Use Item from PlayerPickupItemEvent when fired (fixes #1717)
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7d25c57f43
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@ -1,22 +1,25 @@
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From 7ac07ac07ac07ac07ac07ac07ac07ac07ac07ac0 Mon Sep 17 00:00:00 2001
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From 5f33e6c078a1af6a8a61615eda853205adf22009 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Fri, 7 Sep 2018 18:28:24 -0500
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Subject: [PATCH] Fix #1420
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diff --git a/src/main/java/net/minecraft/server/EntityArrow.java b/src/main/java/net/minecraft/server/EntityArrow.java
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index 7ac07ac07ac0..7ac07ac07ac0 100644
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index 66e574bd3..a72d3dcc6 100644
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--- a/src/main/java/net/minecraft/server/EntityArrow.java
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+++ b/src/main/java/net/minecraft/server/EntityArrow.java
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@@ -492,6 +492,7 @@ public abstract class EntityArrow extends Entity implements IProjectile {
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@@ -492,7 +492,9 @@ public abstract class EntityArrow extends Entity implements IProjectile {
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if (!this.world.isClientSide && (this.inGround || this.q()) && this.shake <= 0) {
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// CraftBukkit start
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ItemStack itemstack = this.getItemStack();
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- EntityItem item = new EntityItem(this.world, this.locX, this.locY, this.locZ, itemstack);
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+ EntityItem item = null; // Paper - GH-1420 - allow using event item
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+ if (!itemstack.isEmpty()) { // Paper - GH-1420 (skip pick up event for fully damaged (or air) itemstack)
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EntityItem item = new EntityItem(this.world, this.locX, this.locY, this.locZ, itemstack);
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+ item = new EntityItem(this.world, this.locX, this.locY, this.locZ, itemstack); // Paper - GH-1420 - allow using event item
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if (this.fromPlayer == PickupStatus.ALLOWED && entityhuman.inventory.canHold(itemstack) > 0) {
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PlayerPickupArrowEvent event = new PlayerPickupArrowEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), new org.bukkit.craftbukkit.entity.CraftItem(this.world.getServer(), this, item), (org.bukkit.entity.Arrow) this.getBukkitEntity());
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@@ -502,9 +503,10 @@ public abstract class EntityArrow extends Entity implements IProjectile {
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// event.setCancelled(!entityhuman.canPickUpLoot); TODO
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@@ -502,9 +504,10 @@ public abstract class EntityArrow extends Entity implements IProjectile {
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return;
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}
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}
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@ -24,10 +27,10 @@ index 7ac07ac07ac0..7ac07ac07ac0 100644
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boolean flag = this.fromPlayer == EntityArrow.PickupStatus.ALLOWED || this.fromPlayer == EntityArrow.PickupStatus.CREATIVE_ONLY && entityhuman.abilities.canInstantlyBuild || this.q() && this.getShooter().getUniqueID() == entityhuman.getUniqueID();
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- if (this.fromPlayer == EntityArrow.PickupStatus.ALLOWED && !entityhuman.inventory.pickup(item.getItemStack())) {
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+ if (this.fromPlayer == EntityArrow.PickupStatus.ALLOWED && !entityhuman.inventory.pickup(itemstack)) { // Paper - GH-1420
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+ if (this.fromPlayer == EntityArrow.PickupStatus.ALLOWED && !entityhuman.inventory.pickup(item != null ? item.getItemStack() : itemstack)) { // Paper - GH-1420
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// CraftBukkit end
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flag = false;
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}
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--
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2.19.1
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2.19.2
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@ -1,4 +1,4 @@
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From d0a3de41338e9f77091303e911211ba09411900d Mon Sep 17 00:00:00 2001
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From 202d3b30d84fa38f2d97a0f8854ebd947826baad Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 23 Oct 2018 20:25:05 -0400
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Subject: [PATCH] Don't sleep after profile lookups if not needed
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@ -7,30 +7,30 @@ Mojang was sleeping even if we had no more requests to go after
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the current one finished, resulting in 100ms lost per profile lookup
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diff --git a/src/main/java/com/mojang/authlib/yggdrasil/YggdrasilGameProfileRepository.java b/src/main/java/com/mojang/authlib/yggdrasil/YggdrasilGameProfileRepository.java
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index 26a743722..6ed3199c3 100644
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index 71e48e87b..23f1447cf 100644
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--- a/src/main/java/com/mojang/authlib/yggdrasil/YggdrasilGameProfileRepository.java
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+++ b/src/main/java/com/mojang/authlib/yggdrasil/YggdrasilGameProfileRepository.java
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@@ -42,6 +42,7 @@ public class YggdrasilGameProfileRepository implements GameProfileRepository {
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}
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final int page = 0;
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}
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final int page = 0;
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+ boolean hasRequested = false; // Paper
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for (final List<String> request : Iterables.partition(criteria, ENTRIES_PER_PAGE)) {
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int failCount = 0;
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for (final List<String> request : Iterables.partition(criteria, ENTRIES_PER_PAGE)) {
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int failCount = 0;
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@@ -67,6 +68,12 @@ public class YggdrasilGameProfileRepository implements GameProfileRepository {
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LOGGER.debug("Couldn't find profile {}", name);
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callback.onProfileLookupFailed(new GameProfile(null, name), new ProfileNotFoundException("Server did not find the requested profile"));
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}
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LOGGER.debug("Couldn't find profile {}", name);
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callback.onProfileLookupFailed(new GameProfile(null, name), new ProfileNotFoundException("Server did not find the requested profile"));
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}
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+ // Paper start
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+ if (!hasRequested) {
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+ hasRequested = true;
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+ continue;
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+ }
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+ // Paper end
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try {
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Thread.sleep(DELAY_BETWEEN_PAGES);
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try {
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Thread.sleep(DELAY_BETWEEN_PAGES);
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--
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2.19.2
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