md_5
b2c227e89c
Expand team API to allow arbitrary strings.
2014-04-17 19:22:33 +10:00
md_5
05b9fd72af
Fix BanList command and other *list functionality
2014-04-17 19:03:18 +10:00
md_5
efef1d30a2
Disable BanList Command
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Does not currently work correctly.
2014-04-17 14:33:47 +10:00
md_5
83ce6724ca
Stage 1
2014-04-12 14:18:37 +10:00
Thinkofdeath
ded44c47f0
Upstream merge
2014-04-03 21:12:44 +01:00
md_5
04d72bc702
Merge some stuff from upstream.
2014-04-02 17:54:35 +11:00
md_5
a60a68b469
Remove deprecation from Javadocs as well
2014-04-02 17:51:23 +11:00
md_5
2ee76e5eb2
Revert "Deprecate Some Stuff"
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This reverts commit 6023c0a6cb
.
2014-04-02 17:48:06 +11:00
md_5
6023c0a6cb
Deprecate Some Stuff
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These classes / methods / fields have been deprecated as their functionality may be broken or changed some time in the future by Mojang. Deprecating them now raises awareness and gives time for developers to evaluate the impact the use of these items may have on their code and rectify it accordingly.
2014-04-01 06:57:59 +11:00
md_5
b8bbdcfacb
Remove deprecation on OfflinePlayer/Player.getName
2014-03-30 20:15:56 +11:00
md_5
8ad937a168
Remove deprecation on some player lookup methods
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Most of these methods still have plenty of use given that only one player with each name can exist at a time. Deprecating these methods renders even basic functionality such as /msg <name> impossible without causing compiler warnings. We will maintain this API and it should be considered safe and appropriate for most use cases.
2014-03-30 15:58:32 +11:00
Thinkofdeath
0f0c2734df
address -> realAddress
2014-03-27 11:53:41 +00:00
Thinkofdeath
69324bba91
Update to 1.7.5
2014-03-23 00:06:43 +00:00
md_5
254df64f1b
Rebuild patch hashes, fix build.
2014-03-10 09:14:45 +11:00
drXor
505ac3fb4e
Silent Lightning API
2014-02-23 20:37:28 +00:00
md_5
fe0461396c
Disable timings off as well
2014-02-13 18:15:38 +11:00
Thinkofdeath
5284bd1a74
Upstream merge
2014-02-12 14:06:33 +00:00
Tux
95653d8b2d
Add support for fetching hidden players via Spigot object
2014-02-09 14:05:23 -05:00
Smove
b4530237fb
Implement Locale Getter for Players
2014-02-01 18:12:22 +11:00
md_5
16afc3b31c
Add wiki link to /timings on command
2014-02-01 18:08:42 +11:00
Thinkofdeath
31f53fbbbe
Upstream merge
2014-01-31 20:42:29 +00:00
brajo
9557f49051
Fix typo on /timings on message
2014-01-27 14:47:37 +00:00
md_5
9a280ecec9
Disable /timings on as it produces inaccurate results.
2014-01-25 08:45:00 +11:00
md_5
49f9f20d1c
Add Spigot links.
2014-01-23 13:17:47 +11:00
md_5
80c8e1ac31
Don't disconnect player when we have no vanilla tab completions.
2014-01-21 15:32:54 +11:00
Thinkofdeath
6c36e5eff0
Add TILE_DUST to the particle API
2014-01-19 22:15:25 +00:00
md_5
65a4f51285
Upstream merge
2014-01-15 20:28:26 +11:00
Thinkofdeath
2b8293489e
Fix Effect.TILE_BREAK
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The particle's name got changed with @Grum 's tile -> block rename
2013-12-27 19:45:04 +00:00
md_5
db8db0b36b
Fix tab completion for some Vanilla commands (reload, plugins, testfor, tell) Thanks @ams2990
2013-12-24 10:14:53 +11:00
md_5
6a98142bd5
Fix patch tree.
2013-12-22 10:06:06 +11:00
md_5
1c099a713b
Upstream merge, nothing major.
2013-12-21 19:13:39 +11:00
md_5
e9cb6ec3c5
Upstream merge
2013-12-18 17:48:18 +11:00
Thinkofdeath
eafbb2a4c1
Add VanillaCommandWrapper which allows use of vanilla commands instead of Bukkit's versions
2013-12-18 10:33:58 +11:00
md_5
c8145fb896
Actually fix division by 0 in growth
2013-12-03 09:05:49 +11:00
md_5
31572d6c20
Update maven shade plugin so that newer maven versions (ie travis) will compile.
2013-12-03 08:21:58 +11:00
md_5
eb2ab6b421
Update mc-dev etc.
2013-12-01 15:14:03 +11:00
md_5
cdbe22b7c7
Update master to R2 as well.
2013-11-05 10:46:34 +11:00
md_5
f775c4dbd1
Upstream Merge
2013-10-24 21:23:24 +11:00
md_5
aa0536e414
Fix plugin message API exceptions throwing internal errors to the client.
2013-10-19 13:00:10 +11:00
md_5
8d428932b4
Fix up patch tree.
2013-10-09 18:22:37 +11:00
Ammar Askar
65e0f8e01f
Pull in respawn API, thanks @ninja-
2013-10-08 18:56:05 +05:00
md_5
7509839cdf
Update to CraftBukkit 1.6.4
2013-09-20 11:46:45 +10:00
md_5
1b854cbe28
Upstream merge + remove 3 pulled patches.
2013-09-12 10:20:02 +10:00
md_5
89720fa208
Upstream merge.
2013-09-08 08:42:56 +10:00
md_5
50e3212361
Our timings can cause the test contract to be violated, can't be fixed due to git being buggy when making a patch
2013-08-08 17:41:23 +10:00
md_5
bb752dd8e3
Add violations back to timings
2013-08-08 13:56:08 +10:00
md_5
e36ba8dd96
Upstream merge
2013-08-07 17:16:57 +10:00
DerFlash
edd0d42995
Add Getter for Entity Invulnerability
2013-08-03 19:54:36 +10:00
Alex Bennett
5a237b8e57
Expand Boolean Prompt Values
2013-08-03 19:42:55 +10:00
md_5
5eb704605d
Add Player Collision API. Thanks to @lazertester and @mrapple for the implementation.
2013-08-03 19:27:26 +10:00
md_5
85480c7faa
Fix timings reset throwing off depth. Thanks @Aikar
2013-08-03 18:56:22 +10:00
md_5
381a40a50a
Upstream merge
2013-08-03 18:45:50 +10:00
md_5
5d31ee288a
Should probably do an upstream update.
2013-07-24 19:33:10 +10:00
md_5
755645cc23
Catch conversation API errors so that plugins don't silently malfunction.
2013-07-22 19:10:02 +10:00
Alex Bennett
855d97b89a
Added getAllSessionData() to the Conversation API.
2013-07-12 11:21:22 +10:00
md_5
6b60db4272
Update to latest CraftBukkit and refresh all patch hashes - somehow InventoryClickEvent patch got applied twice.
2013-07-11 11:31:30 +10:00
md_5
9018b1d7ba
Update Spigot to Minecraft 1.6.2
2013-07-09 10:31:10 +10:00
Aikar
4ec29f51dc
Add InventoryClickEvent.getClickedInventory. Adds BUKKIT-4495
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Plugins currently have to do the logic themselves on the raw slot ID
in order to determine the inventory clicked. This provides the logic for plugins to
readily identify which inventory was clicked.
2013-07-08 14:59:17 +10:00
md_5
b5ee9871fb
Add 1.6 Potion Effects. Thanks @bloodsplat for pointing this out.
2013-07-08 12:37:44 +10:00
md_5
cd02250065
Did someone say console command completion? These commits were authored by @quickwango and come from Bukkit/Bukkit#868 and Bukkit/CraftBukkit#1151
2013-07-06 09:40:00 +10:00
md_5
26f85d2572
Update Depends
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- All of these changes have been reviewed to be binary compatible and in general contract compatible with previous versions of the libraries.
2013-07-04 20:05:41 +10:00
md_5
fec1763e6d
Switch index length check around to prevent crashes
2013-07-04 12:11:17 +10:00
Ammar Askar
76e002c2f5
Fix merge conflict from upstream change
2013-07-03 11:40:24 +05:00
md_5
ab1e1a2a5a
Add Entity Mount and Dismount Events - very useful for horses! Thanks @lazertester for the idea!
2013-07-02 20:33:10 +10:00
md_5
011b0d5923
Update Spigot-API to 1.6
2013-07-02 12:36:48 +10:00
md_5
0c7072f790
Refresh the hashes of all our patches so they are nicely in sync after our new RB.
2013-06-16 21:45:21 +10:00
Andy Shulman
468ea97414
Implemented Bukkit and CraftBukkit pulls #859 and #1137 respectively
2013-06-15 19:10:13 +10:00
md_5
2083a98e7b
Update versions.
2013-06-15 19:08:22 +10:00
md_5
9bb9e64939
!= -> ==, fix timings
2013-06-04 17:58:08 +10:00
md_5
fced81e629
Just under 2 months for CB to pull - new record!
2013-06-04 17:44:12 +10:00
md_5
62a02a4422
Hopper cooldowns - patch #50 !
2013-06-02 16:24:20 +10:00
md_5
bb85281118
Add additional particle API. Thanks thinkofdeath!
2013-06-02 16:15:22 +10:00
md_5
fc6cfcb21a
Update Bungee support to new patch. This is breaking.
2013-06-02 15:22:22 +10:00
md_5
e9757fa533
Add a skeleton api impl to show how spigot specific APIs will be made
2013-06-02 15:15:15 +10:00
md_5
383f357e29
Rename some API patches
2013-06-02 11:22:30 +10:00
md_5
3e06c41ce4
Update timings patch for cleanup and better efficiency
2013-06-02 11:19:41 +10:00
md_5
6958c35844
Clean up the first two API patches
2013-06-02 10:45:39 +10:00
md_5
05db99ce17
Add better APIs for bungee raw IP
2013-05-21 20:45:44 +10:00
md_5
6fd3486dab
Add IP for players raw IP address
2013-05-14 21:14:43 +10:00
md_5
51ed9f651d
Update to latest upstream
2013-05-04 09:24:53 +10:00
md_5
89c99e9d28
[CAUTION] Initial 1.5.2 update - I have NOT had time to TEST. DO NOT use on production server WITHOUT TESTING FIRST.
2013-05-01 08:40:33 +10:00
md_5
b9d0fab579
[Experimental] Add connection multiplexer to allow many listen blocks. Secondary listen blocks are configured in bukkit.yml
2013-04-19 17:46:00 +10:00
md_5
079dc61259
Now that thats out the way..
2013-04-13 17:14:56 +10:00
md_5
010f3ea2b0
Remove a fair chunk of existing patches now applied to CraftBukkit
2013-04-13 17:06:23 +10:00
md_5
7db53a4407
Add @hidendra 's pulls
2013-04-10 17:03:17 +10:00
md_5
d9c76252eb
Remove stats completely from patches.
2013-04-10 14:08:33 +10:00
md_5
0e9aa34299
[Cosmetic] Update patches to be generated with latest stable git.
2013-04-10 12:36:11 +10:00
md_5
87f4ca0e82
remove no longer applying / pulled meta patches
2013-04-04 22:52:57 -05:00
Ammar Askar
1fdfed1fb9
Update for upstream version change
2013-04-04 15:58:51 +05:00
Hudson
acc7e2172b
revert changes to disabled plugins and scheduler.
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sorry for messy commit,doing via tablet on ssh
md_5
2013-04-03 02:20:29 -05:00
md_5
fa4499b65f
Add a TON of metadata speed / memory fixes and improvements, courtesy of @crast
2013-03-23 10:30:53 +11:00
Benjamin James Harrison-Sims
49fd03bf60
Update to 1.5.1
2013-03-20 22:13:12 +00:00
md_5
204e52aa82
Update Spigot API patches for 1.5
2013-03-16 08:41:11 +11:00
md_5
b8d6b349b9
Remove extra event debug. Doesn't help + issue is already identified
2013-03-15 07:20:41 +11:00
md_5
e6da53b4c4
Try harder to print debug.
2013-03-14 20:52:32 +11:00
md_5
f34560ad84
Add debug code for event exceptions.
2013-03-14 20:37:44 +11:00
md_5
2faef00909
Implement PlayerItemDamageEvent. @Sleaker @Kainzo - if you could kindly tell me why you add code to prevent Heroes from running on a **now supported** platform, I would love to know, maybe we can resolve this once and for all. Unless of course it is simply part of your plan to make people use your rise against CraftBukkit fork with only 1 tiny feature which can and will be replicated in a plugin if need be.
2013-03-04 18:49:59 +11:00
Aikar
e9950b70d3
Overhaul to Timings and Entity Activation Range
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This greatly extends the timings improvements I've done in recent commits, and brings timings to fully cover the entire tick.
The timings system also now tracks when specific timings causes the server to lose TPS.
The timings are also able to be turned on "on demand", meaning you do not need to restart the server to enable them.
This commit also overhauls the Entity Activation Range feature, fixing bugs, adding more immunities, and improving the performance of it.
It also fixes a regression with a recent Spigot commit that broke the entire Entity Activation Range feature.
This commit had to move the Tick Loop patch before timings because there was a change done there to time the entire tick, so lots of renames.
These 2 commits had to be bundled together to simplify applying them and reduce redundant conflict resolution.
2013-02-27 07:29:33 +11:00
md_5
20d7972801
Add aikar.co url too
2013-02-23 09:52:23 +11:00
md_5
9c7cbd37c9
Add paste flag to timings.
2013-02-23 09:33:01 +11:00