Change field name for backwards support
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@ -1,4 +1,4 @@
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From daff8e1d2c3840fcfdd7c66e31890caa57153533 Mon Sep 17 00:00:00 2001
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From 632f1fe0d5566c3eb3df1f3ad1cd0619225e5f5f Mon Sep 17 00:00:00 2001
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From: md_5 <md_5@live.com.au>
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Date: Thu, 14 Feb 2013 17:32:20 +1100
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Subject: [PATCH] Netty
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@ -195,7 +195,7 @@ index 0000000..f25af14
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+}
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diff --git a/src/main/java/org/spigotmc/netty/NettyNetworkManager.java b/src/main/java/org/spigotmc/netty/NettyNetworkManager.java
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new file mode 100644
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index 0000000..674a54b
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index 0000000..adfd877
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--- /dev/null
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+++ b/src/main/java/org/spigotmc/netty/NettyNetworkManager.java
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@@ -0,0 +1,228 @@
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@ -256,7 +256,7 @@ index 0000000..674a54b
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+ private volatile boolean connected;
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+ private Channel channel;
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+ private SocketAddress address;
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+ private Connection handler;
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+ private Connection connection;
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+ private SecretKey secret;
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+ private String dcReason;
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+ private Object[] dcArgs;
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@ -270,10 +270,10 @@ index 0000000..674a54b
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+ // Then the socket adaptor
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+ socketAdaptor = NettySocketAdaptor.adapt((SocketChannel) channel);
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+ // Followed by their first handler
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+ handler = new PendingConnection(server, this);
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+ connection = new PendingConnection(server, this);
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+ // Finally register the connection
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+ connected = true;
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+ serverConnection.pendingConnections.add((PendingConnection) handler);
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+ serverConnection.pendingConnections.add((PendingConnection) connection);
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+ }
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+
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+ @Override
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@ -300,9 +300,9 @@ index 0000000..674a54b
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+ if (msg.a_()) {
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+ threadPool.submit(new Runnable() {
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+ public void run() {
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+ Packet packet = PacketListener.callReceived(NettyNetworkManager.this, handler, msg);
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+ Packet packet = PacketListener.callReceived(NettyNetworkManager.this, connection, msg);
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+ if (packet != null) {
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+ packet.handle(handler);
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+ packet.handle(connection);
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+ }
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+ }
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+ });
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@ -321,7 +321,7 @@ index 0000000..674a54b
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+ * @param nh the new {@link NetHandler} instance
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+ */
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+ public void a(Connection nh) {
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+ handler = nh;
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+ connection = nh;
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+ }
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+
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+ /**
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@ -334,7 +334,7 @@ index 0000000..674a54b
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+ // Only send if channel is still connected
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+ if (connected) {
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+ // Process packet via handler
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+ packet = PacketListener.callQueued(this, handler, packet);
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+ packet = PacketListener.callQueued(this, connection, packet);
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+ // If handler indicates packet send
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+ if (packet != null) {
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+ highPriorityQueue.add(packet);
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@ -364,20 +364,20 @@ index 0000000..674a54b
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+ */
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+ public void b() {
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+ for (int i = 1000; !syncPackets.isEmpty() && i >= 0; i--) {
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+ if (handler instanceof PendingConnection ? ((PendingConnection) handler).c : ((PlayerConnection) handler).disconnected) {
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+ if (connection instanceof PendingConnection ? ((PendingConnection) connection).c : ((PlayerConnection) connection).disconnected) {
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+ syncPackets.clear();
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+ break;
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+ }
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+
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+ Packet packet = PacketListener.callReceived(this, handler, syncPackets.poll());
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+ Packet packet = PacketListener.callReceived(this, connection, syncPackets.poll());
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+ if (packet != null) {
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+ packet.handle(handler);
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+ packet.handle(connection);
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+ }
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+ }
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+
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+ // Disconnect via the handler - this performs all plugin related cleanup + logging
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+ if (!connected && (dcReason != null || dcArgs != null)) {
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+ handler.a(dcReason, dcArgs);
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+ connection.a(dcReason, dcArgs);
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+ }
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+ }
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+
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