Do not print spawn loaded chunks
This counter is no longer accurate due to the fact that paper does not block for these loads to finish
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86ffde0384
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db2d501ba3
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@ -21,7 +21,7 @@ index 38d25a12c6a52d8a83214e2a0f43a218cf15ceac..ffe9b1a63d78925e1d77b9e730aef42f
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index e885e5c4c772a87c0359ed2c56aa71a856c3be59..334fe66cf49404c7514b317629b676e52f1841cb 100644
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index 5a5e097b131500d7cb9f61ea0f96f9006fabb941..aa2f4958fff659ef6b166b4644c81b5f1d8200a8 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -718,35 +718,36 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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@ -64,7 +64,7 @@ index e885e5c4c772a87c0359ed2c56aa71a856c3be59..334fe66cf49404c7514b317629b676e5
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+ worldloadlistener.setChunkRadius(radiusBlocks / 16);
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+
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+ worldserver.addTicketsForSpawn(radiusBlocks, blockposition);
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+ LOGGER.info("Loaded " + chunkproviderserver.b() + " spawn chunks for world " + worldserver.getWorld().getName()); // Paper
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+ //LOGGER.info("Loaded " + chunkproviderserver.b() + " spawn chunks for world " + worldserver.getWorld().getName()); // Paper
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+ // Paper end
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// CraftBukkit start
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// this.nextTick = SystemUtils.getMonotonicMillis() + 10L;
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