Support old UUID format for NBT

We have stored UUID in plenty of places that did not get DFU'd

So just look for old format and load it if it exists.
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Aikar 2020-06-29 03:28:10 -04:00
parent fb772923d5
commit 9edbfe5fe8
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 29 Jun 2020 03:26:17 -0400
Subject: [PATCH] Support old UUID format for NBT
We have stored UUID in plenty of places that did not get DFU'd
So just look for old format and load it if it exists.
diff --git a/src/main/java/net/minecraft/server/NBTTagCompound.java b/src/main/java/net/minecraft/server/NBTTagCompound.java
index f608b35502890650adfc1df35e0794471f57ecbc..93b25e4580646ccfe8c671511e2250dbe7474a89 100644
--- a/src/main/java/net/minecraft/server/NBTTagCompound.java
+++ b/src/main/java/net/minecraft/server/NBTTagCompound.java
@@ -142,6 +142,11 @@ public class NBTTagCompound implements NBTBase {
@Nullable public UUID getUUID(String prefix) { return a(prefix); } // Paper - OBFHELPER
@Nullable
public UUID a(String s) {
+ // Paper start - support old format
+ if (hasKey(s + "Least") && hasKey(s + "Most")) {
+ return new UUID(this.getLong(s + "Most"), this.getLong(s + "Least"));
+ }
+ // Paper end
return GameProfileSerializer.a(this.get(s));
}