Prevent bees loading chunks checking hive position (#2828)

This commit is contained in:
BillyGalbreath 2020-01-09 19:28:29 -06:00 committed by Zach
parent 5888f2bb79
commit 9aeba7c95a
1 changed files with 21 additions and 0 deletions

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@ -0,0 +1,21 @@
From c8fb0f10a59a80ced169f7b82aa795e315a761f1 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Sun, 5 Jan 2020 17:24:34 -0600
Subject: [PATCH] Prevent bees loading chunks checking hive position
diff --git a/src/main/java/net/minecraft/server/EntityBee.java b/src/main/java/net/minecraft/server/EntityBee.java
index fb1c0a96..829aab7f 100644
--- a/src/main/java/net/minecraft/server/EntityBee.java
+++ b/src/main/java/net/minecraft/server/EntityBee.java
@@ -386,6 +386,7 @@ public class EntityBee extends EntityAnimal implements EntityBird {
if (!this.hasHivePos()) {
return false;
} else {
+ if (world.getChunkIfLoadedImmediately(hivePos.getX() >> 4, hivePos.getZ() >> 4) == null) return true; // Paper - just assume the hive is still there, no need to load the chunk(s)
TileEntity tileentity = this.world.getTileEntity(this.hivePos);
return tileentity != null && tileentity.getTileType() == TileEntityTypes.BEEHIVE;
--
2.24.0