Fix recursive connection call causing StackOverflowException
This was probably caused by the rename sendPacket->send and dispatchPacket->sendPacket
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8af12b17c1
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@ -28,7 +28,7 @@ and then catch exceptions and close if they fire.
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Part of this commit was authored by: Spottedleaf
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diff --git a/src/main/java/net/minecraft/network/Connection.java b/src/main/java/net/minecraft/network/Connection.java
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index 9f0537799a3cae43fb120056b8fe805a4883cc4d..5897bdb4d1372fa3d7bdc482d02f0a54d8767bda 100644
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index 9f0537799a3cae43fb120056b8fe805a4883cc4d..7607bf75968cc32d616e2b44e89901b3681b1131 100644
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--- a/src/main/java/net/minecraft/network/Connection.java
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+++ b/src/main/java/net/minecraft/network/Connection.java
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@@ -87,6 +87,10 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
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@ -106,9 +106,6 @@ index 9f0537799a3cae43fb120056b8fe805a4883cc4d..5897bdb4d1372fa3d7bdc482d02f0a54
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public void send(Packet<?> packet, @Nullable GenericFutureListener<? extends Future<? super Void>> callback) {
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- if (this.isConnected()) {
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- this.flushQueue();
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- this.sendPacket(packet, callback);
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- } else {
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- this.queue.add(new Connection.PacketHolder(packet, callback));
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+ // Paper start - handle oversized packets better
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+ boolean connected = this.isConnected();
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+ if (!connected && !preparing) {
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@ -119,7 +116,9 @@ index 9f0537799a3cae43fb120056b8fe805a4883cc4d..5897bdb4d1372fa3d7bdc482d02f0a54
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+ net.minecraft.server.MCUtil.isMainThread() && packet.isReady() && this.queue.isEmpty() &&
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+ (packet.getExtraPackets() == null || packet.getExtraPackets().isEmpty())
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+ ))) {
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+ this.send(packet, callback);
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this.sendPacket(packet, callback);
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- } else {
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- this.queue.add(new Connection.PacketHolder(packet, callback));
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+ return;
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}
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+ // write the packets to the queue, then flush - antixray hooks there already
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