Add get-set drop chance to EntityEquipment (#5528)
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Thu, 22 Apr 2021 00:28:20 -0700
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Subject: [PATCH] add get-set drop chance to EntityEquipment
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diff --git a/src/main/java/org/bukkit/inventory/EntityEquipment.java b/src/main/java/org/bukkit/inventory/EntityEquipment.java
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index f905bf7a28a42d8bd2aecd42030d2b2092696fc3..58cfd450973f56bfbdd20f9dca8c1e7455260a55 100644
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--- a/src/main/java/org/bukkit/inventory/EntityEquipment.java
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+++ b/src/main/java/org/bukkit/inventory/EntityEquipment.java
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@@ -405,4 +405,32 @@ public interface EntityEquipment {
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*/
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@Nullable
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Entity getHolder();
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+ // Paper start
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+ /**
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+ * Gets the drop chance of specified slot.
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+ *
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+ * <ul>
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+ * <li>A drop chance of 0.0F will never drop
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+ * <li>A drop chance of 1.0F will always drop
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+ * </ul>
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+ *
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+ * @param slot the slot to get the drop chance of
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+ * @return the drop chance for the slot
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+ */
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+ float getDropChance(@NotNull EquipmentSlot slot);
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+
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+ /**
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+ * Sets the drop chance of the specified slot.
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+ *
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+ * <ul>
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+ * <li>A drop chance of 0.0F will never drop
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+ * <li>A drop chance of 1.0F will always drop
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+ * </ul>
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+ *
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+ * @param slot the slot to set the drop chance of
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+ * @param chance the drop chance for the slot
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+ * @throws UnsupportedOperationException when called on players
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+ */
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+ void setDropChance(@NotNull EquipmentSlot slot, float chance);
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+ // Paper end
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}
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@ -0,0 +1,48 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Thu, 22 Apr 2021 00:28:11 -0700
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Subject: [PATCH] add get-set drop chance to EntityEquipment
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diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java
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index 27e0e2767b11195231055f64446afb7ae5e08988..064d8adb47404b0fb839cfa646dfe04f2a2eefb6 100644
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--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java
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+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java
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@@ -245,6 +245,17 @@ public class CraftEntityEquipment implements EntityEquipment {
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public void setBootsDropChance(float chance) {
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setDropChance(EnumItemSlot.FEET, chance);
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}
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+ // Paper start
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+ @Override
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+ public float getDropChance(EquipmentSlot slot) {
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+ return getDropChance(CraftEquipmentSlot.getNMS(slot));
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+ }
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+
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+ @Override
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+ public void setDropChance(EquipmentSlot slot, float chance) {
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+ setDropChance(CraftEquipmentSlot.getNMS(slot), chance);
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+ }
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+ // Paper end
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private void setDropChance(EnumItemSlot slot, float chance) {
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if (slot == EnumItemSlot.MAINHAND || slot == EnumItemSlot.OFFHAND) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java
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index b812e1af411dd7f4509620b6b49b7897603dc970..dacb8e127403ef5234d6bca62aa4a35431724e9e 100644
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--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java
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@@ -354,4 +354,15 @@ public class CraftInventoryPlayer extends CraftInventory implements org.bukkit.i
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public void setBootsDropChance(float chance) {
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throw new UnsupportedOperationException("Cannot set drop chance for PlayerInventory");
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}
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+ // Paper start
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+ @Override
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+ public float getDropChance(EquipmentSlot slot) {
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+ return 1;
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+ }
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+
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+ @Override
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+ public void setDropChance(EquipmentSlot slot, float chance) {
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+ throw new UnsupportedOperationException("Cannot set drop chance for PlayerInventory");
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+ }
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+ // Paper end
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}
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