
There is also zero rational or logical reason to do so for these sub-repo AMs.
It's re-enabled (if needed) immediately after, pass or fail.
Given GitHub's recent push for GPG signing, and our own testing, this is not
only helpful, but necessary.
2016-04-07 01:36:23 -05:00
Zach Brown
1f67eb7450
Update upstream B/CB/Spigot
2016-04-07 00:32:10 -05:00
Zach Brown
6b75dac6f4
Add basic support for using vanilla style, world-based, scoreboard name coloring
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Closes GH-188
2016-04-06 01:10:26 -05:00
Zach Brown
6dae26cf14
Use 'Paper' for our config file in timings
2016-04-05 23:27:53 -05:00
Aikar
11d1937145
Include Redstone Torches in the redstone physics event optimization
2016-04-05 23:20:46 -04:00
Aikar
539e1e024c
Remove Debug checks from DataBits
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These are super hot and causing noticeable hits
Before: http://i.imgur.com/nQsMzAE.png
After: http://i.imgur.com/nJ46crB.png
2016-04-05 21:55:07 -04:00
Aikar
cdd926c1e9
Re-add fastutil map to Chunk map. Amaranth confirmed its faster by 3x
2016-04-05 20:43:11 -04:00
Aikar
8e68f444f1
Fix Nether/End world unloading spawn chunks - Fixes #92
2016-04-05 19:53:30 -04:00
Kyle Wood
d020e6e645
Update CONTRIBUTING.md for the new build system
2016-04-05 12:34:56 -05:00
Zach Brown
daab2c8a77
Upstream merge
2016-04-05 11:42:40 -05:00
Aikar
98ea811d9b
Update Timings to use Region based chunk reporting
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This will drastically reduce file size on large servers and help
avoid the parser failing to load the report.
This will also reduce memory usage of timings data.
2016-04-05 01:20:25 -04:00
Zach Brown
bce92696c6
Update upstream and rebuild
2016-04-04 09:53:03 -05:00
Aikar
94fd16aa4a
fix keep spawn loaded config
2016-04-03 23:08:13 -04:00
Zach
1b3ca5485c
Merge pull request #185 from kashike/feautre/shell
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Add support for multiple shell types
2016-04-03 21:53:08 -05:00
DemonWav
afc619e188
Fix paper build tool to work with zsh.
2016-04-03 19:52:20 -07:00
kashike
13ca1593c5
Add support for multiple shell types. Fixes #184
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Also add "rb" as an alias to rebuildPatches
2016-04-03 21:36:41 -05:00
Aikar
62071aad36
Fix errorneous call of EntityDismountEvent
2016-04-03 19:11:25 -04:00
Aikar
e00a06201b
Fix makemcdevsrc script
2016-04-03 17:59:29 -04:00
Aikar
d46dec88b4
Fix Cancelling BlockPlaceEvent triggering physics
2016-04-03 17:49:31 -04:00
Aikar
e11a8f0bd5
Configurable Keep Spawn Loaded range per world
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This lets you disable it for some worlds and lower it for others.
2016-04-03 17:34:38 -04:00
Aikar
47221671ba
Configurable Grass Spread Tick Rate
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Raise this value to make grass spread slower. Set to 0 to turn off grass spreading all together.
2016-04-03 16:29:39 -04:00
Aikar
3791b8465f
use http:// for my CI since snap-ci has bad cert chains
2016-04-03 12:22:42 -04:00
Zach Brown
cf6829cbb5
Merge branch 'kashike-feature/debug-info'
2016-04-03 05:10:50 -05:00
kashike
73fc582824
Fix reducedDebugInfo not initialized on client
2016-04-03 05:09:42 -05:00
Zach Brown
f6782d5738
Rebuild
2016-04-03 05:06:48 -05:00
Zach Brown
959d6ac882
'Properly' fix rebuildpatches
2016-04-03 05:05:52 -05:00
Zach Brown
1a58ea5d49
Merge branch 'kashike-feature/unknown-use'
2016-04-03 04:53:55 -05:00
Zach Brown
d463cc6139
Merge branch 'feature/unknown-use' of https://github.com/kashike/Paper into kashike-feature/unknown-use
2016-04-03 04:52:36 -05:00
Zach Brown
c1f9ac003a
lazy-update docs
2016-04-03 04:51:14 -05:00
Zach
bbfe383410
Merge pull request #177 from DemonWav/cleanup
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Cleanup and restructure the project
2016-04-03 04:18:25 -05:00
DemonWav
4108dc5b68
Workaround for OSX not having the realpath command.
2016-04-03 03:53:58 -05:00
DemonWav
0394633734
Use `set -e` to handle errors better in the build scripts
2016-04-03 03:43:30 -05:00
Zach Brown
2f79610112
Mark chunk as active if ChunkUnloadEvent is cancelled
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Potentially related to GH-169
2016-04-03 02:02:06 -05:00
Zach Brown
bb265b967d
We don't need to go fast anymore
2016-04-03 02:00:35 -05:00
DemonWav
7effde04b1
Rebuild patches after we continue from a paper edit.
2016-04-03 01:39:31 -05:00
kashike
871920f2f5
Add PlayerUseUnknownEntityEvent
2016-04-02 18:10:41 -07:00