Ensure entity is always dying before Death Event
Prior to this it was possible for plugins to put the server into a never ending recursive loop until it eventually killed itself. Fixes GH-1432
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6793fee387
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b380338244
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@ -34,6 +34,7 @@ work/Spigot-Server
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work/Spigot-API
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work/*.jar
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work/test-server
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work/ForgeFlower
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# Mac filesystem dust
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.DS_Store/
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@ -1,4 +1,4 @@
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From b8c6e5d80cd3b21db5b3d9a031439d37143eb467 Mon Sep 17 00:00:00 2001
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From 61dddacb42c358d24f53ae3a28e5a49eca53d271 Mon Sep 17 00:00:00 2001
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From: Phoenix616 <mail@moep.tv>
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Date: Tue, 21 Aug 2018 01:39:35 +0100
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Subject: [PATCH] Improve death events
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@ -69,7 +69,7 @@ index dca497072..454c1e7d0 100644
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}
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index 14637be49..dec4b442c 100644
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index 14637be49..5ccd3ea6f 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -75,14 +75,14 @@ public abstract class EntityLiving extends Entity {
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@ -140,7 +140,7 @@ index 14637be49..dec4b442c 100644
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- this.aU = true;
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- this.getCombatTracker().g();
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+ //this.aU = true;
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+ this.aU = true; // Paper - Always set at start, unset later if cancelled - GH-1432
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+ //this.getCombatTracker().g();
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+
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+ org.bukkit.event.entity.EntityDeathEvent deathEvent = null;
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@ -148,7 +148,7 @@ index 14637be49..dec4b442c 100644
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if (!this.world.isClientSide) {
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int i = 0;
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@@ -1136,15 +1145,32 @@ public abstract class EntityLiving extends Entity {
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@@ -1136,15 +1145,33 @@ public abstract class EntityLiving extends Entity {
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this.a(flag, i, damagesource);
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// CraftBukkit start - Call death event
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@ -178,13 +178,14 @@ index 14637be49..dec4b442c 100644
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+ this.setDying(true);
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+ this.world.broadcastEntityEffect(this, (byte) 3);
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+ } else {
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+ this.setDying(false); // Paper - reset if cancelled
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+ this.setHealth((float) deathEvent.getReviveHealth());
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+ }
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+ // Paper end
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}
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}
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@@ -1198,6 +1224,7 @@ public abstract class EntityLiving extends Entity {
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@@ -1198,6 +1225,7 @@ public abstract class EntityLiving extends Entity {
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return SoundEffects.bX;
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}
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@ -192,7 +193,7 @@ index 14637be49..dec4b442c 100644
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@Nullable
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protected SoundEffect cf() {
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return SoundEffects.bS;
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@@ -1583,10 +1610,12 @@ public abstract class EntityLiving extends Entity {
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@@ -1583,10 +1611,12 @@ public abstract class EntityLiving extends Entity {
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}
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@ -412,5 +413,5 @@ index cce4acc0b..f1a3ca950 100644
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* Server methods
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*/
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--
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2.18.0.windows.1
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2.19.0
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