Fix Player#applyMending NPE (#2917)
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@ -1,4 +1,4 @@
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From d38b801d38490495780f41c3ded0a0cc9420de1c Mon Sep 17 00:00:00 2001
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From 946f1ed01e757565fd7814a4f49b89d63962c69f Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 20 Dec 2017 17:36:49 -0500
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Subject: [PATCH] Ability to apply mending to XP API
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@ -10,7 +10,7 @@ of giving the player experience points.
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Both an API To standalone mend, and apply mending logic to .giveExp has been added.
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diff --git a/src/main/java/net/minecraft/server/EnchantmentManager.java b/src/main/java/net/minecraft/server/EnchantmentManager.java
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index 1822178e8..fabc7a8dd 100644
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index 1822178e8..d96c03a1a 100644
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--- a/src/main/java/net/minecraft/server/EnchantmentManager.java
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+++ b/src/main/java/net/minecraft/server/EnchantmentManager.java
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@@ -246,6 +246,11 @@ public class EnchantmentManager {
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@ -18,9 +18,9 @@ index 1822178e8..fabc7a8dd 100644
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}
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+ // Paper - OBFHELPER
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+ public static @Nullable ItemStack getRandomEquippedItemWithEnchant(Enchantment enchantment, EntityLiving entityliving) {
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+ public static @javax.annotation.Nonnull ItemStack getRandomEquippedItemWithEnchant(Enchantment enchantment, EntityLiving entityliving) {
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+ Entry<EnumItemSlot, ItemStack> entry = b(enchantment, entityliving);
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+ return entry != null ? entry.getValue() : null;
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+ return entry != null ? entry.getValue() : ItemStack.NULL_ITEM;
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+ }
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@Nullable
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public static Entry<EnumItemSlot, ItemStack> b(Enchantment enchantment, EntityLiving entityliving) {
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@ -86,5 +86,5 @@ index 5b5f2418e..6f47768c9 100644
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}
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--
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2.25.0.windows.1
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2.16.1.windows.4
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