diff --git a/build-data/paper.at b/build-data/paper.at index 4820db9d3..010eb1e9d 100644 --- a/build-data/paper.at +++ b/build-data/paper.at @@ -244,3 +244,6 @@ public org.bukkit.craftbukkit.scoreboard.CraftScoreboardTranslations fromBukkitS # Add methods to find targets for lightning strikes public net.minecraft.server.level.ServerLevel findLightningRod(Lnet/minecraft/core/BlockPos;)Ljava/util/Optional; + +# Improve CraftBlockStates +public net.minecraft.world.level.block.entity.BlockEntityType validBlocks diff --git a/patches/server/0819-Fix-upstreams-block-state-factories.patch b/patches/server/0819-Fix-upstreams-block-state-factories.patch index 452d73f78..3a4d1c9bc 100644 --- a/patches/server/0819-Fix-upstreams-block-state-factories.patch +++ b/patches/server/0819-Fix-upstreams-block-state-factories.patch @@ -9,8 +9,21 @@ block at the position, not the tile entity. This change prioritizes using the tile entity type to determine the block state factory and falls back on the material type of the block at that location. +diff --git a/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java +index 38c4dac82793930777eaf0189c5534234a9162ed..9b4a464fe820effa906af486cf71a74e283ccd4e 100644 +--- a/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java ++++ b/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java +@@ -232,7 +232,7 @@ public abstract class BlockEntity implements net.minecraft.server.KeyedObject { + // Paper end + if (this.level == null) return null; + org.bukkit.block.Block block = this.level.getWorld().getBlockAt(this.worldPosition.getX(), this.worldPosition.getY(), this.worldPosition.getZ()); +- if (block.getType() == org.bukkit.Material.AIR) return null; ++ // if (block.getType() == org.bukkit.Material.AIR) return null; // Paper - actually get the tile entity if it still exists + org.bukkit.block.BlockState state = block.getState(useSnapshot); // Paper + if (state instanceof InventoryHolder) return (InventoryHolder) state; + return null; diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java -index b794e04036df00dd9633b9bd808591f499238387..a20505b6badaf2d709bd95fa01d0617b86b35fe2 100644 +index b794e04036df00dd9633b9bd808591f499238387..0356c33bc14bef73a7468d5360ea5cd309d5f623 100644 --- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java +++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java @@ -19,6 +19,7 @@ import net.minecraft.world.level.block.entity.BeehiveBlockEntity; @@ -21,7 +34,12 @@ index b794e04036df00dd9633b9bd808591f499238387..a20505b6badaf2d709bd95fa01d0617b import net.minecraft.world.level.block.entity.BrewingStandBlockEntity; import net.minecraft.world.level.block.entity.CampfireBlockEntity; import net.minecraft.world.level.block.entity.ChestBlockEntity; -@@ -110,6 +111,12 @@ public final class CraftBlockStates { +@@ -106,183 +107,54 @@ public final class CraftBlockStates { + @Override + public CraftBlockState createBlockState(World world, BlockPos blockPosition, net.minecraft.world.level.block.state.BlockState blockData, BlockEntity tileEntity) { + // When a block is being destroyed, the TileEntity may temporarily still exist while the block's type has already been set to AIR. We ignore the TileEntity in this case. +- Preconditions.checkState(tileEntity == null || CraftMagicNumbers.getMaterial(blockData.getBlock()) == Material.AIR, "Unexpected BlockState for %s", CraftMagicNumbers.getMaterial(blockData.getBlock())); ++ Preconditions.checkState(tileEntity == null/* || CraftMagicNumbers.getMaterial(blockData.getBlock()) == Material.AIR*/, "Unexpected BlockState for %s", CraftMagicNumbers.getMaterial(blockData.getBlock())); // Paper - don't ignore the TileEntity while its still valid return new CraftBlockState(world, blockPosition, blockData); } }; @@ -33,72 +51,143 @@ index b794e04036df00dd9633b9bd808591f499238387..a20505b6badaf2d709bd95fa01d0617b + // Paper end static { - register( -@@ -130,7 +137,7 @@ public final class CraftBlockStates { - Material.SPRUCE_WALL_SIGN, - Material.WARPED_SIGN, - Material.WARPED_WALL_SIGN +- register( +- Arrays.asList( +- Material.ACACIA_SIGN, +- Material.ACACIA_WALL_SIGN, +- Material.BIRCH_SIGN, +- Material.BIRCH_WALL_SIGN, +- Material.CRIMSON_SIGN, +- Material.CRIMSON_WALL_SIGN, +- Material.DARK_OAK_SIGN, +- Material.DARK_OAK_WALL_SIGN, +- Material.JUNGLE_SIGN, +- Material.JUNGLE_WALL_SIGN, +- Material.OAK_SIGN, +- Material.OAK_WALL_SIGN, +- Material.SPRUCE_SIGN, +- Material.SPRUCE_WALL_SIGN, +- Material.WARPED_SIGN, +- Material.WARPED_WALL_SIGN - ), CraftSign.class, CraftSign::new, SignBlockEntity::new -+ ), BlockEntityType.SIGN, CraftSign.class, CraftSign::new, SignBlockEntity::new // Paper - ); - - register( -@@ -147,7 +154,7 @@ public final class CraftBlockStates { - Material.WITHER_SKELETON_WALL_SKULL, - Material.ZOMBIE_HEAD, - Material.ZOMBIE_WALL_HEAD +- ); +- +- register( +- Arrays.asList( +- Material.CREEPER_HEAD, +- Material.CREEPER_WALL_HEAD, +- Material.DRAGON_HEAD, +- Material.DRAGON_WALL_HEAD, +- Material.PLAYER_HEAD, +- Material.PLAYER_WALL_HEAD, +- Material.SKELETON_SKULL, +- Material.SKELETON_WALL_SKULL, +- Material.WITHER_SKELETON_SKULL, +- Material.WITHER_SKELETON_WALL_SKULL, +- Material.ZOMBIE_HEAD, +- Material.ZOMBIE_WALL_HEAD - ), CraftSkull.class, CraftSkull::new, SkullBlockEntity::new -+ ), BlockEntityType.SKULL, CraftSkull.class, CraftSkull::new, SkullBlockEntity::new // Paper - ); - - register( -@@ -155,7 +162,7 @@ public final class CraftBlockStates { - Material.COMMAND_BLOCK, - Material.REPEATING_COMMAND_BLOCK, - Material.CHAIN_COMMAND_BLOCK +- ); +- +- register( +- Arrays.asList( +- Material.COMMAND_BLOCK, +- Material.REPEATING_COMMAND_BLOCK, +- Material.CHAIN_COMMAND_BLOCK - ), CraftCommandBlock.class, CraftCommandBlock::new, CommandBlockEntity::new -+ ), BlockEntityType.COMMAND_BLOCK, CraftCommandBlock.class, CraftCommandBlock::new, CommandBlockEntity::new // Paper - ); - - register( -@@ -192,7 +199,7 @@ public final class CraftBlockStates { - Material.WHITE_WALL_BANNER, - Material.YELLOW_BANNER, - Material.YELLOW_WALL_BANNER +- ); +- +- register( +- Arrays.asList( +- Material.BLACK_BANNER, +- Material.BLACK_WALL_BANNER, +- Material.BLUE_BANNER, +- Material.BLUE_WALL_BANNER, +- Material.BROWN_BANNER, +- Material.BROWN_WALL_BANNER, +- Material.CYAN_BANNER, +- Material.CYAN_WALL_BANNER, +- Material.GRAY_BANNER, +- Material.GRAY_WALL_BANNER, +- Material.GREEN_BANNER, +- Material.GREEN_WALL_BANNER, +- Material.LIGHT_BLUE_BANNER, +- Material.LIGHT_BLUE_WALL_BANNER, +- Material.LIGHT_GRAY_BANNER, +- Material.LIGHT_GRAY_WALL_BANNER, +- Material.LIME_BANNER, +- Material.LIME_WALL_BANNER, +- Material.MAGENTA_BANNER, +- Material.MAGENTA_WALL_BANNER, +- Material.ORANGE_BANNER, +- Material.ORANGE_WALL_BANNER, +- Material.PINK_BANNER, +- Material.PINK_WALL_BANNER, +- Material.PURPLE_BANNER, +- Material.PURPLE_WALL_BANNER, +- Material.RED_BANNER, +- Material.RED_WALL_BANNER, +- Material.WHITE_BANNER, +- Material.WHITE_WALL_BANNER, +- Material.YELLOW_BANNER, +- Material.YELLOW_WALL_BANNER - ), CraftBanner.class, CraftBanner::new, BannerBlockEntity::new -+ ), BlockEntityType.BANNER, CraftBanner.class, CraftBanner::new, BannerBlockEntity::new // Paper - ); - - register( -@@ -214,7 +221,7 @@ public final class CraftBlockStates { - Material.GREEN_SHULKER_BOX, - Material.RED_SHULKER_BOX, - Material.BLACK_SHULKER_BOX +- ); +- +- register( +- Arrays.asList( +- Material.SHULKER_BOX, +- Material.WHITE_SHULKER_BOX, +- Material.ORANGE_SHULKER_BOX, +- Material.MAGENTA_SHULKER_BOX, +- Material.LIGHT_BLUE_SHULKER_BOX, +- Material.YELLOW_SHULKER_BOX, +- Material.LIME_SHULKER_BOX, +- Material.PINK_SHULKER_BOX, +- Material.GRAY_SHULKER_BOX, +- Material.LIGHT_GRAY_SHULKER_BOX, +- Material.CYAN_SHULKER_BOX, +- Material.PURPLE_SHULKER_BOX, +- Material.BLUE_SHULKER_BOX, +- Material.BROWN_SHULKER_BOX, +- Material.GREEN_SHULKER_BOX, +- Material.RED_SHULKER_BOX, +- Material.BLACK_SHULKER_BOX - ), CraftShulkerBox.class, CraftShulkerBox::new, ShulkerBoxBlockEntity::new -+ ), BlockEntityType.SHULKER_BOX, CraftShulkerBox.class, CraftShulkerBox::new, ShulkerBoxBlockEntity::new // Paper - ); - - register( -@@ -235,54 +242,51 @@ public final class CraftBlockStates { - Material.RED_BED, - Material.WHITE_BED, - Material.YELLOW_BED +- ); +- +- register( +- Arrays.asList( +- Material.BLACK_BED, +- Material.BLUE_BED, +- Material.BROWN_BED, +- Material.CYAN_BED, +- Material.GRAY_BED, +- Material.GREEN_BED, +- Material.LIGHT_BLUE_BED, +- Material.LIGHT_GRAY_BED, +- Material.LIME_BED, +- Material.MAGENTA_BED, +- Material.ORANGE_BED, +- Material.PINK_BED, +- Material.PURPLE_BED, +- Material.RED_BED, +- Material.WHITE_BED, +- Material.YELLOW_BED - ), CraftBed.class, CraftBed::new, BedBlockEntity::new -+ ), BlockEntityType.BED, CraftBed.class, CraftBed::new, BedBlockEntity::new // Paper - ); - - register( - Arrays.asList( - Material.BEEHIVE, - Material.BEE_NEST +- ); +- +- register( +- Arrays.asList( +- Material.BEEHIVE, +- Material.BEE_NEST - ), CraftBeehive.class, CraftBeehive::new, BeehiveBlockEntity::new -+ ), BlockEntityType.BEEHIVE, CraftBeehive.class, CraftBeehive::new, BeehiveBlockEntity::new // Paper - ); - - register( - Arrays.asList( - Material.CAMPFIRE, - Material.SOUL_CAMPFIRE +- ); +- +- register( +- Arrays.asList( +- Material.CAMPFIRE, +- Material.SOUL_CAMPFIRE - ), CraftCampfire.class, CraftCampfire::new, CampfireBlockEntity::new - ); - @@ -107,9 +196,8 @@ index b794e04036df00dd9633b9bd808591f499238387..a20505b6badaf2d709bd95fa01d0617b - Material.CHEST, - Material.TRAPPED_CHEST - ), CraftChest.class, CraftChest::new, ChestBlockEntity::new -+ ), BlockEntityType.CAMPFIRE, CraftCampfire.class, CraftCampfire::new, CampfireBlockEntity::new // Paper - ); - +- ); +- - register(Material.BARREL, CraftBarrel.class, CraftBarrel::new, BarrelBlockEntity::new); - register(Material.BEACON, CraftBeacon.class, CraftBeacon::new, BeaconBlockEntity::new); - register(Material.BELL, CraftBell.class, CraftBell::new, BellBlockEntity::new); @@ -134,61 +222,75 @@ index b794e04036df00dd9633b9bd808591f499238387..a20505b6badaf2d709bd95fa01d0617b - register(Material.SMOKER, CraftSmoker.class, CraftSmoker::new, SmokerBlockEntity::new); - register(Material.SPAWNER, CraftCreatureSpawner.class, CraftCreatureSpawner::new, SpawnerBlockEntity::new); - register(Material.STRUCTURE_BLOCK, CraftStructureBlock.class, CraftStructureBlock::new, StructureBlockEntity::new); -+ // Paper start -+ register(Material.CHEST, BlockEntityType.CHEST, CraftChest.class, CraftChest::new, ChestBlockEntity::new); // Paper - split up chests due to different block entity types -+ register(Material.TRAPPED_CHEST, BlockEntityType.TRAPPED_CHEST, CraftChest.class, CraftChest::new, net.minecraft.world.level.block.entity.TrappedChestBlockEntity::new); // Paper - split up chests due to different block entity types -+ register(Material.BARREL, BlockEntityType.BARREL, CraftBarrel.class, CraftBarrel::new, BarrelBlockEntity::new); -+ register(Material.BEACON, BlockEntityType.BEACON, CraftBeacon.class, CraftBeacon::new, BeaconBlockEntity::new); -+ register(Material.BELL, BlockEntityType.BELL, CraftBell.class, CraftBell::new, BellBlockEntity::new); -+ register(Material.BLAST_FURNACE, BlockEntityType.BLAST_FURNACE, CraftBlastFurnace.class, CraftBlastFurnace::new, BlastFurnaceBlockEntity::new); -+ register(Material.BREWING_STAND, BlockEntityType.BREWING_STAND, CraftBrewingStand.class, CraftBrewingStand::new, BrewingStandBlockEntity::new); -+ register(Material.COMPARATOR, BlockEntityType.COMPARATOR, CraftComparator.class, CraftComparator::new, ComparatorBlockEntity::new); -+ register(Material.CONDUIT, BlockEntityType.CONDUIT, CraftConduit.class, CraftConduit::new, ConduitBlockEntity::new); -+ register(Material.DAYLIGHT_DETECTOR, BlockEntityType.DAYLIGHT_DETECTOR, CraftDaylightDetector.class, CraftDaylightDetector::new, DaylightDetectorBlockEntity::new); -+ register(Material.DISPENSER, BlockEntityType.DISPENSER, CraftDispenser.class, CraftDispenser::new, DispenserBlockEntity::new); -+ register(Material.DROPPER, BlockEntityType.DROPPER, CraftDropper.class, CraftDropper::new, DropperBlockEntity::new); -+ register(Material.ENCHANTING_TABLE, BlockEntityType.ENCHANTING_TABLE, CraftEnchantingTable.class, CraftEnchantingTable::new, EnchantmentTableBlockEntity::new); -+ register(Material.ENDER_CHEST, BlockEntityType.ENDER_CHEST, CraftEnderChest.class, CraftEnderChest::new, EnderChestBlockEntity::new); -+ register(Material.END_GATEWAY, BlockEntityType.END_GATEWAY, CraftEndGateway.class, CraftEndGateway::new, TheEndGatewayBlockEntity::new); -+ register(Material.END_PORTAL, BlockEntityType.END_PORTAL, CraftEndPortal.class, CraftEndPortal::new, TheEndPortalBlockEntity::new); -+ register(Material.FURNACE, BlockEntityType.FURNACE, CraftFurnaceFurnace.class, CraftFurnaceFurnace::new, FurnaceBlockEntity::new); -+ register(Material.HOPPER, BlockEntityType.HOPPER, CraftHopper.class, CraftHopper::new, HopperBlockEntity::new); -+ register(Material.JIGSAW, BlockEntityType.JIGSAW, CraftJigsaw.class, CraftJigsaw::new, JigsawBlockEntity::new); -+ register(Material.JUKEBOX, BlockEntityType.JUKEBOX, CraftJukebox.class, CraftJukebox::new, JukeboxBlockEntity::new); -+ register(Material.LECTERN, BlockEntityType.LECTERN, CraftLectern.class, CraftLectern::new, LecternBlockEntity::new); -+ register(Material.MOVING_PISTON, BlockEntityType.PISTON, CraftMovingPiston.class, CraftMovingPiston::new, PistonMovingBlockEntity::new); -+ register(Material.SCULK_SENSOR, BlockEntityType.SCULK_SENSOR, CraftSculkSensor.class, CraftSculkSensor::new, SculkSensorBlockEntity::new); -+ register(Material.SMOKER, BlockEntityType.SMOKER, CraftSmoker.class, CraftSmoker::new, SmokerBlockEntity::new); -+ register(Material.SPAWNER, BlockEntityType.MOB_SPAWNER, CraftCreatureSpawner.class, CraftCreatureSpawner::new, SpawnerBlockEntity::new); -+ register(Material.STRUCTURE_BLOCK, BlockEntityType.STRUCTURE_BLOCK, CraftStructureBlock.class, CraftStructureBlock::new, StructureBlockEntity::new); ++ // Paper start - simplify ++ register(BlockEntityType.SIGN, CraftSign.class, CraftSign::new); ++ register(BlockEntityType.SKULL, CraftSkull.class, CraftSkull::new); ++ register(BlockEntityType.COMMAND_BLOCK, CraftCommandBlock.class, CraftCommandBlock::new); ++ register(BlockEntityType.BANNER, CraftBanner.class, CraftBanner::new); ++ register(BlockEntityType.SHULKER_BOX, CraftShulkerBox.class, CraftShulkerBox::new); ++ register(BlockEntityType.BED, CraftBed.class, CraftBed::new); ++ register(BlockEntityType.BEEHIVE, CraftBeehive.class, CraftBeehive::new); ++ register(BlockEntityType.CAMPFIRE, CraftCampfire.class, CraftCampfire::new); ++ register(BlockEntityType.CHEST, CraftChest.class, CraftChest::new); // Paper - split up chests due to different block entity types ++ register(BlockEntityType.TRAPPED_CHEST, CraftChest.class, CraftChest::new); // Paper - split up chests due to different block entity types ++ register(BlockEntityType.BARREL, CraftBarrel.class, CraftBarrel::new); ++ register(BlockEntityType.BEACON, CraftBeacon.class, CraftBeacon::new); ++ register(BlockEntityType.BELL, CraftBell.class, CraftBell::new); ++ register(BlockEntityType.BLAST_FURNACE, CraftBlastFurnace.class, CraftBlastFurnace::new); ++ register(BlockEntityType.BREWING_STAND, CraftBrewingStand.class, CraftBrewingStand::new); ++ register(BlockEntityType.COMPARATOR, CraftComparator.class, CraftComparator::new); ++ register(BlockEntityType.CONDUIT, CraftConduit.class, CraftConduit::new); ++ register(BlockEntityType.DAYLIGHT_DETECTOR, CraftDaylightDetector.class, CraftDaylightDetector::new); ++ register(BlockEntityType.DISPENSER, CraftDispenser.class, CraftDispenser::new); ++ register(BlockEntityType.DROPPER, CraftDropper.class, CraftDropper::new); ++ register(BlockEntityType.ENCHANTING_TABLE, CraftEnchantingTable.class, CraftEnchantingTable::new); ++ register(BlockEntityType.ENDER_CHEST, CraftEnderChest.class, CraftEnderChest::new); ++ register(BlockEntityType.END_GATEWAY, CraftEndGateway.class, CraftEndGateway::new); ++ register(BlockEntityType.END_PORTAL, CraftEndPortal.class, CraftEndPortal::new); ++ register(BlockEntityType.FURNACE, CraftFurnaceFurnace.class, CraftFurnaceFurnace::new); ++ register(BlockEntityType.HOPPER, CraftHopper.class, CraftHopper::new); ++ register(BlockEntityType.JIGSAW, CraftJigsaw.class, CraftJigsaw::new); ++ register(BlockEntityType.JUKEBOX, CraftJukebox.class, CraftJukebox::new); ++ register(BlockEntityType.LECTERN, CraftLectern.class, CraftLectern::new); ++ register(BlockEntityType.PISTON, CraftMovingPiston.class, CraftMovingPiston::new); ++ register(BlockEntityType.SCULK_SENSOR, CraftSculkSensor.class, CraftSculkSensor::new); ++ register(BlockEntityType.SMOKER, CraftSmoker.class, CraftSmoker::new); ++ register(BlockEntityType.MOB_SPAWNER, CraftCreatureSpawner.class, CraftCreatureSpawner::new); ++ register(BlockEntityType.STRUCTURE_BLOCK, CraftStructureBlock.class, CraftStructureBlock::new); + // Paper end } private static void register(Material blockType, BlockStateFactory factory) { -@@ -291,15 +295,17 @@ public final class CraftBlockStates { - - private static > void register( - Material blockType, -+ net.minecraft.world.level.block.entity.BlockEntityType blockEntityType, // Paper - Class blockStateType, - BiFunction blockStateConstructor, - BiFunction tileEntityConstructor - ) { -- CraftBlockStates.register(Collections.singletonList(blockType), blockStateType, blockStateConstructor, tileEntityConstructor); -+ CraftBlockStates.register(Collections.singletonList(blockType), blockEntityType, blockStateType, blockStateConstructor, tileEntityConstructor); // Paper +@@ -290,35 +162,45 @@ public final class CraftBlockStates { } private static > void register( - List blockTypes, -+ net.minecraft.world.level.block.entity.BlockEntityType blockEntityType, // Paper +- Material blockType, ++ net.minecraft.world.level.block.entity.BlockEntityType blockEntityType, // Paper Class blockStateType, - BiFunction blockStateConstructor, - BiFunction tileEntityConstructor -@@ -308,17 +314,35 @@ public final class CraftBlockStates { - for (Material blockType : blockTypes) { - CraftBlockStates.register(blockType, factory); +- BiFunction blockStateConstructor, +- BiFunction tileEntityConstructor ++ BiFunction blockStateConstructor // Paper + ) { +- CraftBlockStates.register(Collections.singletonList(blockType), blockStateType, blockStateConstructor, tileEntityConstructor); +- } +- +- private static > void register( +- List blockTypes, +- Class blockStateType, +- BiFunction blockStateConstructor, +- BiFunction tileEntityConstructor +- ) { +- BlockStateFactory factory = new BlockEntityStateFactory<>(blockStateType, blockStateConstructor, tileEntityConstructor); +- for (Material blockType : blockTypes) { +- CraftBlockStates.register(blockType, factory); ++ // Paper start ++ BlockStateFactory factory = new BlockEntityStateFactory<>(blockStateType, blockStateConstructor, blockEntityType::create); ++ for (net.minecraft.world.level.block.Block block : blockEntityType.validBlocks) { ++ CraftBlockStates.register(CraftMagicNumbers.getMaterial(block), factory); } -+ CraftBlockStates.register(blockEntityType, factory); // Paper ++ CraftBlockStates.register(blockEntityType, factory); ++ // Paper end } private static BlockStateFactory getFactory(Material material) { @@ -220,7 +322,7 @@ index b794e04036df00dd9633b9bd808591f499238387..a20505b6badaf2d709bd95fa01d0617b public static BlockState getBlockState(Block block) { Preconditions.checkNotNull(block, "block is null"); CraftBlock craftBlock = (CraftBlock) block; -@@ -361,7 +385,7 @@ public final class CraftBlockStates { +@@ -361,7 +243,7 @@ public final class CraftBlockStates { if (world != null && tileEntity == null && CraftBlockStates.isTileEntityOptional(material)) { factory = CraftBlockStates.DEFAULT_FACTORY; } else { diff --git a/patches/server/0822-Fix-unplaced-block-states-after-new-chunk-gen-API.patch b/patches/server/0822-Fix-unplaced-block-states-after-new-chunk-gen-API.patch deleted file mode 100644 index f2f48eb8b..000000000 --- a/patches/server/0822-Fix-unplaced-block-states-after-new-chunk-gen-API.patch +++ /dev/null @@ -1,30 +0,0 @@ -From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 -From: Jake Potrebic -Date: Thu, 7 Oct 2021 20:49:13 -0700 -Subject: [PATCH] Fix unplaced block states after new chunk gen API - - -diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBeehive.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBeehive.java -index e00210950cbf005b0e65aed68dfbb7c281aefd87..b4a10c1ef095faaefbedc2a1fd84aea721a4ba98 100644 ---- a/src/main/java/org/bukkit/craftbukkit/block/CraftBeehive.java -+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBeehive.java -@@ -65,6 +65,7 @@ public class CraftBeehive extends CraftBlockEntityState impl - List bees = new ArrayList<>(); - - if (isPlaced()) { -+ Preconditions.checkState(getWorldHandle() instanceof net.minecraft.world.level.Level, "Can't release entities during world generation"); // Paper - don't fail if block isnt placed, this method did not use to fail - BeehiveBlockEntity beehive = ((BeehiveBlockEntity) this.getTileEntityFromWorld()); - for (Entity bee : beehive.releaseBees(this.getHandle(), BeeReleaseStatus.BEE_RELEASED, true)) { - bees.add((Bee) bee.getBukkitEntity()); -diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftChest.java b/src/main/java/org/bukkit/craftbukkit/block/CraftChest.java -index 9806697cb7566c5af1df74b7eaa8088d19ee4fdc..ad833481414d3b60bdbcf87727b494ecff84f2c3 100644 ---- a/src/main/java/org/bukkit/craftbukkit/block/CraftChest.java -+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftChest.java -@@ -42,6 +42,7 @@ public class CraftChest extends CraftLootable implements Chest - if (!isPlaced() || isWorldGeneration()) { - return inventory; - } -+ Preconditions.checkState(getWorldHandle() instanceof net.minecraft.world.level.Level, "Can't get inventory during world generation, use getBlockInventory() instead"); // Paper - move after placed check - - // The logic here is basically identical to the logic in BlockChest.interact - CraftWorld world = (CraftWorld) this.getWorld(); diff --git a/patches/server/0823-VanillaCommandWrapper-didnt-account-for-entity-sende.patch b/patches/server/0822-VanillaCommandWrapper-didnt-account-for-entity-sende.patch similarity index 100% rename from patches/server/0823-VanillaCommandWrapper-didnt-account-for-entity-sende.patch rename to patches/server/0822-VanillaCommandWrapper-didnt-account-for-entity-sende.patch diff --git a/patches/server/0824-Add-root-admin-user-detection.patch b/patches/server/0823-Add-root-admin-user-detection.patch similarity index 100% rename from patches/server/0824-Add-root-admin-user-detection.patch rename to patches/server/0823-Add-root-admin-user-detection.patch diff --git a/patches/server/0825-Always-allow-item-changing-in-Fireball.patch b/patches/server/0824-Always-allow-item-changing-in-Fireball.patch similarity index 100% rename from patches/server/0825-Always-allow-item-changing-in-Fireball.patch rename to patches/server/0824-Always-allow-item-changing-in-Fireball.patch