Keep a definsive copy of players for entity activation
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@ -1,6 +1,6 @@
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From 21e9df28f07d8c883d274c1e7b57caa79488dc03 Mon Sep 17 00:00:00 2001
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From f7e622680253de77248261ed9025946ceebb69e9 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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From: Aikar <aikar@aikar.co>
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Date: Sun, 3 Feb 2013 05:10:21 -0500
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Date: Sat, 16 Feb 2013 19:45:09 +1100
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Subject: [PATCH] Entity Activation Range# This feature gives 3 new
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Subject: [PATCH] Entity Activation Range# This feature gives 3 new
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configurable ranges that if an entity of the matching type is outside of this
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configurable ranges that if an entity of the matching type is outside of this
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radius of any player, will tick at 5% of its normal rate.
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radius of any player, will tick at 5% of its normal rate.
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@ -12,10 +12,10 @@ This change can have dramatic impact on gameplay if configured too low. Balance
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.../java/net/minecraft/server/EntityArrow.java | 2 +-
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.../java/net/minecraft/server/EntityArrow.java | 2 +-
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src/main/java/net/minecraft/server/World.java | 10 +-
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src/main/java/net/minecraft/server/World.java | 10 +-
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.../java/org/bukkit/craftbukkit/CraftWorld.java | 13 ++
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.../java/org/bukkit/craftbukkit/CraftWorld.java | 13 ++
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src/main/java/org/bukkit/craftbukkit/Spigot.java | 148 +++++++++++++++++++++
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src/main/java/org/bukkit/craftbukkit/Spigot.java | 149 +++++++++++++++++++++
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.../java/org/bukkit/event/WorldTimingsHandler.java | 2 +
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.../java/org/bukkit/event/WorldTimingsHandler.java | 2 +
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src/main/resources/configurations/bukkit.yml | 3 +
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src/main/resources/configurations/bukkit.yml | 3 +
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7 files changed, 184 insertions(+), 2 deletions(-)
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7 files changed, 185 insertions(+), 2 deletions(-)
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index d0a58f8..9da5035 100644
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index d0a58f8..9da5035 100644
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@ -137,12 +137,13 @@ index 21bd64a..a083ae4 100644
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public Block getBlockAt(int x, int y, int z) {
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public Block getBlockAt(int x, int y, int z) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/Spigot.java b/src/main/java/org/bukkit/craftbukkit/Spigot.java
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diff --git a/src/main/java/org/bukkit/craftbukkit/Spigot.java b/src/main/java/org/bukkit/craftbukkit/Spigot.java
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index 582dbab..04f8f56 100644
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index 582dbab..75572f9 100644
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--- a/src/main/java/org/bukkit/craftbukkit/Spigot.java
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--- a/src/main/java/org/bukkit/craftbukkit/Spigot.java
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+++ b/src/main/java/org/bukkit/craftbukkit/Spigot.java
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+++ b/src/main/java/org/bukkit/craftbukkit/Spigot.java
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@@ -1,7 +1,9 @@
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@@ -1,7 +1,10 @@
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package org.bukkit.craftbukkit;
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package org.bukkit.craftbukkit;
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+import java.util.ArrayList;
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+import net.minecraft.server.*;
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+import net.minecraft.server.*;
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import org.bukkit.command.SimpleCommandMap;
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import org.bukkit.command.SimpleCommandMap;
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import org.bukkit.configuration.file.YamlConfiguration;
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import org.bukkit.configuration.file.YamlConfiguration;
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@ -150,7 +151,7 @@ index 582dbab..04f8f56 100644
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public class Spigot {
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public class Spigot {
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public static void initialize(CraftServer server, SimpleCommandMap commandMap, YamlConfiguration configuration) {
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public static void initialize(CraftServer server, SimpleCommandMap commandMap, YamlConfiguration configuration) {
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@@ -37,5 +39,151 @@ public class Spigot {
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@@ -37,5 +40,151 @@ public class Spigot {
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server.getLogger().severe("[Spigot] You should not disable chunk-gc. Resetting period-in-ticks to 600 ticks.");
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server.getLogger().severe("[Spigot] You should not disable chunk-gc. Resetting period-in-ticks to 600 ticks.");
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server.chunkGCPeriod = 600;
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server.chunkGCPeriod = 600;
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}
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}
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@ -243,7 +244,7 @@ index 582dbab..04f8f56 100644
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+ AxisAlignedBB animalBB = AxisAlignedBB.a(0, 0, 0, 0, 0, 0);
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+ AxisAlignedBB animalBB = AxisAlignedBB.a(0, 0, 0, 0, 0, 0);
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+ AxisAlignedBB monsterBB = AxisAlignedBB.a(0, 0, 0, 0, 0, 0);
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+ AxisAlignedBB monsterBB = AxisAlignedBB.a(0, 0, 0, 0, 0, 0);
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+
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+
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+ for (Entity player : (List<Entity>) world.players) {
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+ for (Entity player : new ArrayList<Entity>(world.players)) {
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+ growBB(maxBB, player.boundingBox, maxRange, 256, maxRange);
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+ growBB(maxBB, player.boundingBox, maxRange, 256, maxRange);
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+ growBB(miscBB, player.boundingBox, miscActivationRange, 256, miscActivationRange);
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+ growBB(miscBB, player.boundingBox, miscActivationRange, 256, miscActivationRange);
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+ growBB(animalBB, player.boundingBox, animalActivationRange, 256, animalActivationRange);
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+ growBB(animalBB, player.boundingBox, animalActivationRange, 256, animalActivationRange);
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