diff --git a/patches/api/0399-Add-PlayerInventorySlotChangeEvent.patch b/patches/api/0399-Add-PlayerInventorySlotChangeEvent.patch index 286b6f39c..f094f9dbc 100644 --- a/patches/api/0399-Add-PlayerInventorySlotChangeEvent.patch +++ b/patches/api/0399-Add-PlayerInventorySlotChangeEvent.patch @@ -6,16 +6,16 @@ Subject: [PATCH] Add PlayerInventorySlotChangeEvent diff --git a/src/main/java/io/papermc/paper/event/player/PlayerInventorySlotChangeEvent.java b/src/main/java/io/papermc/paper/event/player/PlayerInventorySlotChangeEvent.java new file mode 100644 -index 0000000000000000000000000000000000000000..e86443b3b2e17f95be483acc06593212d9eefc03 +index 0000000000000000000000000000000000000000..0a3e3b56b754d8838674c88105bd1312b96eb69d --- /dev/null +++ b/src/main/java/io/papermc/paper/event/player/PlayerInventorySlotChangeEvent.java -@@ -0,0 +1,84 @@ +@@ -0,0 +1,99 @@ +package io.papermc.paper.event.player; + +import org.bukkit.entity.Player; -+import org.bukkit.event.Cancellable; +import org.bukkit.event.HandlerList; +import org.bukkit.event.player.PlayerEvent; ++import org.bukkit.inventory.Inventory; +import org.bukkit.inventory.ItemStack; +import org.jetbrains.annotations.NotNull; + @@ -24,20 +24,35 @@ index 0000000000000000000000000000000000000000..e86443b3b2e17f95be483acc06593212 + */ +public class PlayerInventorySlotChangeEvent extends PlayerEvent { + private static final HandlerList handlers = new HandlerList(); ++ private final int rawSlot; + private final int slot; + private final ItemStack oldItemStack; + private final ItemStack newItemStack; + private boolean triggerAdvancements = true; + -+ public PlayerInventorySlotChangeEvent(@NotNull Player player, int slot, @NotNull ItemStack oldItemStack, @NotNull ItemStack newItemStack) { ++ public PlayerInventorySlotChangeEvent(@NotNull Player player, int rawSlot, @NotNull ItemStack oldItemStack, @NotNull ItemStack newItemStack) { + super(player); -+ this.slot = slot; ++ this.rawSlot = rawSlot; ++ this.slot = player.getOpenInventory().convertSlot(rawSlot); + this.oldItemStack = oldItemStack; + this.newItemStack = newItemStack; + } + + /** -+ * The slot number that was changed. ++ * The raw slot number that was changed. ++ * ++ * @return The raw slot number. ++ */ ++ public int getRawSlot() { ++ return rawSlot; ++ } ++ ++ /** ++ * The slot number that was changed, ready for passing to ++ * {@link Inventory#getItem(int)}. Note that there may be two slots with ++ * the same slot number, since a view links two different inventories. ++ *
++ * If no inventory is opened, internal crafting view is used for conversion. + * + * @return The slot number. + */