Add missing structure set seed configs (#8030)
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c389b1c408
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Thu, 13 Jan 2022 23:05:53 -0800
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Subject: [PATCH] Add config for stronghold seed
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diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
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index cc79ca7ee770408ec59b1f6a3f4ec58e23bd2619..cb64b46eb874bb7ce22cdbf9e9629c929a05fb61 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
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@@ -236,7 +236,13 @@ public abstract class ChunkGenerator {
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HolderSet<Biome> holderset = concentricringsstructureplacement.preferredBiomes();
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RandomSource randomsource = RandomSource.create();
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+ // Paper start
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+ if (this.conf.strongholdSeed != null && this.structureSets.getResourceKey(holder).orElse(null) == net.minecraft.world.level.levelgen.structure.BuiltinStructureSets.STRONGHOLDS) {
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+ randomsource.setSeed(this.conf.strongholdSeed);
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+ } else {
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randomsource.setSeed(this instanceof FlatLevelSource ? 0L : randomstate.legacyLevelSeed());
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+ }
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+ // Paper end
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double d0 = randomsource.nextDouble() * 3.141592653589793D * 2.0D;
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int l = 0;
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int i1 = 0;
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diff --git a/src/main/java/org/spigotmc/SpigotWorldConfig.java b/src/main/java/org/spigotmc/SpigotWorldConfig.java
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index cf96f9fdc4ae561f01d44503b9851c60140e4ea7..bbf15fbb889670e57bd86377590a1b3abe80b96d 100644
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--- a/src/main/java/org/spigotmc/SpigotWorldConfig.java
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+++ b/src/main/java/org/spigotmc/SpigotWorldConfig.java
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@@ -366,6 +366,7 @@ public class SpigotWorldConfig
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public int mansionSeed;
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public int fossilSeed;
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public int portalSeed;
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+ public Long strongholdSeed; // Paper
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private void initWorldGenSeeds()
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{
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this.villageSeed = this.getInt( "seed-village", 10387312 );
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@@ -383,6 +384,10 @@ public class SpigotWorldConfig
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this.mansionSeed = this.getInt( "seed-mansion", 10387319 );
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this.fossilSeed = this.getInt( "seed-fossil", 14357921 );
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this.portalSeed = this.getInt( "seed-portal", 34222645 );
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+ // Paper start
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+ final String strongholdSeedString = this.getString("seed-stronghold", "default");
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+ this.strongholdSeed = org.apache.commons.lang3.math.NumberUtils.isParsable(strongholdSeedString) ? Long.parseLong(strongholdSeedString) : null;
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+ // Paper end
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this.log( "Custom Map Seeds: Village: " + this.villageSeed + " Desert: " + this.desertSeed + " Igloo: " + this.iglooSeed + " Jungle: " + this.jungleSeed + " Swamp: " + this.swampSeed + " Monument: " + this.monumentSeed
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+ " Ocean: " + this.oceanSeed + " Shipwreck: " + this.shipwreckSeed + " End City: " + this.endCitySeed + " Slime: " + this.slimeSeed + " Nether: " + this.netherSeed + " Mansion: " + this.mansionSeed + " Fossil: " + this.fossilSeed + " Portal: " + this.portalSeed );
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}
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@ -0,0 +1,197 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Thu, 13 Jan 2022 23:05:53 -0800
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Subject: [PATCH] Add missing structure set seed configs
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The 4 missing structure set seed configs are strongholds, mineshafts,
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buried treasure, and ancient cities.
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Strongholds use a ring placement scheme which isn't random so they
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utilize the world seed by default, this adds a config to override it
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for just generating the ring positions.
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Mineshafts and Buried Treasure structure sets are special cases
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where the "salt" that can be defined for them via datapacks has 0
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effect because the difference between the spacing and separation is 1
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which is used as the upper bound in the random with salt. So the random
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always returns the same int (0) so the salt has no effect. This adds
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seeds/salts to the frequency reducer which has a similar effect.
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Co-authored-by: William Blake Galbreath <blake.galbreath@gmail.com>
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diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
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index cc79ca7ee770408ec59b1f6a3f4ec58e23bd2619..52264a583e79cc6adb9967aebac7f6b3ac129017 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
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@@ -133,7 +133,7 @@ public abstract class ChunkGenerator {
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// Spigot start
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private Stream<StructureSet> possibleStructureSetsSpigot() {
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return this.possibleStructureSets().map(Holder::value).map((structureset) -> {
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- if (structureset.placement() instanceof RandomSpreadStructurePlacement randomConfig) {
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+ if (structureset.placement() instanceof RandomSpreadStructurePlacement randomConfig && this.structureSets.getKey(structureset).getNamespace().equals(net.minecraft.resources.ResourceLocation.DEFAULT_NAMESPACE)) { // Paper - check namespace cause datapacks could add structure sets with the same path
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String name = this.structureSets.getKey(structureset).getPath();
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int seed = randomConfig.salt;
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@@ -180,6 +180,11 @@ public abstract class ChunkGenerator {
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case "villages":
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seed = conf.villageSeed;
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break;
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+ // Paper start
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+ case "ancient_cities":
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+ seed = conf.ancientCitySeed;
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+ break;
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+ // Paper end
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}
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structureset = new StructureSet(structureset.structures(), new RandomSpreadStructurePlacement(randomConfig.locateOffset, randomConfig.frequencyReductionMethod, randomConfig.frequency, seed, randomConfig.exclusionZone, randomConfig.spacing(), randomConfig.separation(), randomConfig.spreadType()));
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@@ -236,7 +241,13 @@ public abstract class ChunkGenerator {
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HolderSet<Biome> holderset = concentricringsstructureplacement.preferredBiomes();
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RandomSource randomsource = RandomSource.create();
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+ // Paper start
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+ if (this.conf.strongholdSeed != null && this.structureSets.getResourceKey(holder).orElse(null) == net.minecraft.world.level.levelgen.structure.BuiltinStructureSets.STRONGHOLDS) {
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+ randomsource.setSeed(this.conf.strongholdSeed);
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+ } else {
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randomsource.setSeed(this instanceof FlatLevelSource ? 0L : randomstate.legacyLevelSeed());
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+ }
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+ // Paper end
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double d0 = randomsource.nextDouble() * 3.141592653589793D * 2.0D;
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int l = 0;
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int i1 = 0;
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@@ -677,7 +688,7 @@ public abstract class ChunkGenerator {
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for (int i1 = chunkX - chunkRange; i1 <= chunkX + chunkRange; ++i1) {
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for (int j1 = chunkZ - chunkRange; j1 <= chunkZ + chunkRange; ++j1) {
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- if (structureplacement.isStructureChunk(this, noiseConfig, seed, i1, j1)) {
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+ if (structureplacement.isStructureChunk(this, noiseConfig, seed, i1, j1, structureSet.unwrapKey().map(ResourceKey::location).orElse(null))) { // Paper
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return true;
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}
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}
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@@ -764,7 +775,7 @@ public abstract class ChunkGenerator {
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}
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}
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- if (structureplacement.isStructureChunk(this, noiseConfig, seed, chunkcoordintpair.x, chunkcoordintpair.z)) {
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+ if (structureplacement.isStructureChunk(this, noiseConfig, seed, chunkcoordintpair.x, chunkcoordintpair.z, this.structureSets.getResourceKey(holder).map(ResourceKey::location).orElse(null))) { // Paper
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if (list.size() == 1) {
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this.tryGenerateStructure((StructureSet.StructureSelectionEntry) list.get(0), structureAccessor, registryManager, noiseConfig, structureTemplateManager, seed, chunk, chunkcoordintpair, sectionposition);
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} else {
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diff --git a/src/main/java/net/minecraft/world/level/levelgen/structure/placement/StructurePlacement.java b/src/main/java/net/minecraft/world/level/levelgen/structure/placement/StructurePlacement.java
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index 2fd1284c7f0d8e2cf35d03072089256d990b06eb..8ef0e9fa126cd96289bab48eaa06c2a1fbe4281e 100644
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--- a/src/main/java/net/minecraft/world/level/levelgen/structure/placement/StructurePlacement.java
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+++ b/src/main/java/net/minecraft/world/level/levelgen/structure/placement/StructurePlacement.java
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@@ -59,10 +59,22 @@ public abstract class StructurePlacement {
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return this.exclusionZone;
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}
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+ @Deprecated @io.papermc.paper.annotation.DoNotUse // Paper
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public boolean isStructureChunk(ChunkGenerator chunkGenerator, RandomState noiseConfig, long seed, int chunkX, int chunkZ) {
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+ // Paper start - add missing structure set configs
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+ return this.isStructureChunk(chunkGenerator, noiseConfig, seed, chunkX, chunkZ, null);
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+ }
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+ public boolean isStructureChunk(ChunkGenerator chunkGenerator, RandomState noiseConfig, long seed, int chunkX, int chunkZ, @org.jetbrains.annotations.Nullable net.minecraft.resources.ResourceLocation structureSetKey) {
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+ Integer saltOverride = null;
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+ if (net.minecraft.world.level.levelgen.structure.BuiltinStructureSets.MINESHAFTS.location().equals(structureSetKey)) {
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+ saltOverride = chunkGenerator.conf.mineshaftSeed;
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+ } else if (net.minecraft.world.level.levelgen.structure.BuiltinStructureSets.BURIED_TREASURES.location().equals(structureSetKey)) {
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+ saltOverride = chunkGenerator.conf.buriedTreasureSeed;
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+ }
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+ // Paper end
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if (!this.isPlacementChunk(chunkGenerator, noiseConfig, seed, chunkX, chunkZ)) {
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return false;
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- } else if (this.frequency < 1.0F && !this.frequencyReductionMethod.shouldGenerate(seed, this.salt, chunkX, chunkZ, this.frequency)) {
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+ } else if (this.frequency < 1.0F && !this.frequencyReductionMethod.shouldGenerate(seed, this.salt, chunkX, chunkZ, this.frequency, saltOverride)) { // Paper
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return false;
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} else {
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return !this.exclusionZone.isPresent() || !this.exclusionZone.get().isPlacementForbidden(chunkGenerator, noiseConfig, seed, chunkX, chunkZ);
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@@ -77,25 +89,31 @@ public abstract class StructurePlacement {
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public abstract StructurePlacementType<?> type();
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- private static boolean probabilityReducer(long seed, int salt, int chunkX, int chunkZ, float frequency) {
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+ private static boolean probabilityReducer(long seed, int salt, int chunkX, int chunkZ, float frequency, @org.jetbrains.annotations.Nullable Integer saltOverride) { // Paper - ignore here
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WorldgenRandom worldgenRandom = new WorldgenRandom(new LegacyRandomSource(0L));
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worldgenRandom.setLargeFeatureWithSalt(seed, salt, chunkX, chunkZ);
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return worldgenRandom.nextFloat() < frequency;
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}
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- private static boolean legacyProbabilityReducerWithDouble(long seed, int salt, int chunkX, int chunkZ, float frequency) {
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+ private static boolean legacyProbabilityReducerWithDouble(long seed, int salt, int chunkX, int chunkZ, float frequency, @org.jetbrains.annotations.Nullable Integer saltOverride) { // Paper
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WorldgenRandom worldgenRandom = new WorldgenRandom(new LegacyRandomSource(0L));
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+ if (saltOverride == null) { // Paper
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worldgenRandom.setLargeFeatureSeed(seed, chunkX, chunkZ);
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+ // Paper start
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+ } else {
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+ worldgenRandom.setLargeFeatureWithSalt(seed, chunkX, chunkZ, saltOverride);
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+ }
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+ // Paper end
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return worldgenRandom.nextDouble() < (double)frequency;
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}
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- private static boolean legacyArbitrarySaltProbabilityReducer(long seed, int salt, int chunkX, int chunkZ, float frequency) {
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+ private static boolean legacyArbitrarySaltProbabilityReducer(long seed, int salt, int chunkX, int chunkZ, float frequency, @org.jetbrains.annotations.Nullable Integer saltOverride) { // Paper
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WorldgenRandom worldgenRandom = new WorldgenRandom(new LegacyRandomSource(0L));
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- worldgenRandom.setLargeFeatureWithSalt(seed, chunkX, chunkZ, 10387320);
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+ worldgenRandom.setLargeFeatureWithSalt(seed, chunkX, chunkZ, saltOverride != null ? saltOverride : 10387320); // Paper
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return worldgenRandom.nextFloat() < frequency;
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}
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- private static boolean legacyPillagerOutpostReducer(long seed, int salt, int chunkX, int chunkZ, float frequency) {
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+ private static boolean legacyPillagerOutpostReducer(long seed, int salt, int chunkX, int chunkZ, float frequency, @org.jetbrains.annotations.Nullable Integer saltOverride) { // Paper - ignore here
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int i = chunkX >> 4;
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int j = chunkZ >> 4;
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WorldgenRandom worldgenRandom = new WorldgenRandom(new LegacyRandomSource(0L));
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@@ -118,7 +136,7 @@ public abstract class StructurePlacement {
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@FunctionalInterface
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public interface FrequencyReducer {
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- boolean shouldGenerate(long seed, int salt, int chunkX, int chunkZ, float chance);
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+ boolean shouldGenerate(long seed, int salt, int chunkX, int chunkZ, float chance, @org.jetbrains.annotations.Nullable Integer saltOverride); // Paper
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}
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public static enum FrequencyReductionMethod implements StringRepresentable {
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@@ -136,8 +154,8 @@ public abstract class StructurePlacement {
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this.reducer = generationPredicate;
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}
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- public boolean shouldGenerate(long seed, int salt, int chunkX, int chunkZ, float chance) {
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- return this.reducer.shouldGenerate(seed, salt, chunkX, chunkZ, chance);
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+ public boolean shouldGenerate(long seed, int salt, int chunkX, int chunkZ, float chance, @org.jetbrains.annotations.Nullable Integer saltOverride) { // Paper
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+ return this.reducer.shouldGenerate(seed, salt, chunkX, chunkZ, chance, saltOverride); // Paper
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}
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@Override
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diff --git a/src/main/java/org/spigotmc/SpigotWorldConfig.java b/src/main/java/org/spigotmc/SpigotWorldConfig.java
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index cf96f9fdc4ae561f01d44503b9851c60140e4ea7..46ef3400605cc420bd88f13838df7d1f1106235e 100644
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--- a/src/main/java/org/spigotmc/SpigotWorldConfig.java
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+++ b/src/main/java/org/spigotmc/SpigotWorldConfig.java
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@@ -366,6 +366,16 @@ public class SpigotWorldConfig
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public int mansionSeed;
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public int fossilSeed;
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public int portalSeed;
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+ // Paper start - add missing structure set configs
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+ public int ancientCitySeed;
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+ public int buriedTreasureSeed;
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+ public Integer mineshaftSeed;
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+ public Long strongholdSeed;
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+ private <N extends Number> N getSeed(String path, java.util.function.Function<String, N> toNumberFunc) {
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+ final String value = this.getString(path, "default");
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+ return org.apache.commons.lang3.math.NumberUtils.isParsable(value) ? toNumberFunc.apply(value) : null;
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+ }
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+ // Paper end
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private void initWorldGenSeeds()
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{
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this.villageSeed = this.getInt( "seed-village", 10387312 );
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@@ -383,6 +393,12 @@ public class SpigotWorldConfig
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this.mansionSeed = this.getInt( "seed-mansion", 10387319 );
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this.fossilSeed = this.getInt( "seed-fossil", 14357921 );
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this.portalSeed = this.getInt( "seed-portal", 34222645 );
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+ // Paper start - add missing structure set configs
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+ this.ancientCitySeed = this.getInt("seed-ancientcity", 20083232);
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+ this.buriedTreasureSeed = this.getInt("seed-buriedtreasure", 10387320); // StructurePlacement#HIGHLY_ARBITRARY_RANDOM_SALT
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+ this.mineshaftSeed = this.getSeed("seed-mineshaft", Integer::parseInt);
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+ this.strongholdSeed = this.getSeed("seed-stronghold", Long::parseLong);
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+ // Paper end
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this.log( "Custom Map Seeds: Village: " + this.villageSeed + " Desert: " + this.desertSeed + " Igloo: " + this.iglooSeed + " Jungle: " + this.jungleSeed + " Swamp: " + this.swampSeed + " Monument: " + this.monumentSeed
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+ " Ocean: " + this.oceanSeed + " Shipwreck: " + this.shipwreckSeed + " End City: " + this.endCitySeed + " Slime: " + this.slimeSeed + " Nether: " + this.netherSeed + " Mansion: " + this.mansionSeed + " Fossil: " + this.fossilSeed + " Portal: " + this.portalSeed );
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}
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