parent
19b58a9f77
commit
dc80610ff3
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@ -10,7 +10,7 @@ This fixes that by checking if the modified spawn location is
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still at a respawn anchor.
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index 3c2f1f140c3991195bb8147bd65d9cd16a8fd3da..b8ec7941784885ace0c33fdf768ddcba284a12f9 100644
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index 9e438590113b2c7a318c812637c8aa14341df3e6..9382e8f79e8edec8885c629a36e230fbec50e1fb 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -766,6 +766,7 @@ public abstract class PlayerList {
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@ -51,8 +51,8 @@ index 3c2f1f140c3991195bb8147bd65d9cd16a8fd3da..b8ec7941784885ace0c33fdf768ddcba
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- if (flag2) {
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- entityplayer1.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect(SoundEffects.BLOCK_RESPAWN_ANCHOR_DEPLETE, SoundCategory.BLOCKS, (double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ(), 1.0F, 1.0F));
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+ // Paper start - Fix SPIGOT-5989
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+ IBlockData data = worldserver1.getType(blockposition);
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+ if (flag2 && !isLocAltered) {
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+ IBlockData data = worldserver1.getType(blockposition);
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+ worldserver1.setTypeAndData(blockposition, data.set(BlockRespawnAnchor.a, data.get(BlockRespawnAnchor.a) - 1), 3);
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+ entityplayer1.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect(SoundEffects.BLOCK_RESPAWN_ANCHOR_DEPLETE, SoundCategory.BLOCKS, (double) location.getX(), (double) location.getY(), (double) location.getZ(), 1.0F, 1.0F));
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+ // Paper end
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