Tweak boat sending even more - might backfire

This commit is contained in:
md_5 2013-03-23 13:38:21 +11:00
parent d3ae3c4575
commit a10802976f
1 changed files with 3 additions and 3 deletions

View File

@ -1,4 +1,4 @@
From 5c347e32099785039cdca83db224db8c123572ba Mon Sep 17 00:00:00 2001
From 14f1188ae264d2469e5e0743eaa94dd319fa8381 Mon Sep 17 00:00:00 2001
From: md_5 <md_5@live.com.au>
Date: Sat, 23 Mar 2013 13:31:23 +1100
Subject: [PATCH] Entity Tracking Intervals
@ -9,7 +9,7 @@ Send boats at the same speed as their player to remove the illusion of lag / jer
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/main/java/net/minecraft/server/EntityTracker.java b/src/main/java/net/minecraft/server/EntityTracker.java
index 0bc3733..bed96f6 100644
index 0bc3733..a940b25 100644
--- a/src/main/java/net/minecraft/server/EntityTracker.java
+++ b/src/main/java/net/minecraft/server/EntityTracker.java
@@ -58,7 +58,7 @@ public class EntityTracker {
@ -17,7 +17,7 @@ index 0bc3733..bed96f6 100644
this.addEntity(entity, 80, 3, true);
} else if (entity instanceof EntityBoat) {
- this.addEntity(entity, 80, 3, true);
+ this.addEntity(entity, 80, 2, true); // Spigot - send at same speed as player
+ this.addEntity(entity, 80, 2); // Spigot - send same as player
} else if (entity instanceof EntitySquid) {
this.addEntity(entity, 64, 3, true);
} else if (entity instanceof EntityWither) {