Thread safety.
Adds thread safety for chunk load / unload methods.
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From f0e5f9a31e0f31cc0eae14c4c277bc47beef8b10 Mon Sep 17 00:00:00 2001
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From: md_5 <md_5@live.com.au>
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Date: Thu, 7 Mar 2013 20:12:46 +1100
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Subject: [PATCH] Thread safety. Adds thread safety for chunk load / unload
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methods.
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---
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src/main/java/org/bukkit/craftbukkit/CraftWorld.java | 3 +++
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1 file changed, 3 insertions(+)
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 33df602..1238f3b 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -254,6 +254,7 @@ public class CraftWorld implements World {
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}
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public boolean unloadChunkRequest(int x, int z, boolean safe) {
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+ if (Thread.currentThread() != MinecraftServer.getServer().primaryThread) throw new IllegalStateException("Asynchronous chunk unload!");
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if (safe && isChunkInUse(x, z)) {
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return false;
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}
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@@ -264,6 +265,7 @@ public class CraftWorld implements World {
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}
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public boolean unloadChunk(int x, int z, boolean save, boolean safe) {
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+ if (Thread.currentThread() != MinecraftServer.getServer().primaryThread) throw new IllegalStateException("Asynchronous chunk unload!");
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if (safe && isChunkInUse(x, z)) {
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return false;
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}
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@@ -331,6 +333,7 @@ public class CraftWorld implements World {
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}
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public boolean loadChunk(int x, int z, boolean generate) {
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+ if (Thread.currentThread() != MinecraftServer.getServer().primaryThread) throw new IllegalStateException("Asynchronous chunk load!");
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chunkLoadCount++;
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if (generate) {
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// Use the default variant of loadChunk when generate == true.
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--
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1.8.1-rc2
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