Fix turtle lag (#1502)
Fix #1501 I just added a condition check to not start a new pathfinder goal if the turtle already has one set. Needs more testing. ![Timings Comparison](https://i.imgur.com/p9eJQSo.png)
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From 91dc08eca1f9c64aa2f8f712a314e2b8d57faf0f Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Fri, 28 Sep 2018 12:27:54 -0500
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Subject: [PATCH] Fix turtle lag
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diff --git a/src/main/java/net/minecraft/server/EntityTurtle.java b/src/main/java/net/minecraft/server/EntityTurtle.java
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index 1b09f577e..b515eeb23 100644
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--- a/src/main/java/net/minecraft/server/EntityTurtle.java
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+++ b/src/main/java/net/minecraft/server/EntityTurtle.java
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@@ -68,6 +68,7 @@ public class EntityTurtle extends EntityAnimal {
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this.datawatcher.set(EntityTurtle.bI, Boolean.valueOf(flag));
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}
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+ private boolean isTravelling() { return dI(); } // Paper - OBFHELPER
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private boolean dI() {
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return ((Boolean) this.datawatcher.get(EntityTurtle.bJ)).booleanValue();
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}
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@@ -633,7 +634,7 @@ public class EntityTurtle extends EntityAnimal {
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}
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public boolean a() {
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- return !this.a.dH() && !this.a.dy() && this.a.isInWater();
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+ return !this.a.isTravelling() && !this.a.dH() && !this.a.dy() && this.a.isInWater(); // Paper
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}
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public void c() {
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--
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2.19.0
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