Commit Graph

22 Commits

Author SHA1 Message Date
Mariell Hoversholm cf4dc464a8 Revert de5f4e469...c270abe96 2021-03-18 18:03:22 +01:00
Mariell Hoversholm ba1031ca7c Rename work dir 2021-03-18 18:03:22 +01:00
jmp b28d461145 Update scripts for NMS repackaging 2021-03-18 18:03:22 +01:00
Jake Potrebic e6d7bdca1d
[CI-SKIP] fixed sed -i for bsd sed (#4782) 2020-11-19 10:47:22 -05:00
Zach Brown 4ac40031f2
[CI-SKIP] The wheel in the sky keeps on turning
Add extra another fix for directory names with spaces I missed in last
2019-08-10 10:04:10 -05:00
Zach Brown 9530f1bd01
[CI-SKIP] Fix regression with scripts in directories with spaces
Regression introduced with the ability to apply patches directly to
upstream patches in ef170ee659
2019-08-10 09:59:43 -05:00
Zach Brown c682358624
Move presource patches out of work/
I forgot we had a clean command in the paper util
2019-06-16 14:34:36 -05:00
Zach Brown ef170ee659
Update upstream B/CB/S
--- work/Bukkit
Submodule work/Bukkit 6eac6d70..1ef8b9d9:
  > Add Player#openBook(ItemStack) method

--- work/CraftBukkit
Submodule work/CraftBukkit 17543ecf..649921e5:
  > Add Player#openBook(ItemStack) method
  > SPIGOT-2000: Picking up items to shield slot working inconsistently when inventory is full
  > SPIGOT-5037: Player.openMerchant does not show merchant level
  > SPIGOT-5038: Inventory.getHolder returns null for wandering traders

--- work/Spigot
Submodule work/Spigot baafee91..df0eb250:
  > SPIGOT-5043: Desync if world is changed in PlayerSpawnLocationEvent
  > Rebuild patches

Implementation developer note:
This patch adds a "pre-source" patch system for fixing malformed patches
from upstream directly. This seems to keep happening so it's best we
have some way to deal with them. This system brings those issues into
our domain rather than needing to wait for upstream to fix their
malformed files.
2019-06-08 15:33:05 -05:00
Zach Brown 9fdcbf5c9b
[dev] Make init script use different author names
Lets us differentiate whats Vanilla and whats from CB at a glance in IJ.
2019-03-06 00:14:07 -05:00
Aikar d089acb3bd
Switch to using ForgeFlower for Paper Only mc-dev imports
ForgeFlower is better than Spigots FernFlower at decompiling the source.

However, in order to maintain the CraftBukkit patches, we must keep
using spigots for the primary.

However, for any file that we import on top of Spigots imported files
there is nothing stopping us from using better decompiled files.

So these changes will use ForgeFlower to maintain a better set of
decomped files, so anything we add on top of Paper can start off
in a better spot.
2018-08-31 23:47:57 -04:00
Aikar 87cdf6c201
build minecraft commit before applying CraftBukkit
allows us to see what craft bukkit changed
2018-07-18 00:50:32 -04:00
Kyle Wood d45565f83b Handle gpg signing better (#1123)
Instead of checking whether it was set previously, setting it to false,
then setting it back to true if it was true before, just use the
command-line argument in git to override the config for that command.
Using a variable makes it pretty painless to do.
2018-05-24 13:41:50 -05:00
Zach Brown 9ff170660b
Move mc decompile source to its own folder
Makes caching easier, ever so slightly more organized.
2017-08-12 18:56:59 -05:00
Zach Brown 65e3df5cf4
Remove log redirection in CB init script
This section seems to be a relatively common source of errors. We may as well be as
verbose as the command output, at least for this section.
2016-11-11 13:57:09 -06:00
Zach Brown c094c7880d
Commit CB changes as "Auto"
Helps when using git's annotate function
2016-09-10 21:43:58 -05:00
Zach Brown 86722e02bf
Z plays with scripts and GPG part 2 2016-04-14 19:15:40 -05:00
Zach Brown 9de6a01c18 Revert "Z plays with the scripts and GPG some more"
This reverts commit 834b29c2dc.
2016-04-13 22:39:54 -05:00
Zach Brown 834b29c2dc
Z plays with the scripts and GPG some more 2016-04-13 22:20:23 -05:00
DemonWav 4108dc5b68 Workaround for OSX not having the realpath command. 2016-04-03 03:53:58 -05:00
DemonWav 0394633734 Use `set -e` to handle errors better in the build scripts 2016-04-03 03:43:30 -05:00
DemonWav 7effde04b1 Rebuild patches after we continue from a paper edit. 2016-04-03 01:39:31 -05:00
DemonWav 8b66d99e73 Cleanup and restructure the project 2016-04-01 23:15:41 -05:00
Renamed from init.sh (Browse further)