Prevent teleporting dead entities (#2803)
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From 1735e9e48b344eb98d739f46cda33177ba37107e Mon Sep 17 00:00:00 2001
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From eeb73f0f817591d7385cc0db9bcc91e7b800f1f9 Mon Sep 17 00:00:00 2001
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From: Trigary <trigary0@gmail.com>
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Date: Sun, 1 Mar 2020 22:43:34 +0100
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Subject: [PATCH] add hand to BlockMultiPlaceEvent
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@ -29,3 +29,4 @@ index fe2ec79dd..8460aa4f5 100644
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/**
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--
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2.25.0
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@ -0,0 +1,24 @@
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From f884e53d1700a3a0574ddb50a6400e50706d752e Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Tue, 3 Mar 2020 05:26:40 +0000
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Subject: [PATCH] Prevent teleporting dead entities
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 108377d76..c6bd62392 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -1209,6 +1209,10 @@ public class PlayerConnection implements PacketListenerPlayIn {
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}
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private void internalTeleport(double d0, double d1, double d2, float f, float f1, Set<PacketPlayOutPosition.EnumPlayerTeleportFlags> set) {
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+ if (player.dead) {
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+ LOGGER.info("Attempt to teleport dead player %s restricted", player.getName());
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+ return;
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+ }
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// CraftBukkit start
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if (Float.isNaN(f)) {
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f = 0;
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--
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2.25.0
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