Update Highly optimise single and multi-AABB VoxelShapes and collisions

This commit is contained in:
Jason Penilla 2021-12-05 00:38:00 -08:00 committed by Jason
parent ccabae4fb6
commit fcca15ff0b
1 changed files with 139 additions and 152 deletions

View File

@ -70,10 +70,10 @@ index be668387f65a633c6ac497fca632a4767a1bf3a2..e08f4e39db4ee3fed62e37364d17dcc5
}
diff --git a/src/main/java/io/papermc/paper/util/CollisionUtil.java b/src/main/java/io/papermc/paper/util/CollisionUtil.java
new file mode 100644
index 0000000000000000000000000000000000000000..98ca1199a823cdf55b913396ce0a24554e85f116
index 0000000000000000000000000000000000000000..58629451977c89db2fa895bde946135784a0d8bc
--- /dev/null
+++ b/src/main/java/io/papermc/paper/util/CollisionUtil.java
@@ -0,0 +1,645 @@
@@ -0,0 +1,639 @@
+package io.papermc.paper.util;
+
+import io.papermc.paper.voxel.AABBVoxelShape;
@ -564,7 +564,7 @@ index 0000000000000000000000000000000000000000..98ca1199a823cdf55b913396ce0a2455
+
+ for (int currY = minYIterate; currY <= maxYIterate; ++currY) {
+ LevelChunkSection section = sections[(currY >> 4) - minSection];
+ if (section == null || section.isEmpty()) {
+ if (section.hasOnlyAir()) {
+ // empty
+ // skip to next section
+ currY = (currY & ~(15)) + 15; // increment by 15: iterator loop increments by the extra one
@ -678,15 +678,14 @@ index 0000000000000000000000000000000000000000..98ca1199a823cdf55b913396ce0a2455
+ public static final class LazyEntityCollisionContext extends EntityCollisionContext {
+
+ private CollisionContext delegate;
+ private final Entity entity;
+
+ public LazyEntityCollisionContext(final Entity entity) {
+ super(false, 0.0, null, null, null, Optional.ofNullable(entity));
+ this.entity = entity;
+ super(false, 0.0, null, null, entity);
+ }
+
+ public CollisionContext getDelegate() {
+ return this.delegate == null ? this.delegate = (this.entity == null ? CollisionContext.empty() : CollisionContext.of(this.entity)) : this.delegate;
+ final Entity entity = this.getEntity();
+ return this.delegate == null ? this.delegate = (entity == null ? CollisionContext.empty() : CollisionContext.of(entity)) : this.delegate;
+ }
+
+ @Override
@ -700,11 +699,6 @@ index 0000000000000000000000000000000000000000..98ca1199a823cdf55b913396ce0a2455
+ }
+
+ @Override
+ public boolean hasItemOnFeet(final Item item) {
+ return this.getDelegate().hasItemOnFeet(item);
+ }
+
+ @Override
+ public boolean isHoldingItem(final Item item) {
+ return this.getDelegate().isHoldingItem(item);
+ }
@ -926,45 +920,45 @@ index 0000000000000000000000000000000000000000..d67a40e7be030142443680c89e1763fc
+ }
+}
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index e40587b9c13d9170ef5dd0811e96b02ecaccebb2..52ffc39715def70a8ad3a99356be19bea5ef892b 100644
index b6f9c99d580d985f2b84efaa655d9ae40073e72b..e0beb35868a564dbcc0369d0a56b94642a23436a 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -419,7 +419,7 @@ public class ServerPlayer extends Player {
@@ -415,7 +415,7 @@ public class ServerPlayer extends Player {
if (blockposition1 != null) {
this.moveTo(blockposition1, 0.0F, 0.0F);
- if (world.noCollision(this)) {
+ if (world.noCollision(this, this.getBoundingBox(), null, true)) { // Paper - make sure this loads chunks, we default to NOT loading now
- if (world.noCollision((Entity) this)) {
+ if (world.noCollision(this, this.getBoundingBox(), true)) { // Paper - make sure this loads chunks, we default to NOT loading now
break;
}
}
@@ -427,7 +427,7 @@ public class ServerPlayer extends Player {
@@ -423,7 +423,7 @@ public class ServerPlayer extends Player {
} else {
this.moveTo(blockposition, 0.0F, 0.0F);
- while (!world.noCollision(this) && this.getY() < (double) (world.getMaxBuildHeight() - 1)) {
+ while (!world.noCollision(this, this.getBoundingBox(), null, true) && this.getY() < (double) (world.getMaxBuildHeight() - 1)) { // Paper - make sure this loads chunks, we default to NOT loading now
- while (!world.noCollision((Entity) this) && this.getY() < (double) (world.getMaxBuildHeight() - 1)) {
+ while (!world.noCollision(this, this.getBoundingBox(), true) && this.getY() < (double) (world.getMaxBuildHeight() - 1)) { // Paper - make sure this loads chunks, we default to NOT loading now
this.setPos(this.getX(), this.getY() + 1.0D, this.getZ());
}
}
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 450dd486269450be88c9a9a4d895184199e655aa..9b6770a41d272eea4b0a1d2076c936af3eaf5c2c 100644
index 25b787d1b22e495fb6756e4ee909776ed8699492..042be2cf60a9d01698808d84f2e537a5eb952079 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -935,7 +935,7 @@ public abstract class PlayerList {
@@ -932,7 +932,7 @@ public abstract class PlayerList {
// CraftBukkit end
worldserver1.getChunkSource().addRegionTicket(net.minecraft.server.level.TicketType.POST_TELEPORT, new net.minecraft.world.level.ChunkPos(location.getBlockX() >> 4, location.getBlockZ() >> 4), 1, entityplayer.getId()); // Paper
entityplayer1.forceCheckHighPriority(); // Player - Chunk priority
- while (avoidSuffocation && !worldserver1.noCollision(entityplayer1) && entityplayer1.getY() < (double) worldserver1.getMaxBuildHeight()) {
+ while (avoidSuffocation && !worldserver1.noCollision(entityplayer1, entityplayer1.getBoundingBox(), null, true) && entityplayer1.getY() < (double) worldserver1.getMaxBuildHeight()) { // Paper - make sure this loads chunks, we default to NOT loading now
+ while (avoidSuffocation && !worldserver1.noCollision(entityplayer1, entityplayer1.getBoundingBox(), true) && entityplayer1.getY() < (double) worldserver1.getMaxBuildHeight()) { // Paper - make sure this loads chunks, we default to NOT loading now
entityplayer1.setPos(entityplayer1.getX(), entityplayer1.getY() + 1.0D, entityplayer1.getZ());
}
// CraftBukkit start
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 74fcc1b45a9e57280da82f7c181530d4183872a5..481e84fda6dccfaf684c922a12fa19ed35c87b3c 100644
index 516015eb48900abaf0e2f47de4ffd10e9cf4d9a7..1dd646bb8d1c153a3d034de1c208b3bacebd067f 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -1025,9 +1025,44 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
@@ -1076,9 +1076,44 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, i
float f2 = this.getBlockSpeedFactor();
this.setDeltaMovement(this.getDeltaMovement().multiply((double) f2, 1.0D, (double) f2));
@ -1012,46 +1006,38 @@ index 74fcc1b45a9e57280da82f7c181530d4183872a5..481e84fda6dccfaf684c922a12fa19ed
if (this.remainingFireTicks <= 0) {
this.setRemainingFireTicks(-this.getFireImmuneTicks());
}
@@ -1149,39 +1184,79 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
return offsetFactor;
@@ -1212,32 +1247,78 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, i
}
- private Vec3 collide(Vec3 movement) {
private Vec3 collide(Vec3 movement) {
- AABB axisalignedbb = this.getBoundingBox();
- CollisionContext voxelshapecollision = CollisionContext.of(this);
- VoxelShape voxelshape = this.level.getWorldBorder().getCollisionShape();
- Stream<VoxelShape> stream = !this.level.getWorldBorder().isWithinBounds(axisalignedbb) ? Stream.empty() : Stream.of(voxelshape); // Paper
- Stream<VoxelShape> stream1 = this.level.getEntityCollisions(this, axisalignedbb.expandTowards(movement), (entity) -> {
- return true;
- });
- RewindableStream<VoxelShape> streamaccumulator = new RewindableStream<>(Stream.concat(stream1, stream));
- Vec3 vec3d1 = movement.lengthSqr() == 0.0D ? movement : Entity.collideBoundingBoxHeuristically(this, movement, axisalignedbb, this.level, voxelshapecollision, streamaccumulator);
- List<VoxelShape> list = this.level.getEntityCollisions(this, axisalignedbb.expandTowards(movement));
- Vec3 vec3d1 = movement.lengthSqr() == 0.0D ? movement : Entity.collideBoundingBox(this, movement, axisalignedbb, this.level, list);
- boolean flag = movement.x != vec3d1.x;
- boolean flag1 = movement.y != vec3d1.y;
- boolean flag2 = movement.z != vec3d1.z;
- boolean flag3 = this.onGround || flag1 && movement.y < 0.0D;
-
- if (this.maxUpStep > 0.0F && flag3 && (flag || flag2)) {
- Vec3 vec3d2 = Entity.collideBoundingBoxHeuristically(this, new Vec3(movement.x, (double) this.maxUpStep, movement.z), axisalignedbb, this.level, voxelshapecollision, streamaccumulator);
- Vec3 vec3d3 = Entity.collideBoundingBoxHeuristically(this, new Vec3(0.0D, (double) this.maxUpStep, 0.0D), axisalignedbb.expandTowards(movement.x, 0.0D, movement.z), this.level, voxelshapecollision, streamaccumulator);
- Vec3 vec3d2 = Entity.collideBoundingBox(this, new Vec3(movement.x, (double) this.maxUpStep, movement.z), axisalignedbb, this.level, list);
- Vec3 vec3d3 = Entity.collideBoundingBox(this, new Vec3(0.0D, (double) this.maxUpStep, 0.0D), axisalignedbb.expandTowards(movement.x, 0.0D, movement.z), this.level, list);
-
- if (vec3d3.y < (double) this.maxUpStep) {
- Vec3 vec3d4 = Entity.collideBoundingBoxHeuristically(this, new Vec3(movement.x, 0.0D, movement.z), axisalignedbb.move(vec3d3), this.level, voxelshapecollision, streamaccumulator).add(vec3d3);
- Vec3 vec3d4 = Entity.collideBoundingBox(this, new Vec3(movement.x, 0.0D, movement.z), axisalignedbb.move(vec3d3), this.level, list).add(vec3d3);
-
- if (vec3d4.horizontalDistanceSqr() > vec3d2.horizontalDistanceSqr()) {
- vec3d2 = vec3d4;
+ private Vec3 collide(Vec3 moveVector) {
+ // Paper start - optimise collisions
+ // This is a copy of vanilla's except that it uses strictly AABB math
+ if (moveVector.x == 0.0 && moveVector.y == 0.0 && moveVector.z == 0.0) {
+ return moveVector;
+ if (movement.x == 0.0 && movement.y == 0.0 && movement.z == 0.0) {
+ return movement;
+ }
+
+ final Level world = this.level;
+ final AABB currBoundingBox = this.getBoundingBox();
+
+ if (io.papermc.paper.util.CollisionUtil.isEmpty(currBoundingBox)) {
+ return moveVector;
+ return movement;
+ }
+
+ final List<AABB> potentialCollisions = io.papermc.paper.util.CachedLists.getTempCollisionList();
@ -1059,27 +1045,27 @@ index 74fcc1b45a9e57280da82f7c181530d4183872a5..481e84fda6dccfaf684c922a12fa19ed
+ final double stepHeight = (double)this.maxUpStep;
+ final AABB collisionBox;
+
+ if (moveVector.x == 0.0 && moveVector.z == 0.0 && moveVector.y != 0.0) {
+ if (moveVector.y > 0.0) {
+ collisionBox = io.papermc.paper.util.CollisionUtil.cutUpwards(currBoundingBox, moveVector.y);
+ if (movement.x == 0.0 && movement.z == 0.0 && movement.y != 0.0) {
+ if (movement.y > 0.0) {
+ collisionBox = io.papermc.paper.util.CollisionUtil.cutUpwards(currBoundingBox, movement.y);
+ } else {
+ collisionBox = io.papermc.paper.util.CollisionUtil.cutDownwards(currBoundingBox, moveVector.y);
+ collisionBox = io.papermc.paper.util.CollisionUtil.cutDownwards(currBoundingBox, movement.y);
+ }
+ } else {
+ if (stepHeight > 0.0 && (this.onGround || (moveVector.y < 0.0)) && (moveVector.x != 0.0 || moveVector.z != 0.0)) {
+ if (stepHeight > 0.0 && (this.onGround || (movement.y < 0.0)) && (movement.x != 0.0 || movement.z != 0.0)) {
+ // don't bother getting the collisions if we don't need them.
+ if (moveVector.y <= 0.0) {
+ collisionBox = io.papermc.paper.util.CollisionUtil.expandUpwards(currBoundingBox.expandTowards(moveVector.x, moveVector.y, moveVector.z), stepHeight);
+ if (movement.y <= 0.0) {
+ collisionBox = io.papermc.paper.util.CollisionUtil.expandUpwards(currBoundingBox.expandTowards(movement.x, movement.y, movement.z), stepHeight);
+ } else {
+ collisionBox = currBoundingBox.expandTowards(moveVector.x, Math.max(stepHeight, moveVector.y), moveVector.z);
+ collisionBox = currBoundingBox.expandTowards(movement.x, Math.max(stepHeight, movement.y), movement.z);
+ }
+ } else {
+ collisionBox = currBoundingBox.expandTowards(moveVector.x, moveVector.y, moveVector.z);
+ collisionBox = currBoundingBox.expandTowards(movement.x, movement.y, movement.z);
}
}
- if (vec3d2.horizontalDistanceSqr() > vec3d1.horizontalDistanceSqr()) {
- return vec3d2.add(Entity.collideBoundingBoxHeuristically(this, new Vec3(0.0D, -vec3d2.y + movement.y, 0.0D), axisalignedbb.move(vec3d2), this.level, voxelshapecollision, streamaccumulator));
- return vec3d2.add(Entity.collideBoundingBox(this, new Vec3(0.0D, -vec3d2.y + movement.y, 0.0D), axisalignedbb.move(vec3d2), this.level, list));
+ io.papermc.paper.util.CollisionUtil.getCollisions(world, this, collisionBox, potentialCollisions, false, true,
+ false, false, null, null);
+
@ -1089,16 +1075,16 @@ index 74fcc1b45a9e57280da82f7c181530d4183872a5..481e84fda6dccfaf684c922a12fa19ed
- }
- return vec3d1;
+ final Vec3 limitedMoveVector = io.papermc.paper.util.CollisionUtil.performCollisions(moveVector, currBoundingBox, potentialCollisions);
+ final Vec3 limitedMoveVector = io.papermc.paper.util.CollisionUtil.performCollisions(movement, currBoundingBox, potentialCollisions);
+
+ if (stepHeight > 0.0
+ && (this.onGround || (limitedMoveVector.y != moveVector.y && moveVector.y < 0.0))
+ && (limitedMoveVector.x != moveVector.x || limitedMoveVector.z != moveVector.z)) {
+ Vec3 vec3d2 = io.papermc.paper.util.CollisionUtil.performCollisions(new Vec3(moveVector.x, stepHeight, moveVector.z), currBoundingBox, potentialCollisions);
+ final Vec3 vec3d3 = io.papermc.paper.util.CollisionUtil.performCollisions(new Vec3(0.0, stepHeight, 0.0), currBoundingBox.expandTowards(moveVector.x, 0.0, moveVector.z), potentialCollisions);
+ && (this.onGround || (limitedMoveVector.y != movement.y && movement.y < 0.0))
+ && (limitedMoveVector.x != movement.x || limitedMoveVector.z != movement.z)) {
+ Vec3 vec3d2 = io.papermc.paper.util.CollisionUtil.performCollisions(new Vec3(movement.x, stepHeight, movement.z), currBoundingBox, potentialCollisions);
+ final Vec3 vec3d3 = io.papermc.paper.util.CollisionUtil.performCollisions(new Vec3(0.0, stepHeight, 0.0), currBoundingBox.expandTowards(movement.x, 0.0, movement.z), potentialCollisions);
+
+ if (vec3d3.y < stepHeight) {
+ final Vec3 vec3d4 = io.papermc.paper.util.CollisionUtil.performCollisions(new Vec3(moveVector.x, 0.0D, moveVector.z), currBoundingBox.move(vec3d3), potentialCollisions).add(vec3d3);
+ final Vec3 vec3d4 = io.papermc.paper.util.CollisionUtil.performCollisions(new Vec3(movement.x, 0.0D, movement.z), currBoundingBox.move(vec3d3), potentialCollisions).add(vec3d3);
+
+ if (vec3d4.horizontalDistanceSqr() > vec3d2.horizontalDistanceSqr()) {
+ vec3d2 = vec3d4;
@ -1106,7 +1092,7 @@ index 74fcc1b45a9e57280da82f7c181530d4183872a5..481e84fda6dccfaf684c922a12fa19ed
+ }
+
+ if (vec3d2.horizontalDistanceSqr() > limitedMoveVector.horizontalDistanceSqr()) {
+ return vec3d2.add(io.papermc.paper.util.CollisionUtil.performCollisions(new Vec3(0.0D, -vec3d2.y + moveVector.y, 0.0D), currBoundingBox.move(vec3d2), potentialCollisions));
+ return vec3d2.add(io.papermc.paper.util.CollisionUtil.performCollisions(new Vec3(0.0D, -vec3d2.y + movement.y, 0.0D), currBoundingBox.move(vec3d2), potentialCollisions));
+ }
+
+ return limitedMoveVector;
@ -1119,85 +1105,30 @@ index 74fcc1b45a9e57280da82f7c181530d4183872a5..481e84fda6dccfaf684c922a12fa19ed
+ // Paper end - optimise collisions
}
public static Vec3 collideBoundingBoxHeuristically(@Nullable Entity entity, Vec3 movement, AABB entityBoundingBox, Level world, CollisionContext context, RewindableStream<VoxelShape> collisions) {
@@ -2320,9 +2395,12 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
public static Vec3 collideBoundingBox(@Nullable Entity entity, Vec3 movement, AABB entityBoundingBox, Level world, List<VoxelShape> collisions) {
@@ -2362,11 +2443,12 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, i
float f = this.dimensions.width * 0.8F;
AABB axisalignedbb = AABB.ofSize(this.getEyePosition(), (double) f, 1.0E-6D, (double) f);
AABB axisalignedbb = AABB.ofSize(vec3d, (double) f, 1.0E-6D, (double) f);
- return this.level.getBlockCollisions(this, axisalignedbb, (iblockdata, blockposition) -> {
- return iblockdata.isSuffocating(this.level, blockposition);
- }).findAny().isPresent();
- return this.level.getBlockStates(axisalignedbb).filter(Predicate.not(BlockBehaviour.BlockStateBase::isAir)).anyMatch((iblockdata) -> {
- BlockPos blockposition = new BlockPos(vec3d);
-
- return iblockdata.isSuffocating(this.level, blockposition) && Shapes.joinIsNotEmpty(iblockdata.getCollisionShape(this.level, blockposition).move(vec3d.x, vec3d.y, vec3d.z), Shapes.create(axisalignedbb), BooleanOp.AND);
- });
+ // Paper start
+ return io.papermc.paper.util.CollisionUtil.getCollisionsForBlocksOrWorldBorder(this.level, this, axisalignedbb, null,
+ false, false, false, true, (iblockdata, blockposition) -> {
+ return iblockdata.isSuffocating(this.level, blockposition);
+ false, false, false, true, (BlockState blockState, BlockPos blockPos) -> {
+ return blockState.isSuffocating(this.level, blockPos);
+ });
+ // Paper end
}
}
diff --git a/src/main/java/net/minecraft/world/level/CollisionGetter.java b/src/main/java/net/minecraft/world/level/CollisionGetter.java
index 2a784a8342e708e0813c7076a2ca8e429446ffd3..f38cd7e2c341ae2fbbe9dd26cf872da9571b416a 100644
--- a/src/main/java/net/minecraft/world/level/CollisionGetter.java
+++ b/src/main/java/net/minecraft/world/level/CollisionGetter.java
@@ -36,28 +36,40 @@ public interface CollisionGetter extends BlockGetter {
return this.isUnobstructed(entity, Shapes.create(entity.getBoundingBox()));
}
+ // Paper start - optimise collisions
+ default boolean noCollision(Entity entity, AABB box, Predicate<Entity> filter, boolean loadChunks) {
+ return !io.papermc.paper.util.CollisionUtil.getCollisionsForBlocksOrWorldBorder(this, entity, box, null, loadChunks, false, entity != null, true, null)
+ && !io.papermc.paper.util.CollisionUtil.getEntityHardCollisions(this, entity, box, null, true, filter);
+ }
+ // Paper end - optimise collisions
+
default boolean noCollision(AABB box) {
- return this.noCollision((Entity)null, box, (e) -> {
- return true;
- });
+ // Paper start - optimise collisions
+ return !io.papermc.paper.util.CollisionUtil.getCollisionsForBlocksOrWorldBorder(this, null, box, null, false, false, false, true, null)
+ && !io.papermc.paper.util.CollisionUtil.getEntityHardCollisions(this, null, box, null, true, null);
+ // Paper end - optimise collisions
}
default boolean noCollision(Entity entity) {
- return this.noCollision(entity, entity.getBoundingBox(), (e) -> {
- return true;
- });
+ // Paper start - optimise collisions
+ AABB box = entity.getBoundingBox();
+ return !io.papermc.paper.util.CollisionUtil.getCollisionsForBlocksOrWorldBorder(this, entity, box, null, false, false, entity != null, true, null)
+ && !io.papermc.paper.util.CollisionUtil.getEntityHardCollisions(this, entity, box, null, true, null);
+ // Paper end - optimise collisions
}
default boolean noCollision(Entity entity, AABB box) {
- return this.noCollision(entity, box, (e) -> {
- return true;
- });
+ // Paper start - optimise collisions
+ return !io.papermc.paper.util.CollisionUtil.getCollisionsForBlocksOrWorldBorder(this, entity, box, null, false, false, entity != null, true, null)
+ && !io.papermc.paper.util.CollisionUtil.getEntityHardCollisions(this, entity, box, null, true, null);
+ // Paper end - optimise collisions
}
default boolean noCollision(@Nullable Entity entity, AABB box, Predicate<Entity> filter) {
- try { if (entity != null) entity.collisionLoadChunks = true; // Paper
- return this.getCollisions(entity, box, filter).allMatch(VoxelShape::isEmpty);
- } finally { if (entity != null) entity.collisionLoadChunks = false; } // Paper
+ // Paper start - optimise collisions
+ return !io.papermc.paper.util.CollisionUtil.getCollisionsForBlocksOrWorldBorder(this, entity, box, null, false, false, entity != null, true, null)
+ && !io.papermc.paper.util.CollisionUtil.getEntityHardCollisions(this, entity, box, null, true, filter);
+ // Paper end - optimise collisions
}
Stream<VoxelShape> getEntityCollisions(@Nullable Entity entity, AABB box, Predicate<Entity> predicate);
diff --git a/src/main/java/net/minecraft/world/level/CollisionSpliterator.java b/src/main/java/net/minecraft/world/level/CollisionSpliterator.java
index 6124e3a32325e8c74bf839010a79d7c82c49aaff..cffb08bcb63f7ee2d8a163d865d87a9031f19407 100644
--- a/src/main/java/net/minecraft/world/level/CollisionSpliterator.java
+++ b/src/main/java/net/minecraft/world/level/CollisionSpliterator.java
@@ -106,7 +106,7 @@ public class CollisionSpliterator extends AbstractSpliterator<VoxelShape> {
diff --git a/src/main/java/net/minecraft/world/level/BlockCollisions.java b/src/main/java/net/minecraft/world/level/BlockCollisions.java
index d40bbc5ae6b87028a6dde400ea714249792da79a..ca84778200050e0ef7dfeabcaa2e346a6e9cbe12 100644
--- a/src/main/java/net/minecraft/world/level/BlockCollisions.java
+++ b/src/main/java/net/minecraft/world/level/BlockCollisions.java
@@ -106,7 +106,7 @@ public class BlockCollisions extends AbstractIterator<VoxelShape> {
VoxelShape voxelShape = blockState.getCollisionShape(this.collisionGetter, this.pos, this.context);
if (voxelShape == Shapes.block()) {
@ -1206,11 +1137,67 @@ index 6124e3a32325e8c74bf839010a79d7c82c49aaff..cffb08bcb63f7ee2d8a163d865d87a90
continue;
}
diff --git a/src/main/java/net/minecraft/world/level/CollisionGetter.java b/src/main/java/net/minecraft/world/level/CollisionGetter.java
index 56d94c94fb0d4dc468bb5d69be655ddd5c6b5360..d7d396ad73866a97cd9f63b34ad8c587f522e713 100644
--- a/src/main/java/net/minecraft/world/level/CollisionGetter.java
+++ b/src/main/java/net/minecraft/world/level/CollisionGetter.java
@@ -35,31 +35,33 @@ public interface CollisionGetter extends BlockGetter {
return this.isUnobstructed(entity, Shapes.create(entity.getBoundingBox()));
}
+ // Paper start - optimise collisions
+ default boolean noCollision(Entity entity, AABB box, boolean loadChunks) {
+ return !io.papermc.paper.util.CollisionUtil.getCollisionsForBlocksOrWorldBorder(this, entity, box, null, loadChunks, false, entity != null, true, null)
+ && !io.papermc.paper.util.CollisionUtil.getEntityHardCollisions(this, entity, box, null, true, null);
+ }
+ // Paper end - optimise collisions
+
default boolean noCollision(AABB box) {
- return this.noCollision((Entity)null, box);
+ // Paper start - optimise collisions
+ return !io.papermc.paper.util.CollisionUtil.getCollisionsForBlocksOrWorldBorder(this, null, box, null, false, false, false, true, null)
+ && !io.papermc.paper.util.CollisionUtil.getEntityHardCollisions(this, null, box, null, true, null);
+ // Paper end - optimise collisions
}
default boolean noCollision(Entity entity) {
- return this.noCollision(entity, entity.getBoundingBox());
+ // Paper start - optimise collisions
+ AABB box = entity.getBoundingBox();
+ return !io.papermc.paper.util.CollisionUtil.getCollisionsForBlocksOrWorldBorder(this, entity, box, null, false, false, entity != null, true, null)
+ && !io.papermc.paper.util.CollisionUtil.getEntityHardCollisions(this, entity, box, null, true, null);
+ // Paper end - optimise collisions
}
default boolean noCollision(@Nullable Entity entity, AABB box) {
- try { if (entity != null) entity.collisionLoadChunks = true; // Paper
- for(VoxelShape voxelShape : this.getBlockCollisions(entity, box)) {
- if (!voxelShape.isEmpty()) {
- return false;
- }
- }
- } finally { if (entity != null) entity.collisionLoadChunks = false; } // Paper
-
- if (!this.getEntityCollisions(entity, box).isEmpty()) {
- return false;
- } else if (entity == null) {
- return true;
- } else {
- VoxelShape voxelShape2 = this.borderCollision(entity, box);
- return voxelShape2 == null || !Shapes.joinIsNotEmpty(voxelShape2, Shapes.create(box), BooleanOp.AND);
- }
+ // Paper start - optimise collisions
+ return !io.papermc.paper.util.CollisionUtil.getCollisionsForBlocksOrWorldBorder(this, entity, box, null, false, false, entity != null, true, null)
+ && !io.papermc.paper.util.CollisionUtil.getEntityHardCollisions(this, entity, box, null, true, null);
+ // Paper end - optimise collisions
}
List<VoxelShape> getEntityCollisions(@Nullable Entity entity, AABB box);
diff --git a/src/main/java/net/minecraft/world/level/EntityGetter.java b/src/main/java/net/minecraft/world/level/EntityGetter.java
index 94130509e3a7980c378cc95c46821cf0fc753ce6..7224c56e8a68870364c6538c82c04f371b74aabd 100644
index 30276959c0119813c27ee3f98e237c93236e5b39..6df710cecea9a5c91ccf8bdaec60bdc88a601777 100644
--- a/src/main/java/net/minecraft/world/level/EntityGetter.java
+++ b/src/main/java/net/minecraft/world/level/EntityGetter.java
@@ -49,7 +49,7 @@ public interface EntityGetter {
@@ -50,7 +50,7 @@ public interface EntityGetter {
return true;
} else {
for(Entity entity2 : this.getEntities(entity, shape.bounds())) {
@ -1219,20 +1206,20 @@ index 94130509e3a7980c378cc95c46821cf0fc753ce6..7224c56e8a68870364c6538c82c04f37
return false;
}
}
@@ -66,7 +66,7 @@ public interface EntityGetter {
if (box.getSize() < 1.0E-7D) {
return Stream.empty();
@@ -68,7 +68,7 @@ public interface EntityGetter {
return List.of();
} else {
Predicate<Entity> predicate = entity == null ? EntitySelector.CAN_BE_COLLIDED_WITH : EntitySelector.NO_SPECTATORS.and(entity::canCollideWith);
- List<Entity> list = this.getEntities(entity, box.inflate(1.0E-7D), predicate);
+ List<Entity> list = this.getEntities(entity, box.inflate(-1.0E-7D), predicate); // Paper - needs to be negated, or else we get things we don't collide with
if (list.isEmpty()) {
return List.of();
} else {
- AABB aABB = box.inflate(1.0E-7D);
+ AABB aABB = box.inflate(-1.0E-7D); // Paper - needs to be negated, or else we get things we don't collide with
Predicate<Entity> hardCollides = (entityx) -> { // Paper - optimise entity hard collisions
if (true || entityx.getBoundingBox().intersects(aABB)) { // Paper - always true
if (entity == null) {
diff --git a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
index 4a7fdea6a5f966db444dc41f7215faa99e3820b3..d87f8d106834678364f8720447d671de60c2454e 100644
index 1831588b275f11aff37573fead835f6ddabfece1..05c46f3b3bce5225b819d86e6e06729a5093e092 100644
--- a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
+++ b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
@@ -685,7 +685,7 @@ public abstract class BlockBehaviour {
@@ -726,7 +726,7 @@ public abstract class BlockBehaviour {
}
this.shapeExceedsCube = this.cache == null || this.cache.largeCollisionShape; // Paper - moved from actual method to here
this.opacityIfCached = this.cache == null || this.isConditionallyFullOpaque() ? -1 : this.cache.lightBlock; // Paper - cache opacity for light
@ -1264,7 +1251,7 @@ index 120498a39b7ca7aee9763084507508d4a1c425aa..68cc6f2a78a06293a29317fda72ab3ee
this((double)pos.getX(), (double)pos.getY(), (double)pos.getZ(), (double)(pos.getX() + 1), (double)(pos.getY() + 1), (double)(pos.getZ() + 1));
}
diff --git a/src/main/java/net/minecraft/world/phys/shapes/ArrayVoxelShape.java b/src/main/java/net/minecraft/world/phys/shapes/ArrayVoxelShape.java
index 99427b6130895ddecee8bcf77db72d809c24c375..61f5339042290eeaea54964cd3838d0bf4646cb2 100644
index cdb785619b4fce3cb7f0b4a996a15fa43de5f4d1..6db47035fe940ef1f78a14cae6103e22aa1a184e 100644
--- a/src/main/java/net/minecraft/world/phys/shapes/ArrayVoxelShape.java
+++ b/src/main/java/net/minecraft/world/phys/shapes/ArrayVoxelShape.java
@@ -6,6 +6,9 @@ import java.util.Arrays;
@ -1456,10 +1443,10 @@ index 99427b6130895ddecee8bcf77db72d809c24c375..61f5339042290eeaea54964cd3838d0b
+
}
diff --git a/src/main/java/net/minecraft/world/phys/shapes/Shapes.java b/src/main/java/net/minecraft/world/phys/shapes/Shapes.java
index 16bc18cacbf7a23fb744c8a12e7fd8da699b2fea..2fb416bd1d7a9879c13907b7e3c6b857fb1bf0ed 100644
index 9176735c08a75854209f24113b0e78332249dc4d..7213acf7ac083e37888eeba28f740c31f1fa0d34 100644
--- a/src/main/java/net/minecraft/world/phys/shapes/Shapes.java
+++ b/src/main/java/net/minecraft/world/phys/shapes/Shapes.java
@@ -26,16 +26,17 @@ public final class Shapes {
@@ -19,16 +19,17 @@ public final class Shapes {
DiscreteVoxelShape discreteVoxelShape = new BitSetDiscreteVoxelShape(1, 1, 1);
discreteVoxelShape.fill(0, 0, 0);
return new CubeVoxelShape(discreteVoxelShape);
@ -1479,7 +1466,7 @@ index 16bc18cacbf7a23fb744c8a12e7fd8da699b2fea..2fb416bd1d7a9879c13907b7e3c6b857
}
public static VoxelShape box(double minX, double minY, double minZ, double maxX, double maxY, double maxZ) {
@@ -47,30 +48,11 @@ public final class Shapes {
@@ -40,30 +41,11 @@ public final class Shapes {
}
public static VoxelShape create(double minX, double minY, double minZ, double maxX, double maxY, double maxZ) {
@ -1512,7 +1499,7 @@ index 16bc18cacbf7a23fb744c8a12e7fd8da699b2fea..2fb416bd1d7a9879c13907b7e3c6b857
}
@VisibleForTesting
@@ -132,6 +114,20 @@ public final class Shapes {
@@ -125,6 +107,20 @@ public final class Shapes {
}
public static boolean joinIsNotEmpty(VoxelShape shape1, VoxelShape shape2, BooleanOp predicate) {
@ -1533,7 +1520,7 @@ index 16bc18cacbf7a23fb744c8a12e7fd8da699b2fea..2fb416bd1d7a9879c13907b7e3c6b857
if (predicate.apply(false, false)) {
throw (IllegalArgumentException)Util.pauseInIde(new IllegalArgumentException());
} else {
@@ -285,6 +281,43 @@ public final class Shapes {
@@ -196,6 +192,43 @@ public final class Shapes {
}
public static VoxelShape getFaceShape(VoxelShape shape, Direction direction) {
@ -1577,7 +1564,7 @@ index 16bc18cacbf7a23fb744c8a12e7fd8da699b2fea..2fb416bd1d7a9879c13907b7e3c6b857
if (shape == block()) {
return block();
} else {
@@ -299,7 +332,7 @@ public final class Shapes {
@@ -210,7 +243,7 @@ public final class Shapes {
i = 0;
}
@ -1586,7 +1573,7 @@ index 16bc18cacbf7a23fb744c8a12e7fd8da699b2fea..2fb416bd1d7a9879c13907b7e3c6b857
}
}
@@ -324,6 +357,53 @@ public final class Shapes {
@@ -235,6 +268,53 @@ public final class Shapes {
}
public static boolean faceShapeOccludes(VoxelShape one, VoxelShape two) {
@ -1641,7 +1628,7 @@ index 16bc18cacbf7a23fb744c8a12e7fd8da699b2fea..2fb416bd1d7a9879c13907b7e3c6b857
if (one.isEmpty() && two.isEmpty()) {
return false;
diff --git a/src/main/java/net/minecraft/world/phys/shapes/VoxelShape.java b/src/main/java/net/minecraft/world/phys/shapes/VoxelShape.java
index f325d76c79d63629200262a77eab7cdcc9beedfa..0ab742f38f79c150630bb9ba153d92d864aface1 100644
index c4ca051720f790f5b8eb860b14e268de8557454d..2182afd1b95acf14c55bddfeec17dae0a63e1f00 100644
--- a/src/main/java/net/minecraft/world/phys/shapes/VoxelShape.java
+++ b/src/main/java/net/minecraft/world/phys/shapes/VoxelShape.java
@@ -16,11 +16,17 @@ import net.minecraft.world.phys.BlockHitResult;