Handle chunk unloading during block tick
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@ -1,4 +1,4 @@
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From da5a4122600e0c528c55bd379e836a41b27be30d Mon Sep 17 00:00:00 2001
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From 63b5fd64305178b6830255a2f44b07139858fbfc Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Fri, 14 Feb 2020 01:24:39 -0800
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Subject: [PATCH] Optimise TickListServer by rewriting it
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@ -43,10 +43,10 @@ sets the excessive tick delay to the specified ticks (defaults to
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diff --git a/src/main/java/com/destroystokyo/paper/server/ticklist/PaperTickList.java b/src/main/java/com/destroystokyo/paper/server/ticklist/PaperTickList.java
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new file mode 100644
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index 0000000000..e948012d5b
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index 0000000000..ce653f6b4b
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/server/ticklist/PaperTickList.java
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@@ -0,0 +1,617 @@
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@@ -0,0 +1,622 @@
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+package com.destroystokyo.paper.server.ticklist;
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+
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+import net.minecraft.server.MCUtil;
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@ -343,7 +343,9 @@ index 0000000000..e948012d5b
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+ if (chunkProvider.isTickingReadyMainThread(toTick.getPosition())) {
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+ toTick.tickState = STATE_TICKING;
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+ this.tickFunction.accept(toTick);
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+ toTick.tickState = STATE_TICKED;
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+ if (toTick.tickState == STATE_TICKING) {
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+ toTick.tickState = STATE_TICKED;
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+ } // else it's STATE_CANCELLED_TICK
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+ } else {
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+ // re-schedule eventually
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+ toTick.tickState = STATE_SCHEDULED;
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@ -378,6 +380,9 @@ index 0000000000..e948012d5b
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+ }
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+
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+ private void onTickEnd(final NextTickListEntry<T> entry) {
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+ if (entry.tickState == STATE_CANCELLED_TICK) {
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+ return;
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+ }
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+ entry.tickState = STATE_UNSCHEDULED;
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+
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+ final BlockPosition pos = entry.getPosition();
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