Pass ServerLevel for gamerule callbacks (#7668)
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Sun, 27 Mar 2022 13:51:09 -0400
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Subject: [PATCH] Pass ServerLevel for gamerule callbacks
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diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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index e28e09aae1d95d9bed50a137e999e6d457e62478..257c94f7c1cb00c9a91ab82e311dfd8eca29c538 100644
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--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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@@ -319,7 +319,7 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
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//DedicatedServer.LOGGER.info("Done ({})! For help, type \"help\"", s); // Paper moved to after init
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if (dedicatedserverproperties.announcePlayerAchievements != null) {
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- ((GameRules.BooleanValue) this.getGameRules().getRule(GameRules.RULE_ANNOUNCE_ADVANCEMENTS)).set(dedicatedserverproperties.announcePlayerAchievements, this);
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+ ((GameRules.BooleanValue) this.getGameRules().getRule(GameRules.RULE_ANNOUNCE_ADVANCEMENTS)).set(dedicatedserverproperties.announcePlayerAchievements, null); // Paper
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}
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if (dedicatedserverproperties.enableQuery) {
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index ca876d0916b7b888e8df58fb6b115fa0ab5b79d3..9df5b678ce4343d0bb54133393f6bbe40fe5366b 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -2603,7 +2603,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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this.player = this.server.getPlayerList().respawn(this.player, false);
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if (this.server.isHardcore()) {
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this.player.setGameMode(GameType.SPECTATOR, org.bukkit.event.player.PlayerGameModeChangeEvent.Cause.HARDCORE_DEATH, null); // Paper
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- ((GameRules.BooleanValue) this.player.getLevel().getGameRules().getRule(GameRules.RULE_SPECTATORSGENERATECHUNKS)).set(false, this.server);
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+ ((GameRules.BooleanValue) this.player.getLevel().getGameRules().getRule(GameRules.RULE_SPECTATORSGENERATECHUNKS)).set(false, this.player.getLevel()); // Paper
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}
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}
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break;
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diff --git a/src/main/java/net/minecraft/world/level/GameRules.java b/src/main/java/net/minecraft/world/level/GameRules.java
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index 798afc145c54306fcf0838d8daef2bdf17763da9..22feab6477bad023c2d6cc9ac99d392d0afe0a31 100644
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--- a/src/main/java/net/minecraft/world/level/GameRules.java
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+++ b/src/main/java/net/minecraft/world/level/GameRules.java
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@@ -51,7 +51,7 @@ public class GameRules {
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public static final GameRules.Key<GameRules.BooleanValue> RULE_SENDCOMMANDFEEDBACK = GameRules.register("sendCommandFeedback", GameRules.Category.CHAT, GameRules.BooleanValue.create(true));
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public static final GameRules.Key<GameRules.BooleanValue> RULE_REDUCEDDEBUGINFO = GameRules.register("reducedDebugInfo", GameRules.Category.MISC, GameRules.BooleanValue.create(false, (minecraftserver, gamerules_gameruleboolean) -> {
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int i = gamerules_gameruleboolean.get() ? 22 : 23;
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- Iterator iterator = minecraftserver.getPlayerList().getPlayers().iterator();
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+ Iterator iterator = minecraftserver.players().iterator(); // Paper
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while (iterator.hasNext()) {
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ServerPlayer entityplayer = (ServerPlayer) iterator.next();
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@@ -71,7 +71,7 @@ public class GameRules {
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public static final GameRules.Key<GameRules.BooleanValue> RULE_DISABLE_RAIDS = GameRules.register("disableRaids", GameRules.Category.MOBS, GameRules.BooleanValue.create(false));
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public static final GameRules.Key<GameRules.BooleanValue> RULE_DOINSOMNIA = GameRules.register("doInsomnia", GameRules.Category.SPAWNING, GameRules.BooleanValue.create(true));
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public static final GameRules.Key<GameRules.BooleanValue> RULE_DO_IMMEDIATE_RESPAWN = GameRules.register("doImmediateRespawn", GameRules.Category.PLAYER, GameRules.BooleanValue.create(false, (minecraftserver, gamerules_gameruleboolean) -> {
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- Iterator iterator = minecraftserver.getPlayerList().getPlayers().iterator();
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+ Iterator iterator = minecraftserver.players().iterator(); // Paper
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while (iterator.hasNext()) {
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ServerPlayer entityplayer = (ServerPlayer) iterator.next();
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@@ -156,13 +156,13 @@ public class GameRules {
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((GameRules.Type<T>) type).callVisitor(consumer, (GameRules.Key<T>) key); // CraftBukkit - decompile error
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}
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- public void assignFrom(GameRules rules, @Nullable MinecraftServer server) {
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+ public void assignFrom(GameRules rules, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper
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rules.rules.keySet().forEach((gamerules_gamerulekey) -> {
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this.assignCap(gamerules_gamerulekey, rules, server);
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});
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}
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- private <T extends GameRules.Value<T>> void assignCap(GameRules.Key<T> key, GameRules rules, @Nullable MinecraftServer server) {
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+ private <T extends GameRules.Value<T>> void assignCap(GameRules.Key<T> key, GameRules rules, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper
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T t0 = rules.getRule(key);
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this.getRule(key).setFrom(t0, server);
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@@ -230,10 +230,10 @@ public class GameRules {
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private final Supplier<ArgumentType<?>> argument;
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private final Function<GameRules.Type<T>, T> constructor;
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- final BiConsumer<MinecraftServer, T> callback;
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+ final BiConsumer<net.minecraft.server.level.ServerLevel, T> callback; // Paper
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private final GameRules.VisitorCaller<T> visitorCaller;
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- Type(Supplier<ArgumentType<?>> argumentType, Function<GameRules.Type<T>, T> ruleFactory, BiConsumer<MinecraftServer, T> changeCallback, GameRules.VisitorCaller<T> ruleAcceptor) {
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+ Type(Supplier<ArgumentType<?>> argumentType, Function<GameRules.Type<T>, T> ruleFactory, BiConsumer<net.minecraft.server.level.ServerLevel, T> changeCallback, GameRules.VisitorCaller<T> ruleAcceptor) { // Paper
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this.argument = argumentType;
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this.constructor = ruleFactory;
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this.callback = changeCallback;
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@@ -265,10 +265,10 @@ public class GameRules {
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public void setFromArgument(CommandContext<CommandSourceStack> context, String name, GameRules.Key<T> gameRuleKey) { // Paper
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this.updateFromArgument(context, name, gameRuleKey); // Paper
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- this.onChanged(((CommandSourceStack) context.getSource()).getServer());
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+ this.onChanged(((CommandSourceStack) context.getSource()).getLevel()); // Paper
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}
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- public void onChanged(@Nullable MinecraftServer server) {
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+ public void onChanged(@Nullable net.minecraft.server.level.ServerLevel server) { // Paper
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if (server != null) {
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this.type.callback.accept(server, this.getSelf());
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}
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@@ -289,7 +289,7 @@ public class GameRules {
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protected abstract T copy();
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- public abstract void setFrom(T rule, @Nullable MinecraftServer server);
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+ public abstract void setFrom(T rule, @Nullable net.minecraft.server.level.ServerLevel level); // Paper
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}
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public interface GameRuleTypeVisitor {
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@@ -305,7 +305,7 @@ public class GameRules {
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private boolean value;
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- static GameRules.Type<GameRules.BooleanValue> create(boolean initialValue, BiConsumer<MinecraftServer, GameRules.BooleanValue> changeCallback) {
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+ static GameRules.Type<GameRules.BooleanValue> create(boolean initialValue, BiConsumer<net.minecraft.server.level.ServerLevel, GameRules.BooleanValue> changeCallback) { // Paper
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return new GameRules.Type<>(BoolArgumentType::bool, (gamerules_gameruledefinition) -> {
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return new GameRules.BooleanValue(gamerules_gameruledefinition, initialValue);
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}, changeCallback, GameRules.GameRuleTypeVisitor::visitBoolean);
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@@ -333,7 +333,7 @@ public class GameRules {
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return this.value;
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}
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- public void set(boolean value, @Nullable MinecraftServer server) {
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+ public void set(boolean value, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper
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this.value = value;
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this.onChanged(server);
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}
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@@ -363,7 +363,7 @@ public class GameRules {
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return new GameRules.BooleanValue(this.type, this.value);
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}
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- public void setFrom(GameRules.BooleanValue rule, @Nullable MinecraftServer server) {
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+ public void setFrom(GameRules.BooleanValue rule, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper
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this.value = rule.value;
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this.onChanged(server);
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}
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@@ -373,7 +373,7 @@ public class GameRules {
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private int value;
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- private static GameRules.Type<GameRules.IntegerValue> create(int initialValue, BiConsumer<MinecraftServer, GameRules.IntegerValue> changeCallback) {
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+ private static GameRules.Type<GameRules.IntegerValue> create(int initialValue, BiConsumer<net.minecraft.server.level.ServerLevel, GameRules.IntegerValue> changeCallback) { // Paper
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return new GameRules.Type<>(IntegerArgumentType::integer, (gamerules_gameruledefinition) -> {
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return new GameRules.IntegerValue(gamerules_gameruledefinition, initialValue);
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}, changeCallback, GameRules.GameRuleTypeVisitor::visitInteger);
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@@ -401,7 +401,7 @@ public class GameRules {
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return this.value;
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}
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- public void set(int value, @Nullable MinecraftServer server) {
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+ public void set(int value, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper
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this.value = value;
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this.onChanged(server);
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}
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@@ -452,7 +452,7 @@ public class GameRules {
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return new GameRules.IntegerValue(this.type, this.value);
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}
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- public void setFrom(GameRules.IntegerValue rule, @Nullable MinecraftServer server) {
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+ public void setFrom(GameRules.IntegerValue rule, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper
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this.value = rule.value;
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this.onChanged(server);
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 21db68e58d053b83d8688b3fc71984ff36dda048..de4f750cbad3baa8ca22f485567751ed2da8df29 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -1916,7 +1916,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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// Paper end
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GameRules.Value<?> handle = this.getHandle().getGameRules().getRule(CraftWorld.getGameRulesNMS().get(rule));
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handle.deserialize(event.getValue()); // Paper
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- handle.onChanged(this.getHandle().getServer());
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+ handle.onChanged(this.getHandle()); // Paper
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return true;
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}
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@@ -1956,7 +1956,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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// Paper end
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GameRules.Value<?> handle = this.getHandle().getGameRules().getRule(CraftWorld.getGameRulesNMS().get(rule.getName()));
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handle.deserialize(event.getValue()); // Paper
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- handle.onChanged(this.getHandle().getServer());
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+ handle.onChanged(this.getHandle()); // Paper
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return true;
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}
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