diff --git a/patches/server/0725-Fixes-kick-event-leave-message-not-being-sent.patch b/patches/server/0725-Fixes-kick-event-leave-message-not-being-sent.patch new file mode 100644 index 000000000..c3da2d79e --- /dev/null +++ b/patches/server/0725-Fixes-kick-event-leave-message-not-being-sent.patch @@ -0,0 +1,65 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Jake Potrebic +Date: Wed, 7 Jul 2021 16:19:41 -0700 +Subject: [PATCH] Fixes kick event leave message not being sent + + +diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +index 6ff04fc7202a7eb1f2b5978a2e2a573945d9dde1..c42aca2c8e0631e4091fac6652c4f1e5968a7b63 100644 +--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java ++++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +@@ -457,7 +457,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser + this.connection.send(new ClientboundDisconnectPacket(ichatbasecomponent), (future) -> { + this.connection.disconnect(ichatbasecomponent); + }); +- this.onDisconnect(ichatbasecomponent); // CraftBukkit - fire quit instantly ++ this.onDisconnect(ichatbasecomponent, event.leaveMessage()); // CraftBukkit - fire quit instantly // Paper - use kick event leave message + this.connection.setReadOnly(); + MinecraftServer minecraftserver = this.server; + Connection networkmanager = this.connection; +@@ -1851,6 +1851,11 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser + + @Override + public void onDisconnect(Component reason) { ++ // Paper start ++ this.onDisconnect(reason, null); ++ } ++ public void onDisconnect(Component reason, @Nullable net.kyori.adventure.text.Component quitMessage) { ++ // Paper end + // CraftBukkit start - Rarely it would send a disconnect line twice + if (this.processedDisconnect) { + return; +@@ -1867,7 +1872,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser + + this.player.disconnect(); + // Paper start - Adventure +- net.kyori.adventure.text.Component quitMessage = this.server.getPlayerList().disconnect(this.player); ++ quitMessage = quitMessage == null ? this.server.getPlayerList().disconnect(this.player) : this.server.getPlayerList().disconnect(this.player, quitMessage); // Paper - pass in quitMessage to fix kick message not being used + if ((quitMessage != null) && !quitMessage.equals(net.kyori.adventure.text.Component.empty())) { + this.server.getPlayerList().broadcastMessage(PaperAdventure.asVanilla(quitMessage), ChatType.SYSTEM, Util.NIL_UUID); + // Paper end +diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java +index 65657c009f6d5a5d5740e80f912a5893333c7085..48045993c8ad4b014cf4a67f7c4db42e014d1c81 100644 +--- a/src/main/java/net/minecraft/server/players/PlayerList.java ++++ b/src/main/java/net/minecraft/server/players/PlayerList.java +@@ -587,6 +587,11 @@ public abstract class PlayerList { + } + + public net.kyori.adventure.text.Component disconnect(ServerPlayer entityplayer) { // Paper - return Component ++ // Paper start ++ return this.disconnect(entityplayer, net.kyori.adventure.text.Component.translatable("multiplayer.player.left", net.kyori.adventure.text.format.NamedTextColor.YELLOW, com.destroystokyo.paper.PaperConfig.useDisplayNameInQuit ? entityplayer.getBukkitEntity().displayName() : net.kyori.adventure.text.Component.text(entityplayer.getScoreboardName()))); ++ } ++ public net.kyori.adventure.text.Component disconnect(ServerPlayer entityplayer, net.kyori.adventure.text.Component leaveMessage) { ++ // Paper end + ServerLevel worldserver = entityplayer.getLevel(); + + entityplayer.awardStat(Stats.LEAVE_GAME); +@@ -597,7 +602,7 @@ public abstract class PlayerList { + entityplayer.closeContainer(org.bukkit.event.inventory.InventoryCloseEvent.Reason.DISCONNECT); // Paper + } + +- PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(entityplayer.getBukkitEntity(), net.kyori.adventure.text.Component.translatable("multiplayer.player.left", net.kyori.adventure.text.format.NamedTextColor.YELLOW, com.destroystokyo.paper.PaperConfig.useDisplayNameInQuit ? entityplayer.getBukkitEntity().displayName() : net.kyori.adventure.text.Component.text(entityplayer.getScoreboardName())), entityplayer.quitReason); // Paper - quit reason ++ PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(entityplayer.getBukkitEntity(), leaveMessage, entityplayer.quitReason); // Paper - quit reason + if (entityplayer.didPlayerJoinEvent) this.cserver.getPluginManager().callEvent(playerQuitEvent); // Paper - if we disconnected before join ever fired, don't fire quit + entityplayer.getBukkitEntity().disconnect(playerQuitEvent.getQuitMessage()); +