Commit Graph

620 Commits

Author SHA1 Message Date
Zach Brown e74ba3a4ec Check PaperSpigot versions with the /ver command 2014-12-27 17:21:50 -06:00
Zach Brown ed8119ad4d Rebuild our patches for upstream changes 2014-12-18 17:35:10 -06:00
Zach Brown 11b53f20cf Rebuild our patches for upstream changes 2014-12-14 16:25:11 -06:00
Zach Brown 8326a255d5 Update our patches for upstream changes 2014-12-09 20:08:12 -06:00
Zach Brown 9d7fbd476f Update our patches for the latest changes
/ver is no longer useless! Meaninful version tracking yay!
2014-12-02 00:45:25 -06:00
Aikar 2a326d9446 Add TNT source location API 2014-11-30 22:58:51 -06:00
Zach Brown 99e3002266 Regen our patches 2014-11-30 16:21:39 -06:00
Zach Brown de86706b70 Update PaperSpigot to Minecraft 1.8 2014-11-28 15:01:21 -06:00
Aikar b697c4d506 Add Async Chunk Load API 2014-11-28 14:19:09 -06:00
Aikar 25c5c2cb16 Implement performance improvements from the EMC-CraftBukkit fork
See the individual patch files for more details
2014-11-28 14:19:09 -06:00
Zach Brown 4555490e4b Remove 1.8 blocks/items patches
For those interested in these features, you can continue to use these patches in your own builds or use a plugin, such as Carbon, to add them
2014-11-28 14:19:09 -06:00
Zach Brown 39fef35e10 Rebuild an API patch we missed 2014-11-28 14:19:09 -06:00
Zach Brown e60db6a306 Add a few 1.8 features/blocks/items/whatever 2014-11-28 14:19:08 -06:00
Zach Brown 15b553bed3 Update from upstream SpigotMC
Fix double plants having the incorrect top half SpigotMC/Spigot@377b69d787
Fix boats thinking that they were always on land for 1.8 clients SpigotMC/Spigot@4a083f819e
Correct the action used in updateGamemode. this isn't used by the ser... SpigotMC/Spigot@face904a9a
Allow the updated version of protocollib to be enabled SpigotMC/Spigot@4614a615cc
2014-11-28 14:19:07 -06:00
Minecrell 85eb25863a Fix ProtocolLib compatibility 2014-11-28 14:19:07 -06:00
Zach Brown c777f40058 Update from upstream SpigotMC
Add unbreakable API to item meta SpigotMC/Spigot@b1af008222
Configure how often EntityHangings calculate if they should die. SpigotMC/Spigot@ac6e1fc32d
Copy ItemStacks in DataWatcher to prevent ConcurrentModificationExcep… SpigotMC/Spigot@2af28ffbd1
Add the spigot.yml into the timings paste SpigotMC/Spigot@d61f38bd58

Note: This commit moves the entity-hanging tick into Spigot's spigot.yml and out of our paper.yml
2014-08-25 16:33:18 -05:00
drXor d95ac585d4 Configurable hanging tick
EntityHangings make a somewhat extensive calculation ever 100 ticks to check if they should die (obstruction etc). This patch makes this magic number configurable, allowing server owners to pick how often they want EntityHangings (e.g. ItemFrames) to tick. Higher values may provide a performance boost for Hanging-heavy servers.
2014-08-09 17:28:09 -05:00
Jedediah Smith 9fdc6b05f9 Add player affects spawning API
Test plugin here: https://github.com/Zbob750/AffectsSpawning
I believe this originated with SportBukkit, slightly modified for our (and potentially upstream's) usage
2014-08-08 23:27:47 -05:00
Zach Brown dc3ae42b52 Stop using spigotmc.org as a redirect for timings 2014-07-28 03:29:08 -05:00
Zach Brown 7b0c576798 Restructure PaperSpigot as a new set of modules
Allows us much greater control over the Spigot portion of the code
and makes us more "proper"
Credit to @Dmck2b for originally passing the idea along a while back
2014-07-21 15:46:54 -05:00