don't save level every tick for auto save. whoops

This commit is contained in:
Aikar 2016-09-26 01:50:26 -04:00
parent 27855376ba
commit a57cf220e8
1 changed files with 22 additions and 7 deletions

View File

@ -1,4 +1,4 @@
From 174325d842704ca0cdfdd21586234f2426246090 Mon Sep 17 00:00:00 2001
From 32c1bb9c17914f7cc61e21e39f1fa31520ac069a Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 19 Sep 2016 23:16:39 -0400
Subject: [PATCH] Auto Save Improvements
@ -75,10 +75,18 @@ index 1ba02f1..65de280 100644
}
}
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 8ca8fbf..2f9ce91 100644
index 8ca8fbf..c19bde9 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -745,24 +745,27 @@ public abstract class MinecraftServer implements Runnable, ICommandListener, IAs
@@ -114,6 +114,7 @@ public abstract class MinecraftServer implements Runnable, ICommandListener, IAs
public final Thread primaryThread;
public java.util.Queue<Runnable> processQueue = new java.util.concurrent.ConcurrentLinkedQueue<Runnable>();
public int autosavePeriod;
+ public boolean serverAutoSave = false; // Paper
// CraftBukkit end
public MinecraftServer(OptionSet options, Proxy proxy, DataConverterManager dataconvertermanager, YggdrasilAuthenticationService yggdrasilauthenticationservice, MinecraftSessionService minecraftsessionservice, GameProfileRepository gameprofilerepository, UserCache usercache) {
@@ -745,24 +746,28 @@ public abstract class MinecraftServer implements Runnable, ICommandListener, IAs
this.q.b().a(agameprofile);
}
@ -86,7 +94,8 @@ index 8ca8fbf..2f9ce91 100644
MinecraftTimings.worldSaveTimer.startTiming(); // Spigot
this.methodProfiler.a("save");
+
+ if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // CraftBukkit
+ serverAutoSave = (autosavePeriod > 0 && this.ticks % autosavePeriod == 0); // Paper
+ if (serverAutoSave) { // CraftBukkit // Paper
this.v.savePlayers();
// Spigot Start
+ } // Paper - Incremental Auto Saving
@ -110,10 +119,10 @@ index 8ca8fbf..2f9ce91 100644
this.methodProfiler.a("tallying");
this.h[this.ticks % 100] = System.nanoTime() - i;
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 5ed6d3e..a47bfee 100644
index 5ed6d3e..26ab536 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -1024,7 +1024,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
@@ -1024,12 +1024,12 @@ public class WorldServer extends World implements IAsyncTaskHandler {
ChunkProviderServer chunkproviderserver = this.getChunkProviderServer();
if (chunkproviderserver.e()) {
@ -122,6 +131,12 @@ index 5ed6d3e..a47bfee 100644
if (iprogressupdate != null) {
iprogressupdate.a("Saving level");
}
--
2.9.3
- this.a();
+ if (flag || server.serverAutoSave) this.a(); // Paper
if (iprogressupdate != null) {
iprogressupdate.c("Saving chunks");
}
--
1.9.1