Only update Attachable's when applyPhysics is true

This commit is contained in:
md_5 2013-09-14 10:11:53 +10:00
parent 753cb006cc
commit e7ca6faddb
1 changed files with 3 additions and 3 deletions

View File

@ -1,4 +1,4 @@
From 9deff5bd402324c0492c00a3b2d3023d549cc07d Mon Sep 17 00:00:00 2001
From 4715cecf8a6aca768fa90a38c78469cf1016eb6b Mon Sep 17 00:00:00 2001
From: Chad Waters <authorblues@gmail.com>
Date: Tue, 26 Mar 2013 07:47:43 -0400
Subject: [PATCH] Update Physics When Updating Attachables
@ -6,7 +6,7 @@ Subject: [PATCH] Update Physics When Updating Attachables
Update physics for Attachable to update redstone. Fixes BUKKIT-1858
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockState.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockState.java
index 2072db2..65cb405 100644
index 2072db2..c2ccc73 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockState.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockState.java
@@ -9,6 +9,7 @@ import org.bukkit.block.BlockState;
@ -21,7 +21,7 @@ index 2072db2..65cb405 100644
}
block.setData(getRawData(), applyPhysics);
+ if (data instanceof Attachable) {
+ if (applyPhysics && data instanceof Attachable) {
+ Block rel = block.getRelative(((Attachable) data).getFacing(), -1);
+ world.getHandle().applyPhysics(rel.getX(), rel.getY(), rel.getZ(), block.getTypeId());
+ }