Do not schedule poi task for each block write on chunk gen
Most of the time optional == optional1, so we shouldn't schedule a task for each write.
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@ -5,28 +5,22 @@ Subject: [PATCH] Remove stale POIs
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diff --git a/src/main/java/net/minecraft/server/level/WorldServer.java b/src/main/java/net/minecraft/server/level/WorldServer.java
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index 4a87b9ebc2a584d8a2fca874342057e81fbbc1c6..bf9bf8368b345bf0ac3b14a08e8342f7bd63dead 100644
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index 4a87b9ebc2a584d8a2fca874342057e81fbbc1c6..c38ef337f9a662d689994a0d530e8e655b843177 100644
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--- a/src/main/java/net/minecraft/server/level/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/level/WorldServer.java
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@@ -2067,8 +2067,16 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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Optional<VillagePlaceType> optional = VillagePlaceType.b(iblockdata);
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Optional<VillagePlaceType> optional1 = VillagePlaceType.b(iblockdata1);
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+ // Paper start
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+ BlockPosition blockposition1 = blockposition.immutableCopy();
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+ this.getMinecraftServer().execute(() -> {
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+ if (!optional.isPresent() && this.getPoiStorage().test(blockposition1, com.google.common.base.Predicates.alwaysTrue())) {
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+ this.getPoiStorage().remove(blockposition1);
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+ }
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+ });
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if (!Objects.equals(optional, optional1)) {
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- BlockPosition blockposition1 = blockposition.immutableCopy();
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+ //BlockPosition blockposition1 = blockposition.immutableCopy();
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+ // Paper end
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optional.ifPresent((villageplacetype) -> {
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@@ -2078,6 +2078,11 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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});
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optional1.ifPresent((villageplacetype) -> {
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this.getMinecraftServer().execute(() -> {
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@@ -2085,6 +2093,7 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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+ // Paper start
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+ if (!optional.isPresent() && this.getPoiStorage().test(blockposition1, com.google.common.base.Predicates.alwaysTrue())) {
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+ this.getPoiStorage().remove(blockposition1);
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+ }
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+ // Paper end
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this.y().a(blockposition1, villageplacetype);
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PacketDebug.a(this, blockposition1);
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});
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@@ -2085,6 +2090,7 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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}
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}
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