From c867045d3c29c8fcab69143911a24d98d58d50bc Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 2 Apr 2020 03:58:46 -0400
Subject: [PATCH] And that's why hand editing patch files in nano is risky....
 make it compile

---
 Spigot-Server-Patches/0426-Activation-Range-Improvements.patch | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/Spigot-Server-Patches/0426-Activation-Range-Improvements.patch b/Spigot-Server-Patches/0426-Activation-Range-Improvements.patch
index f7406b8ed..70dd6504a 100644
--- a/Spigot-Server-Patches/0426-Activation-Range-Improvements.patch
+++ b/Spigot-Server-Patches/0426-Activation-Range-Improvements.patch
@@ -34,7 +34,7 @@ index d522d7238d..3a248dbe37 100644
                  this.setMot(Vec3D.a);
              }
 +            // Paper start - ignore movement changes while inactive.
-+            if (isTemporarilyActive && !(entity instanceof EntityItem) && vec3d == getMot() && enummovetype == EnumMoveType.SELF) {
++            if (isTemporarilyActive && !(this instanceof EntityItem) && vec3d == getMot() && enummovetype == EnumMoveType.SELF) {
 +                setMot(Vec3D.a);
 +                return;
 +            }