Merge pull request #2 from Dmck2b/paperChunks

Allow toggling of spawn chunk persistance
This commit is contained in:
Zach B 2014-07-08 18:05:13 -05:00
commit daea0dc780
1 changed files with 38 additions and 0 deletions

View File

@ -0,0 +1,38 @@
From 10c0a8d570500dbaf141cd09c19e30a06e59184a Mon Sep 17 00:00:00 2001
From: Dmck2b <itallhappenedverysuddenly@gmail.com>
Date: Tue, 8 Jul 2014 23:55:29 +0100
Subject: [PATCH] Allow disabling of spawn chunks always being loaded
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 9b10da7..1d949e7 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -285,6 +285,8 @@ public abstract class World implements IBlockAccess {
this.B();
this.a();
+
+ this.keepSpawnInMemory = paperSpigotConfig.keepSpawnInMemory;
this.getServer().addWorld(this.world); // CraftBukkit
}
diff --git a/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java b/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java
index e627c4e..39bbd62 100644
--- a/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java
+++ b/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java
@@ -162,4 +162,11 @@ public class PaperSpigotWorldConfig
softDespawnDistance = softDespawnDistance*softDespawnDistance;
hardDespawnDistance = hardDespawnDistance*hardDespawnDistance;
}
+
+ public boolean keepSpawnInMemory;
+ private void keepSpawnInMemory()
+ {
+ keepSpawnInMemory = getBoolean( "keep-spawn-loaded", true );
+ log( "Keep spawn chunk loaded: " + keepSpawnInMemory );
+ }
}
--
1.9.1