diff --git a/patches/server/0848-Replace-ticket-level-propagator.patch b/patches/server/0848-Replace-ticket-level-propagator.patch index 6bd1d0586..8959b46f3 100644 --- a/patches/server/0848-Replace-ticket-level-propagator.patch +++ b/patches/server/0848-Replace-ticket-level-propagator.patch @@ -14,8 +14,6 @@ should help with that. A big side effect is that mid-tick will be more effective, since more time will be allocated to actually processing chunk tasks vs the ticket level updates. -TODO: Causes super funky chunk loading issues - diff --git a/src/main/java/net/minecraft/server/level/DistanceManager.java b/src/main/java/net/minecraft/server/level/DistanceManager.java index 06e4d3a02e0d1326b7029157856476db4ef3575e..f581a9f79b2357118d912a15344ff94df3b0c50e 100644 --- a/src/main/java/net/minecraft/server/level/DistanceManager.java