Add back fix swamp hut deadlock patch
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@ -1,56 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sat, 12 Mar 2022 06:31:13 -0800
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Subject: [PATCH] Fix swamp hut cat generation deadlock
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The worldgen thread will attempt to get structure references
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via the world's getChunkAt method, which is fine if the gen is
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not cancelled - but if the chunk was unloaded, the call will block
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indefinitely. Instead of using the world state, we use the already
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supplied generatoraccess which will always have the chunk available.
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diff --git a/src/main/java/net/minecraft/world/entity/animal/Cat.java b/src/main/java/net/minecraft/world/entity/animal/Cat.java
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index 5f7c394f9cc178c9cb06c90b91296b979d61239b..e4eac546836b73b5e9c8fd68ca0d32c01148313e 100644
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--- a/src/main/java/net/minecraft/world/entity/animal/Cat.java
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+++ b/src/main/java/net/minecraft/world/entity/animal/Cat.java
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@@ -392,7 +392,7 @@ public class Cat extends TamableAnimal {
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Registry<ConfiguredStructureFeature<?, ?>> iregistry = worldserver1.registryAccess().registryOrThrow(Registry.CONFIGURED_STRUCTURE_FEATURE_REGISTRY);
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if (ChunkGenerator.allConfigurations(iregistry, StructureFeature.SWAMP_HUT).anyMatch((structurefeature) -> {
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- return worldserver1.structureFeatureManager().getStructureWithPieceAt(this.blockPosition(), structurefeature).isValid();
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+ return worldserver1.structureFeatureManager().getStructureWithPieceAt(this.blockPosition(), structurefeature, world).isValid(); // Paper - fix deadlock
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})) {
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this.setCatType(10);
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this.setPersistenceRequired();
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diff --git a/src/main/java/net/minecraft/world/level/StructureFeatureManager.java b/src/main/java/net/minecraft/world/level/StructureFeatureManager.java
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index 2825975e5b33ea13f199008c7a4abc72ebf990b3..56c4f849d92b38537602fd77e481ee60a25bc84b 100644
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--- a/src/main/java/net/minecraft/world/level/StructureFeatureManager.java
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+++ b/src/main/java/net/minecraft/world/level/StructureFeatureManager.java
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@@ -56,7 +56,12 @@ public class StructureFeatureManager {
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}
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public List<StructureStart> startsForFeature(SectionPos sectionPos, ConfiguredStructureFeature<?, ?> configuredStructureFeature) {
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- LongSet longSet = this.level.getChunk(sectionPos.x(), sectionPos.z(), ChunkStatus.STRUCTURE_REFERENCES).getReferencesForFeature(configuredStructureFeature);
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+ // Paper start - add world option
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+ return this.startsForFeature(sectionPos, configuredStructureFeature, (ServerLevelAccessor)null);
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+ }
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+ public List<StructureStart> startsForFeature(SectionPos sectionPos, ConfiguredStructureFeature<?, ?> configuredStructureFeature, ServerLevelAccessor world) {
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+ LongSet longSet = (world == null ? this.level : world).getChunk(sectionPos.x(), sectionPos.z(), ChunkStatus.STRUCTURE_REFERENCES).getReferencesForFeature(configuredStructureFeature);
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+ // Paper end - add world option
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ImmutableList.Builder<StructureStart> builder = ImmutableList.builder();
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this.fillStartsForFeature(configuredStructureFeature, longSet, builder::add);
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return builder.build();
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@@ -106,7 +111,12 @@ public class StructureFeatureManager {
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}
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public StructureStart getStructureWithPieceAt(BlockPos pos, ConfiguredStructureFeature<?, ?> configuredStructureFeature) {
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- for(StructureStart structureStart : this.startsForFeature(SectionPos.of(pos), configuredStructureFeature)) {
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+ // Paper start - add world option
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+ return this.getStructureWithPieceAt(pos, configuredStructureFeature, (ServerLevelAccessor)null);
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+ }
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+ public StructureStart getStructureWithPieceAt(BlockPos pos, ConfiguredStructureFeature<?, ?> configuredStructureFeature, ServerLevelAccessor world) {
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+ // Paper end - add world option
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+ for(StructureStart structureStart : this.startsForFeature(SectionPos.of(pos), configuredStructureFeature, world)) { // Paper - add world option
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if (this.structureHasPieceAt(pos, structureStart)) {
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return structureStart;
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}
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@ -0,0 +1,62 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sat, 12 Mar 2022 06:31:13 -0800
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Subject: [PATCH] Fix swamp hut cat generation deadlock
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The worldgen thread will attempt to get structure references
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via the world's getChunkAt method, which is fine if the gen is
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not cancelled - but if the chunk was unloaded, the call will block
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indefinitely. Instead of using the world state, we use the already
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supplied ServerLevelAccessor which will always have the chunk available.
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diff --git a/src/main/java/net/minecraft/world/entity/animal/Cat.java b/src/main/java/net/minecraft/world/entity/animal/Cat.java
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index 5ad968a2f1add27da0d6a858e683d5d771128092..e44352857272a2a4027c67bd25a28a9498b7bb49 100644
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--- a/src/main/java/net/minecraft/world/entity/animal/Cat.java
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+++ b/src/main/java/net/minecraft/world/entity/animal/Cat.java
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@@ -361,7 +361,7 @@ public class Cat extends TamableAnimal {
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});
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ServerLevel worldserver = world.getLevel();
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- if (worldserver.structureManager().getStructureWithPieceAt(this.blockPosition(), StructureTags.CATS_SPAWN_AS_BLACK).isValid()) {
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+ if (worldserver.structureManager().getStructureWithPieceAt(this.blockPosition(), StructureTags.CATS_SPAWN_AS_BLACK, world).isValid()) { // Paper - fix deadlock
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this.setCatVariant(CatVariant.ALL_BLACK);
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this.setPersistenceRequired();
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}
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diff --git a/src/main/java/net/minecraft/world/level/StructureManager.java b/src/main/java/net/minecraft/world/level/StructureManager.java
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index 21afcbc71fdb10994f2f3451f5b06e4bb75c60c7..bca1e39da66a889caf92c28b6348623a440e1c7f 100644
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--- a/src/main/java/net/minecraft/world/level/StructureManager.java
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+++ b/src/main/java/net/minecraft/world/level/StructureManager.java
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@@ -43,7 +43,12 @@ public class StructureManager {
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}
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public List<StructureStart> startsForStructure(ChunkPos chunkPos, Predicate<Structure> predicate) {
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- Map<Structure, LongSet> map = this.level.getChunk(chunkPos.x, chunkPos.z, ChunkStatus.STRUCTURE_REFERENCES).getAllReferences();
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+ // Paper start
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+ return this.startsForStructure(chunkPos, predicate, null);
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+ }
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+ public List<StructureStart> startsForStructure(ChunkPos chunkPos, Predicate<Structure> predicate, @Nullable ServerLevelAccessor levelAccessor) {
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+ // Paper end
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+ Map<Structure, LongSet> map = (levelAccessor == null ? this.level : levelAccessor).getChunk(chunkPos.x, chunkPos.z, ChunkStatus.STRUCTURE_REFERENCES).getAllReferences();
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ImmutableList.Builder<StructureStart> builder = ImmutableList.builder();
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for(Map.Entry<Structure, LongSet> entry : map.entrySet()) {
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@@ -107,13 +112,18 @@ public class StructureManager {
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}
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public StructureStart getStructureWithPieceAt(BlockPos pos, TagKey<Structure> structureTag) {
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+ // Paper start
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+ return this.getStructureWithPieceAt(pos, structureTag, null);
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+ }
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+ public StructureStart getStructureWithPieceAt(BlockPos pos, TagKey<Structure> structureTag, @Nullable ServerLevelAccessor levelAccessor) {
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+ // Paper end
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Registry<Structure> registry = this.registryAccess().registryOrThrow(Registry.STRUCTURE_REGISTRY);
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for(StructureStart structureStart : this.startsForStructure(new ChunkPos(pos), (structure) -> {
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return registry.getHolder(registry.getId(structure)).map((holder) -> {
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return holder.is(structureTag);
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}).orElse(false);
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- })) {
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+ }, levelAccessor)) { // Paper
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if (this.structureHasPieceAt(pos, structureStart)) {
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return structureStart;
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}
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@ -5,7 +5,7 @@ Subject: [PATCH] Add EntityDyeEvent and CollarColorable interface
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diff --git a/src/main/java/net/minecraft/world/entity/animal/Cat.java b/src/main/java/net/minecraft/world/entity/animal/Cat.java
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index 5ad968a2f1add27da0d6a858e683d5d771128092..4e42bcb48c75c816e89e652c898242a9bd8c9d5a 100644
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index e44352857272a2a4027c67bd25a28a9498b7bb49..ab86bfdaebe9b8791f0cfa6e0c61f80c8f891a93 100644
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--- a/src/main/java/net/minecraft/world/entity/animal/Cat.java
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+++ b/src/main/java/net/minecraft/world/entity/animal/Cat.java
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@@ -399,6 +399,13 @@ public class Cat extends TamableAnimal {
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