Refactor chunk compression to use its own thread pool in order to eliminate disconnect race conditions caused by Mojang's nasty disconnect routines.

This commit is contained in:
md_5 2014-02-02 09:41:27 +11:00
parent fd83772302
commit 77fbb062d9
1 changed files with 68 additions and 116 deletions

View File

@ -1,21 +1,25 @@
From 0db589c05b3eb0d213df3e7640818b77935c2e02 Mon Sep 17 00:00:00 2001
From d56db82cd2978a74349685a4a392da310f9822df Mon Sep 17 00:00:00 2001
From: md_5 <git@md-5.net>
Date: Tue, 28 Jan 2014 20:32:07 +1100
Subject: [PATCH] Implement Threaded Bulk Chunk Compression and Caching
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index 9b853a9..a4c8843 100644
index 9b853a9..295b80d 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -228,6 +228,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
@@ -228,7 +228,10 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
}
if (!arraylist.isEmpty()) {
+ java.util.Collections.sort( arraylist, new PlayerChunkMap.ChunkComparator( this ) ); // Spigot - sort a final time before sending
this.playerConnection.sendPacket(new PacketPlayOutMapChunkBulk(arraylist));
- this.playerConnection.sendPacket(new PacketPlayOutMapChunkBulk(arraylist));
+ // Spigot Start
+ java.util.Collections.sort( arraylist, new PlayerChunkMap.ChunkComparator( this ) );
+ org.spigotmc.ChunkCompressor.sendAndCompress( this, new PacketPlayOutMapChunkBulk( arraylist ) );
+ // Spigot End
Iterator iterator2 = arraylist1.iterator();
while (iterator2.hasNext()) {
diff --git a/src/main/java/net/minecraft/server/PacketPlayOutMapChunkBulk.java b/src/main/java/net/minecraft/server/PacketPlayOutMapChunkBulk.java
index fc92026..484d727 100644
--- a/src/main/java/net/minecraft/server/PacketPlayOutMapChunkBulk.java
@ -66,86 +70,51 @@ index ae4ca63..962e902 100644
private int x;
private int z;
diff --git a/src/main/java/net/minecraft/server/ServerConnectionChannel.java b/src/main/java/net/minecraft/server/ServerConnectionChannel.java
index fb95be4..a382235 100644
--- a/src/main/java/net/minecraft/server/ServerConnectionChannel.java
+++ b/src/main/java/net/minecraft/server/ServerConnectionChannel.java
@@ -1,14 +1,25 @@
package net.minecraft.server;
+import com.google.common.util.concurrent.ThreadFactoryBuilder; // Spigot
import net.minecraft.util.io.netty.channel.Channel;
import net.minecraft.util.io.netty.channel.ChannelException;
import net.minecraft.util.io.netty.channel.ChannelInitializer;
import net.minecraft.util.io.netty.channel.ChannelOption;
import net.minecraft.util.io.netty.handler.timeout.ReadTimeoutHandler;
+// Spigot Start
+import net.minecraft.util.io.netty.util.concurrent.DefaultEventExecutorGroup;
+import net.minecraft.util.io.netty.util.concurrent.EventExecutorGroup;
+import org.spigotmc.ChunkCompressor;
+import org.spigotmc.SpigotConfig;
+// Spigot End
class ServerConnectionChannel extends ChannelInitializer {
final ServerConnection a;
+ // Spigot Start
+ private static final EventExecutorGroup threadPool = new DefaultEventExecutorGroup( SpigotConfig.compressionThreads, new ThreadFactoryBuilder().setNameFormat( "Chunk Compressor #%d" ).setDaemon( true ).build() );
+ private static final ChunkCompressor chunkCompressor = new ChunkCompressor();
+ // Spigot End
ServerConnectionChannel(ServerConnection serverconnection) {
this.a = serverconnection;
@@ -28,6 +39,7 @@ class ServerConnectionChannel extends ChannelInitializer {
}
channel.pipeline().addLast("timeout", new ReadTimeoutHandler(30)).addLast("legacy_query", new LegacyPingHandler(this.a)).addLast("splitter", new PacketSplitter()).addLast("decoder", new PacketDecoder()).addLast("prepender", new PacketPrepender()).addLast("encoder", new PacketEncoder());
+ channel.pipeline().addLast( threadPool, "compressor", chunkCompressor ); // Spigot
NetworkManager networkmanager = new NetworkManager(false);
ServerConnection.a(this.a).add(networkmanager);
diff --git a/src/main/java/org/spigotmc/ChunkCompressor.java b/src/main/java/org/spigotmc/ChunkCompressor.java
new file mode 100644
index 0000000..481211b
index 0000000..d43e528
--- /dev/null
+++ b/src/main/java/org/spigotmc/ChunkCompressor.java
@@ -0,0 +1,94 @@
@@ -0,0 +1,80 @@
+package org.spigotmc;
+
+import com.google.common.util.concurrent.ThreadFactoryBuilder;
+import java.util.Arrays;
+import java.util.Iterator;
+import java.util.LinkedHashMap;
+import java.util.logging.Level;
+import java.util.zip.CRC32;
+import net.minecraft.server.EntityPlayer;
+import net.minecraft.server.PacketPlayOutMapChunkBulk;
+import net.minecraft.util.io.netty.channel.ChannelHandler;
+import net.minecraft.util.io.netty.channel.ChannelHandlerContext;
+import net.minecraft.util.io.netty.channel.ChannelOutboundHandlerAdapter;
+import net.minecraft.util.io.netty.channel.ChannelPromise;
+import net.minecraft.util.io.netty.util.concurrent.DefaultEventExecutorGroup;
+import net.minecraft.util.io.netty.util.concurrent.EventExecutorGroup;
+import org.bukkit.Bukkit;
+
+@ChannelHandler.Sharable
+public class ChunkCompressor extends ChannelOutboundHandlerAdapter
+public class ChunkCompressor
+{
+
+ private final LinkedHashMap<Long, byte[]> cache = new LinkedHashMap<Long, byte[]>( 16, 0.75f, true ); // Defaults, order by access
+ private volatile int cacheSize;
+ private static final EventExecutorGroup threadPool = new DefaultEventExecutorGroup( SpigotConfig.compressionThreads, new ThreadFactoryBuilder().setNameFormat( "Chunk Compressor #%d" ).setDaemon( true ).build() );
+ private static final LinkedHashMap<Long, byte[]> cache = new LinkedHashMap<Long, byte[]>( 16, 0.75f, true ); // Defaults, order by access
+ private static volatile int cacheSize;
+
+ public static void sendAndCompress(final EntityPlayer player, final PacketPlayOutMapChunkBulk chunk)
+ {
+ threadPool.submit( new Runnable()
+ {
+
+ @Override
+ public synchronized void write(ChannelHandlerContext ctx, Object msg, ChannelPromise promise) throws Exception
+ public void run()
+ {
+ try
+ {
+ long start = System.currentTimeMillis();
+ boolean cached = false;
+ if ( msg instanceof PacketPlayOutMapChunkBulk )
+ {
+ PacketPlayOutMapChunkBulk chunk = (PacketPlayOutMapChunkBulk) msg;
+ // Well shit, orebfuscator is at it again
+ if ( chunk.inflatedBuffers == null )
+ {
+ Bukkit.getServer().getLogger().warning( "chunk.inflatedBuffers is null. Are you running Oreobfuscator? If so, please note that it is unsupported and will disable async compression" );
+ super.write( ctx, msg, promise );
+ player.playerConnection.sendPacket( chunk );
+ return;
+ }
+
+ // Here we assign a hash to the chunk based on its contents. CRC32 is fast and sufficient for use here.
@ -178,30 +147,13 @@ index 0000000..481211b
+ cache.put( hash, buffer ); // Pop the new one in the cache
+ }
+ // System.out.println( "Time: " + ( System.currentTimeMillis() - start ) + " " + cached + " " + cacheSize );
+ }
+ player.playerConnection.sendPacket( chunk );
+ } catch ( Throwable t )
+ {
+ Bukkit.getServer().getLogger().log( Level.WARNING, "Error compressing or caching chunk", t );
+ }
+
+ super.write( ctx, msg, promise );
+ }
+
+ @Override
+ public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception
+ {
+ // In short, there isn't actually anything wrong with the async chunk compressor, it just accidentally caused console logging of errors which were previously ignored.\
+ // This commit restores that behaviour
+
+ // You may be asking yourself why we are completely ignoring any errors which come this far down the pipeline.
+ // The answer is quite simple:
+ // Mojang did it
+ // The default Mojang pipeline doesn't have any ChannelOutboundHandlerAdapter or similar instances, and thus nothing to handle exceptionCaught
+ // So when a channel.write() or channel.flush() fails, the error message is actually just passed straight to the future provided.
+ // It is then subsequently discarded, the channel closed, and no one except the user was any the wiser it actually happened!
+ // Unfortunately for us, the default exceptionCaught in this class sends a blaring warning to the server admins indicating that it couldn't send a packet to a disconnected user!
+ // We don't care about these warnings, if we did something wrong to disconnect the user, it is already logged in the proper location, as are broken sockets
+ // tl;dr no need to blare warnings on each write to a broken socket
+ } );
+ }
+}
diff --git a/src/main/java/org/spigotmc/SpigotConfig.java b/src/main/java/org/spigotmc/SpigotConfig.java