diff --git a/CraftBukkit-Patches/0018-Orebfuscator.patch b/CraftBukkit-Patches/0018-Orebfuscator.patch index 77a9e2526..d64332a9f 100644 --- a/CraftBukkit-Patches/0018-Orebfuscator.patch +++ b/CraftBukkit-Patches/0018-Orebfuscator.patch @@ -1,4 +1,4 @@ -From 68276a3d08af1b9ebe3cc824c77ff7216c10cf35 Mon Sep 17 00:00:00 2001 +From c436351acab50d84569551262783648c617ad71e Mon Sep 17 00:00:00 2001 From: md_5 Date: Thu, 16 May 2013 18:51:05 +1000 Subject: [PATCH] Orebfuscator @@ -108,7 +108,7 @@ index a7afa55..1a60229 100644 diff --git a/src/main/java/org/spigotmc/AntiXray.java b/src/main/java/org/spigotmc/AntiXray.java new file mode 100644 -index 0000000..48c8a99 +index 0000000..c165304 --- /dev/null +++ b/src/main/java/org/spigotmc/AntiXray.java @@ -0,0 +1,204 @@ @@ -167,7 +167,7 @@ index 0000000..48c8a99 + if ( world.spigotConfig.antiXray ) + { + update.startTiming(); -+ updateNearbyBlocks( world, x, y, z, 2 ); // 2 is the radius, we shouldn't change it as that would make it exponentially slower ++ updateNearbyBlocks( world, x, y, z, 2, false ); // 2 is the radius, we shouldn't change it as that would make it exponentially slower + update.stopTiming(); + } + } @@ -264,7 +264,7 @@ index 0000000..48c8a99 + } + } + -+ private void updateNearbyBlocks(World world, int x, int y, int z, int radius) ++ private void updateNearbyBlocks(World world, int x, int y, int z, int radius, boolean updateSelf) + { + // If the block in question is loaded + if ( world.isLoaded( x, y, z ) ) @@ -273,7 +273,7 @@ index 0000000..48c8a99 + int id = world.getTypeId( x, y, z ); + + // See if it needs update -+ if ( obfuscateBlocks[id] ) ++ if ( updateSelf && obfuscateBlocks[id] ) + { + // Send the update + world.notify( x, y, z ); @@ -282,12 +282,12 @@ index 0000000..48c8a99 + // Check other blocks for updates + if ( radius > 0 ) + { -+ updateNearbyBlocks( world, x + 1, y, z, radius - 1 ); -+ updateNearbyBlocks( world, x - 1, y, z, radius - 1 ); -+ updateNearbyBlocks( world, x, y + 1, z, radius - 1 ); -+ updateNearbyBlocks( world, x, y - 1, z, radius - 1 ); -+ updateNearbyBlocks( world, x, y, z + 1, radius - 1 ); -+ updateNearbyBlocks( world, x, y, z - 1, radius - 1 ); ++ updateNearbyBlocks( world, x + 1, y, z, radius - 1, true ); ++ updateNearbyBlocks( world, x - 1, y, z, radius - 1, true ); ++ updateNearbyBlocks( world, x, y + 1, z, radius - 1, true ); ++ updateNearbyBlocks( world, x, y - 1, z, radius - 1, true ); ++ updateNearbyBlocks( world, x, y, z + 1, radius - 1, true ); ++ updateNearbyBlocks( world, x, y, z - 1, radius - 1, true ); + } + } + }