diff --git a/Spigot-Server-Patches/0382-Avoid-dimension-id-collisions.patch b/Spigot-Server-Patches/0382-Avoid-dimension-id-collisions.patch new file mode 100644 index 000000000..9fa62a85e --- /dev/null +++ b/Spigot-Server-Patches/0382-Avoid-dimension-id-collisions.patch @@ -0,0 +1,25 @@ +From 39959f57410189de5a88d5ac20f101632c3a8c98 Mon Sep 17 00:00:00 2001 +From: Brokkonaut +Date: Tue, 25 Sep 2018 06:53:43 +0200 +Subject: [PATCH] Avoid dimension id collisions + +getDimensionId() returns the dimension id - 1. So without this patch +we would reuse an existing dimension id, if some other dimension was +unloaded before. + +diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java +index 23663ede9..cb2255a5d 100644 +--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java ++++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java +@@ -968,7 +968,7 @@ public final class CraftServer implements Server { + boolean used = false; + do { + for (WorldServer server : console.getWorlds()) { +- used = server.dimension.getDimensionID() == dimension; ++ used = server.dimension.getDimensionID() + 1 == dimension; // Paper - getDimensionID returns the dimension - 1, so we have to add 1 + if (used) { + dimension++; + break; +-- +2.16.1.windows.1 +