Byteflux
1d88720b2c
Relocate Timings v2 patch
2016-03-24 22:04:44 -07:00
Aikar
7c7f8b83ab
Optimized Light Level Comparisons
...
Use an optimized method to test if a block position meets a desired light level.
This method benefits from returning as soon as the desired light level matches.
Also Optimize Grass more
2016-03-18 23:55:31 -04:00
Zach Brown
fa8f621d56
Make spawner nerfed mobs float AI toggleable
...
closes GH-57
2016-03-18 21:10:20 -05:00
Zach Brown
310448d4ce
Move config change into config patch
2016-03-18 16:41:26 -05:00
Zach Brown
30f02fe6e5
Fix the end credits toggle
...
I think its pretty clear that no one uses this given that it didn't work at all before
2016-03-16 02:41:38 -05:00
Aikar
06def38a47
Re-add chunk save queue improvements
2016-03-12 14:23:17 -06:00
kashike
dcb7708f0c
Don't nest if we don't need to when cerealising text components
2016-03-08 18:29:39 -08:00
Aikar
354ed8ed65
Improve NavigationListener patches.
...
reduces diff and cleans up implementation of goals greatly.
2016-03-08 21:01:33 -05:00
kashike
9a9033c6c1
Add BaseComponent sendMessage methods to CommandSender
2016-03-08 13:16:54 -08:00
Zach Brown
99fec76702
Paper 1.9
2016-03-03 03:46:49 -06:00