Fix dangling sout
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23afda1795
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5e4b88e956
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@ -6,7 +6,7 @@ Subject: [PATCH] Validate bungee forwarded hostname
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Seriously, fix your firewalls. -.-
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diff --git a/src/main/java/net/minecraft/server/network/HandshakeListener.java b/src/main/java/net/minecraft/server/network/HandshakeListener.java
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index b97d289afdff81d9959e238639f4e3e186f8e9c8..e13ed3a17866ce3ef0b2ac1dbcb17fb726c89fa8 100644
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index b97d289afdff81d9959e238639f4e3e186f8e9c8..423696df365ceb20b673a87714b753d7b3b7a3af 100644
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--- a/src/main/java/net/minecraft/server/network/HandshakeListener.java
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+++ b/src/main/java/net/minecraft/server/network/HandshakeListener.java
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@@ -1,5 +1,8 @@
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@ -31,17 +31,17 @@ index b97d289afdff81d9959e238639f4e3e186f8e9c8..e13ed3a17866ce3ef0b2ac1dbcb17fb7
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String[] split = packethandshakinginsetprotocol.hostname.split("\00");
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if ( split.length == 3 || split.length == 4 ) {
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+ // Paper start
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+ if (!BYPASS_HOSTCHECK && !validate(split[0])) {
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+ if (!BYPASS_HOSTCHECK && !validate(split[1])) {
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+ final ChatMessage message = new ChatMessage("Invalid hostname");
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+ this.c.sendPacket(new PacketLoginOutDisconnect(message));
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+ this.c.close(message);
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+ this.getNetworkManager().sendPacket(new PacketLoginOutDisconnect(message));
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+ this.getNetworkManager().close(message);
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+ return;
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+ }
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+ // Paper end
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packethandshakinginsetprotocol.hostname = split[0];
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c.socketAddress = new java.net.InetSocketAddress(split[1], ((java.net.InetSocketAddress) c.getSocketAddress()).getPort());
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c.spoofedUUID = com.mojang.util.UUIDTypeAdapter.fromString( split[2] );
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@@ -158,4 +170,10 @@ public class HandshakeListener implements PacketHandshakingInListener {
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@@ -158,4 +170,11 @@ public class HandshakeListener implements PacketHandshakingInListener {
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public NetworkManager a() {
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return this.c;
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}
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@ -51,4 +51,5 @@ index b97d289afdff81d9959e238639f4e3e186f8e9c8..e13ed3a17866ce3ef0b2ac1dbcb17fb7
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+ //noinspection UnstableApiUsage
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+ return InetAddresses.isUriInetAddress(hostname);
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+ }
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+ // Paper end
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}
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